Nintendo Download (2/16/17, North America) – Tank Troopers, Breath of the Wild 3DS themes, more
Posted on 7 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 7 Comments
This week’s North American Nintendo Downloads are as follows:
Wii U Download
Back to Bed – $9.99
Color Cubes – $1.49
Wall Ball – $1.49
Wii U Virtual Console
Ogre Battle 64: Person of Lordly Caliber – $9.99
More: Nintendo Download, top, Virtual Console
World of Goo will support local multiplayer on Switch
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch eShop | 2 Comments
Tomorrow Corporation has slowly been rolling out information about its three re-releases on Switch. World of Goo, Little Inferno, and Human Resource Machine are all targeted for the system’s launch.
Tomorrow Corporation initially confirmed that all three games will feature a new Soundtrack Mode. We later learned that all Switch modes are supported as well.
In a soon-to-be-published interview with Nintendo Everything, Tomorrow Corporation also confirmed that World of Goo will support local multiplayer. That’s thanks to the various play and control options that Switch affords. We were additionally told that the co-op feature is being investigated for the company’s other games.
When World of Goo originally came to Wii, up to four players were able to interact with the game using Wii Remotes. The controllers were used to point and move around different gooballs on the screen. It should play somewhat similarly on Switch, though we may have to wait a bit longer for the finer details.
More: Tomorrow Corporation, top, World of Goo
Nintendo on wanting to bring people together with Switch
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 13 Comments
Nintendo has a notable goal in mind with Switch: bringing people together. In an interview with The Independent, general producer Yoshiaki Koizumi spoke about wanting to create an experience similar to cards. With cards, people are able to play together and “play eye to eye”. That’s where Switch’s portability aspect comes into play, including the Joy-Con.
Koizumi explained:
“When you have a deck of cards, you can get family and friends together and play games that everyone knows the rules to. It’s very accessible, everyone can sit down and play together, and that became kind of a root for us as we thought about this. For generations, people would play eye to eye as they thought about strategy. We wanted to recreate some of that experience using technology.”
“You need a certain kind of hardware to make that social situation possible. And in the past we’ve had that experience with NES and SNES of having two controllers and it definitely felt like the social experience where your friend would come over to your house and play with you, and so we wanted to make that situation not only more possible, but more visible outside the house, to see people playing together like that. It’s the addition of two controllers from the start that makes creating those things possible.
Of course you could go online and play video games with strangers that you’ve never met before, but something a little bit different is possible here, where you can take the system outside of your house and run into someone you’ve never met before, hand them a controller and start playing right there, and that’s the sort of thing that, when you experience it, makes the other person and yourself very happy.”
More: interview, Shinya Takahashi, top, Yoshiaki Koizumi
Fire Emblem Echoes amiibo apparently unlock a special dungeon
Posted on 7 years ago by Brian(@NE_Brian) in 3DS, News | 33 Comments
When Nintendo announced Fire Emblem Echoes: Shadows of Valentia last month, two new amiibo were also revealed. Alm and Celica will both have their own figures. But what functionality do they offer?
According to an Amazon Japan listing, the amiibo unlock a special dungeon. It’s a bit tricky though since the description doesn’t elaborate further. We can’t currently said if the two amiibo unlock the same dungeon or different dungeons. Fire Emblem Echoes is coming to Japan in about two months, so we shouldn’t have to wait terribly long for an official answer.
Thanks to Brian for the tip.
Snake Pass launches for Switch on March 28 (US) / March 29 (EU)
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch eShop | 17 Comments
Update 2: Trailer is now back up. Also, Sumo Digital has now clarified that Snake Pass launches on March 28 in North America and March 29 in Europe.
Update: Video is now offline. It should be back up tomorrow.
Original: Snake Pass isn’t too far away from launching on Switch. As shown in a new trailer, the platformer is set to arrive on March 29.
Here’s the video:
Sumo Digital announced last week that David Wise is on board as the composer for Snake Pass. You can listen to a couple of samples here.
More: Snake Pass, Sumo Digital, top
Latest Capcom TV shows Ultra Street Fighter II’s new first-person mode, Monster Hunter XX trailer
Posted on 7 years ago by Brian(@NE_Brian) in 3DS, Switch, Videos | 9 Comments
Capcom TV aired its latest episode today, and there was quite a lot for Nintendo fans. For one thing, Ultra Street Fighter II was shown in-depth, and we’re able to get a look at the new first-person mode. Tons of Monster Hunter XX footage was on display as well, including the latest trailer. You can catch it all in the video below.
Media Create sales (2/6/17 – 2/12/17)
Posted on 7 years ago by Brian(@NE_Brian) in 3DS, New Nintendo 3DS, News, Wii U | 7 Comments
The latest Japanese hardware sales from Media Create are as follows:
PS4 – 22,282
New 3DS LL – 19,126
Vita – 8,479
PS4 Pro – 6,693
2DS – 5,226
New 3DS – 1,435
Wii U – 543
PS3 – 473
Xbox One – 112
For comparison’s sake, here are the hardware numbers from last week:
PS4 – 26,870
New 3DS LL – 18,891
Vita – 9,626
PS4 Pro – 9,508
2DS – 5,593
New 3DS – 1,617
Wii U – 778
PS3 – 548
Xbox One – 111
And here are the software charts:
More: charts, Japan, Media Create, sales, top
Pokemon GO adding 80 monsters from Gen 2 this week, new features
Posted on 7 years ago by Brian(@NE_Brian) in Mobile, News | 6 Comments
Update: Added in the full announcement below.
Original: Niantic announced today that Pokemon GO will be adding 80 new Pokemon from the second generation of Pokemon games this week. Additionally, new features are on the way.
Chikorita, Cyndaquil, and Totodile are just some of the new Pokemon that can be encountered. New evolutionary items and berries are coming to the game as well. The former will help players complete their Johto collections, while the latter will make battles feel a little more challenging.
Pokemon GO will now have the Nanab Berry and Pinap Berry. With the Nanab Berry, Pokemon will be slowed down so it’s less likely for them to run off. Pinap Berries give players twice as much candy upon a successful catch.
New customization options can be purchased as well. This will allow users to further customize their looks.
More: Niantic, Pokemon GO, top
New Zelda: Breath of the Wild footage
Posted on 7 years ago by Brian(@NE_Brian) in Switch, Videos, Wii U | 6 Comments
Update (2/14): Now we have an embed option below:
Original (2/13): Game Informer has posted a few minutes of new footage from The Legend of Zelda: Breath of the Wild. The clip shows snowy areas, more battles, riding horses, and Shrines.
For now, you’ll need to visit Game Informer’s site here for the footage. An embed option should be up tomorrow.
Aonuma says 2D Zelda game for Switch is “definitely a possibility”
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 27 Comments
With the amount of hype surrounding Zelda: Breath of the Wild, we should remember that Nintendo makes two kinds of Zelda games. We usually see new 3D titles on home consoles, while portables receive games that are more in line with the 2D entries.
Game Informer decided to ask Zelda producer Eiji Aonuma if Nintendo considered merging the Breath of the Wild team with the group that handled the 3DS Zeldas. Regarding that, Aonuma said:
“The dev pace is not really dependent on how many people are on a team, so combining them would not necessarily expedite the development pace. The 3DS team and the Wii U team have different approaches to game development, so I don’t necessarily want to combine them and have them think together, but rather have each think about what they can bring to Nintendo Switch from their own perspective.”
“The handheld development team will not be phased out because of Nintendo Switch. Switch will allow the users to bring their home console on the go, but this doesn’t mean handheld game development like Nintendo 3DS will be discontinued.”