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Pokemon Crystal

This week’s North American Nintendo Downloads are as follows:

Thunderful

Image & Form and Zoink are joining together under an entirely new company. Today, the two sides have announced the establishment of “Thunderful”.

Image & Form is known for its successful SteamWorld series. Zoink has worked on Stick it to the Man as well as the upcoming titles Fe and Flipping Death.

You can read today’s full announcement below.

Nintendo has announced the end of Miitomo. The mobile app will draw to a close on May 9 in Japan at 4 PM. That translates to:

– 12 AM PT
– 3 AM ET
– 8 AM in the UK
– 9 AM in Europe

Users will unable to purchase Miitomo coins as of today. Nintendo will host login bonuses featuring coins and tickets going forward. Refunds will also be provided for unused paid coins, but it’s unclear if this will extend to regions outside of Japan.

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Nintendo Switch

The Game Developers Conference has shared the results of its annual poll with 4,000 game industry professionals. There’s good news for Switch, as creators are making four times as many games for Nintendo’s console compared to last year.

In 2017, just 3% of developers said they were working on Switch games. In contrast, this year, 12% are making titles for the platform.

More:

Tomorrow Corporation, developer of Little Inferno and Human Resource Machine, has announced a brand new project. 7 Billion Humans is on the way and will be released on Switch, the studio revealed today.

In 7 Billion Humans, you’ll lead “swarms of office workers to solve puzzles inside your very own parallel computer made of people.” The game is officially described as a followup to Human Resource Machine.

7 Billion Humans isn’t very far out, as it currently has a release window of early 2018. We have some additional details and the debut trailer below.

The latest Japanese hardware sales from Media Create are as follows:

Switch – 43,027
PS4 – 37,572
PS4 Pro – 14,935
New 2DS LL – 7,302
Vita – 4,256
New 3DS LL – 3,563
Xbox One X – 1,285
2DS – 1,250
Xbox One – 103

For comparison’s sake, here are the hardware numbers from last week:

Switch – 37,500
PS4 – 32,890
PS4 Pro – 10,918
New 2DS LL – 9,929
New 3DS LL – 5,270
Vita – 4,388
2DS – 1,656
Xbox One – 107
Xbox One X – 6

And here are the software charts:

Shinesparkers has published a new interview with former Retro Studios staffer Jack Mathews. Matthews worked at the company as a former technical lead engineer on the initial Metroid Prime Trilogy.

During the discussion, Matthews had quite a bit to say about revised plans and cut ideas for the series. These include the initial idea to have Metroid Prime 2 be multiplayer focused, a more bounty hunter-like setup for Metroid Prime 3, and more. He also touched on some of the projects that were cancelled at Retro before Metroid Prime released.

You can find some notable excerpts from the interview below. Head on over here. for the full talk.

In the past, when asked about why Monster Hunter World isn’t appearing on Switch, Capcom has been a bit cagey. IGN finally managed to get a concrete answer out of directors Kaname Fujioka and Yuya Tokuda in a new interview.

Fujioka and Tokuda explained that one reason for the lack of Switch plans is due to the game’s lengthy development. Capcom originally started on the project four years ago, and Nintendo’s newest console wasn’t around at that time. Also explained is that, “for every title we decide what the best fit for hardware is for the concept.”

Fujioka and Tokuda’s full words:

During this month’s Nintendo Direct Mini, Ubisoft unveiled the newest character for Mario + Rabbids Kingdom Battle. Donkey Kong will be added via the upcoming story DLC.

Creative director Davide Soliani says Donkey Kong’s arms will be used “extensively” in combat. Being a gorilla also affords him more mobility options.

One of the big announcements from this month’s Nintendo Direct was news about a February update for Super Mario Odyssey. This is highlighted by the addition of the new Balloon World mini-game.

Once you complete the main story, Luigi will appear in the different kingdoms and you can partake in “Hide It” and “Find It” modes. These two let you hide and find balloons, of course.

In “Hide It”, ratings are given for:

– Amount of obtained coins
– Times you have played with the balloons

And in “Find It”, ratings are given for:

– Amount of obtained coins
– Total amount of discovered balloons
– Streak number for balloons discovered in short time

While playing Balloon World, each kingdom may have weather or time changes. For example, as shown in the Nintendo Direct Mini, New Donk City may have rain or Tostarena may have a sunset.

Balloon World isn’t the only aspect of the update, as Nintendo is introducing new outfits and Snapshot Mode filters as well. One interesting thing Nintendo states is that more costumes are planned to be added in February and beyond, so it looks like we can look forward to even more in the future.

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