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Interviews

Ori and the Will of the Wisps

No one could have predicted a couple of years ago that both Ori games would end up on Switch, yet that’s exactly what happened. Moon Studios managed to bring Ori and the Blind Forest over in September 2019. It was followed a year later by the sequel, Ori and the Will of the Wisps.

Moon Studios co-founder Gennadiy Korol and lead artist Daniel van Leeuwen recently spoke with Nintendo Everything about the challenging task of bringing Ori and the Will of the Wisps to Switch. We also got to speak with Jon M. Gibson and Amanda White from iam8bit – the game’s publisher – who spoke discussed the special physical release, Switch sales and reception, and more.

Here’s our full discussion:

Doom Eternal

Panic Button has helped bring a slew of different titles to Switch, but the studio just wrapped up what it says was the team’s most difficult port yet. Doom Eternal is finally coming to Switch, though it certainly wasn’t an easy task to get the game running.

Senior producer Cody Nicewarner and lead engineer Travis Archer at Panic Button recently chatted with Nintendo Everything about the Switch version of Doom Eternal. As part of that, we were able to learn more about the challenges involved during development. Nicewarner and Archer also commented on the Switch version’s frame rate / resolution, plans for DLC, and more.

Here’s our full discussion: 

Drawn to Life: Two Realms

After many years without a new game, Drawn to Life is returning next week with its latest entry, Two Realms. 505 Games now has the franchise rights, and teamed up with Digital Continue to make the new project happen. A number of staffers who worked on previous Drawn to Life games are returning, so it’s looking like it’s in safe hands.

To learn more about Drawn to Life: Two Realms, Nintendo Everything recently spoke with Digital Continue founder Joseph Tringali. Tringali spoke about how the new game to be, reworking the experience for devices that don’t feature a stylus, the story, and what could lie ahead for the franchise’s future.

Here’s our full discussion:

Drawn to Life: Two Realms

The Drawn to Life franchise received a number of games during the Wii and DS days, but it’s been largely dormant over the past few years. Now, however, 505 Games and Digital Continue are bringing the IP back with a brand new entry titled Two Realms.

Digital Continue founder Joseph Tringali, who has served as an executive producer on the previous Drawn to Life games, recently spoke with us about the new title for Switch and the series in general. We asked about the possibility of past entries appearing on Nintendo’s current console, to which he said that’s something he’d be interested in. Fans should also be happy to hear that Tringali hopes to create a bigger sequel one day if Two Realms turns out to be a success.

Tringali told Nintendo Everything:

It’s been six years since we last caught up with Adam Howden, the voice of Shulk. A lot has happened with the Xenoblade series since then – including a new version of the very original Wii game for Switch.

We felt that with Xenoblade Chronicles: Definitive Edition having released earlier in the year, now would be a great time to catch up with Howden once again. It’s a particularly good time since Howden contributed to the game in a big way. Xenoblade Chronicles: Definitive Edition features a brand new epilogue, Future Connected, focused on Melia and Shulk.

You can read our full interview below. Note that the discussion contains some spoiler-related information pertaining to the series, but we’ve labeled that part at the very end and separated it from the rest of the interview.

Atelier Ryza 2

The Atelier series doesn’t typically see direct sequels, but that’s exactly the direction Koei Tecmo and Gust decided to take with Atelier Ryza 2. Following the first game’s massive success, the sequel arrives this December in Japan and late January 2021 in the west.

Nintendo Everything recently had the opportunity to speak with Gust brand manager and Atelier Ryza series producer Junzo Hosoi. We chatted about what’s new with the battle system, the game’s characters (including their designs), and more. Also, for more general topics, Hosoi talked about Switch, addressed the possibility of Atelier remakes, and shared a few thoughts about the franchise’s future.

Our discussion can be read in full below.

Jurassic World Evolution: Complete Edition

Frontier has supported Switch in a big way to close out 2020. Aside from bringing back a classic with RollerCoaster Tycoon 3: Complete Edition, there’s also Jurassic World Evolution: Complete Edition. The former game is already available with the latter one to follow in November.

Recently, Frontier answered a number of questions about both of its new Switch releases. Director Rich Newbold spoke with us about Jurassic World Evolution: Complete Editions while director of publishing Zac Antonaci shared more about RollerCoaster Tycoon 3: Complete Edition.

Here’s our full discussion:

A Short Hike

Following its launch last year, the adventure game A Short Hike released on Switch. Nintendo Everything spoke with Adam Robinson-Yu to discuss the project’s creation and more.

As part of our talk, Robinson-Yu addressed a number of topics, including how A Short Hike came to be, other games he was inspired by (which included Zelda: Breath of the Wild), the distinct art style, and whether or not a sequel could happen down the road. We also talked about the new Switch version and potential support for the console going forward.

Here’s our full discussion:

Azure Striker Gunvolt 3

Azure Striker Gunvolt got its start on 3DS where the series saw two games. Inti Creates is now continuing the story with Azure Striker Gunvolt 3, which seems to be set for release in 2021 on Switch.

Inti Creates has mostly kept quiet after the initial reveal this past summer, but we’re dying to hear more. And so we spoke with the company’s CEO, Takuya Aizu, who commented on the game in general, how long it’s been in the works, and more. Additionally, outside of Azure Striker Gunvolt 3, Aizu as well as Inti Creates producer Matt Papa spoke about Gunvolt Chronicles: Luminous Avenger iX, Blaster Master Zero 2’s Kanna Raising Simulator DLC, the future of Dragon Marked for Death, and the company’s support for Switch.

Our full discussion can be read below.

Bloodstained: Curse of the Moon 2

After the success of the original game, Inti Creates announced Bloodstained: Curse of the Moon 2 at the end of June. Fans didn’t need to wait long to get their hands on the sequel as it launched just a few weeks later.

Recently, Inti Creates CEO Takuya Aizu and Curse of the Moon series director Hiroki Miyazawa spoke with Nintendo Everything about Bloodstained: Curse of the Moon 2. We chatted about how the game came about, the possibility of a sequel (and whether it could go 32-bit), and more.

Here’s our full discussion:


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