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No Wii U or 3DS games made the list from NPD’s February 2017 sales chart. Still, we have good news to report on the Nintendo side overall.

3DS unit sales saw a 77 percent jump month-over-month in the United States. The Galaxy Style and Pikchu New 3DS XL designs were cited as catalysts.

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SEGA shared a new reveal for Sonic Mania at the series’ SXSW panel just a few moments ago. The company gave a first look at Flying Battery Zone with a few seconds of footage. Originally, the area appeared in Sonic & Knuckles.

Here’s a video of it in action:

The original goal with Sonic Mania was to have the game out in Spring 2017. Unfortunately, the game is now seeing a bit of a delay.

Just announced at Sonic’s SXSW panel, Sonic Mania will now launch this summer. The extra time will be used to ensure that it’s of the highest quality.

This piece of new art also just debuted:

This week’s European Nintendo Downloads are as follows:

Switch Download

ACA NeoGeo The King of Fighters ’94 – €6.99 / £6.29
Splatoon 2 Global Testfire

Wii U Download

A.C.E. – Alien Cleanup Elite – €5.00 / £4.49
Double Breakout II – €7.00 / £6.00
Sky Force Anniversary – €7.99 / £7.19 until March 23; regularly €9.99 / £8.99

This week’s North American Nintendo Downloads are as follows:

Switch Retail

The Binding of Isaac: Afterbirth+ – $39.99

Switch Download

ACA NeoGeo The King of Fighters ’94 – $7.99
Human Resource Machine – $9.99
Little Inferno – $9.99
World of Goo – $9.99

The latest Japanese hardware sales from Media Create are as follows:

Switch – 61,998
PS4 – 28,902
New 3DS LL – 18,360
Vita – 8,398
PS4 Pro – 6,398
2DS – 4,094
New 3DS – 1,227
PS3 – 639
Wii U – 430
Xbox One – 117

For comparison’s sake, here are the hardware numbers from last week:

Switch – 329,152
PS4 – 31,065
New 3DS LL – 18,433
Vita – 9,889
PS4 Pro – 6,742
2DS – 4,147
New 3DS – 1,268
PS3 – 615
Wii U – 565
Xbox One – 147

And here are the software charts:

Tomorrow Corporation originally intended to have World of Goo, Little Inferno, and Human Resource Machine on the Switch eShop for the system’s launch. That didn’t happen in the end, but we didn’t have to wait too long for their release.

Tomorrow Corporation has now confirmed that World of Goo, Little Inferno, and Human Resource Machine will all be out on Thursday. In North America, that is. No date yet for Europe, but there should be news soon. And since the eShop is technically region free as long as you have a Nintendo Account with the correct region, technically anyone can grab these games in a couple of days.

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Something Switch owners have noticed about the system is that games lack manuals. This comes in contrast to Nintendo’s past, and most recently, the Wii U and 3DS.

Those two systems started to phase out physical manuals. With Switch though, they almost seem to be gone completely. Zelda: Breath of the Wild nor 1-2-Switch have manuals of any sort – not even digital ones accessed on the console.

Interestingly, Yacht Club Games’ David D’Angelo informed Kotaku that Nintendo offers an option for games to have manuals on Switch. Dvelopers must manually invoke the option though.

About Shovel Knight specifically, D’Angelo said:

“You are correct that there isn’t an instruction manual. We weren’t sure how common they would be used on Nintendo Switch. It’s possible we may add it in the future, but we chose to focus on making sure the game was done since we were rushing to make launch day! We were definitely hemming and hawing about whether to pull more all-nighters to get the manuals in there.”

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It’s always interesting to see game ideas that were left on the cutting room floor during development. In the case of Zelda: Breath of the Wild, director Hidemaro Fujibayashi revealed in the game’s new “making of” video series that the team scrapped something relating to characters.

Fujibayashi and the rest of the team were hoping to include “tiny people”, complete with “tiny-sized towns” and Link himself shrinking. However, “with all these other characters that stand out, we thought it would be difficult for these little guys to be able to live out their own place in the game.”

Fujibayashi’s full explanation:

Initially announced yesterday, Nintendo has debuted The Making of The Legend of Zelda: Breath of the Wild. Fans can get an inside look at the game’s creation. Take a look at the full series below (warning: potential spoilers).


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