First Goodbye! BoxBoy! details
Posted on 8 years ago by Brian(@NE_Brian) in 3DS eShop, News | 2 Comments
Nintendo and HAL Laboratory announced Goodbye! BoxBoy! last week. Now in its latest issue, Famitsu shares first details about the game.
Goodbye! BoxBoy! doesn’t make any radical changes to the series’ core mechanics. Just like the last two games, you’ll need to complete levels by creating boxes.
Qbby will have some new abilities this time around. One of these is the Box Rocket, allowing players to rise above from the ground. HAL Laboratory is also introducing the Box Bomb. Using this lets Qbby destroy objects such as spikes.
More: Goodbye! BoxBoy!, HAL Laboratory
Nintendo sharing new Zelda: Breath of the Wild screenshots up until launch, first image released
Posted on 8 years ago by Brian(@NE_Brian) in Screenshots, Switch, Wii U | 10 Comments
Now until the launch of The Legend of Zelda: Breath of the Wild, we’ll be exploring the Hyrulian landscape with new screenshots.
Over on Facebook, Nintendo is sharing brand new screenshots from The Legend of Zelda: Breath of the Wild that will “be exploring the Hyrulian landscape”. Images will continue to be released up until launch. We have the first one above.
Wario originally envisioned as a German character
Posted on 8 years ago by Brian(@NE_Brian) in General Nintendo, News | 8 Comments
Wario has some interesting origins that some may be unaware of.
In the Japanese version of Mario Kart 64 and Mario Party 1/2, Thomas Spindler voices the character and speaks one line of German. According to Spindler, Wario’s premise “was that of a German character and those responsible for the voice-overs at Nintendo back then intended him to speak German.”
Spindler actually wrote about this in a YouTube video last year. However, it wasn’t until this week that fans spotted the comment. Glowsquid translated his remarks as follows:
“This is 100% correct. Wario speaks German: he says (or rather, *I* say) ‘So ein Mist!’ The recording was done in a studio of the former Nintendo head office in Kyoto (not the new Nintendo premises in Kamitobaguchi), under the direction of Mr. Takashi Tezuka. Back then, I worked on the script for another Nintendo project with my French friend and colleague Julien Bardakoff (who voiced Toad/Kinopio). My company T.S. Word Co.Ltd. also translated and edited the German script for Star Fox which can be verified in the credits of Star Fox 64. The concept behind Wario was that of a German character and those responsible for the voice-overs at Nintendo back then intended him to speak German. I hope that this resolves the issue once and for all.”
More: top
Kirby 25th anniversary concert announced for Japan
Posted on 8 years ago by Brian(@NE_Brian) in General Nintendo, News | 5 Comments
To celebrate Kirby’s 25th anniversary, special concerts have been announced for Japan. Two events are currently planned. In Tokyo, the concert will be held on April 16. Another event in Osaka is set for June 18.
It goes without saying that the purpose of the concert is to host performances of Kirby’s music over the years across various games. Moreover, it sounds like some developers will be speaking. Special goods will also be sold, though details are coming later.
Taizo Takemoto will be conducting the concert. The Tokyo City Philharmonic Orchestra and Osaka Symphony Orchestra will be performing.
Japanese Kirby 25th anniversary site open
Posted on 8 years ago by Brian(@NE_Brian) in News | 4 Comments
An official Japanese site has now opened for Kirby’s 25th anniversary. It can be accessed right here. The site features a history of the series, lineup of events, and more.
Rumor: Switch makes use of NVIDIA’s Maxwell architecture
Posted on 8 years ago by Brian(@NE_Brian) in Rumors, Switch | 86 Comments
According to a GamesBeat report, Switch will be making use of NVIDIA’s Maxwell architecture for its graphics as opposed to the chipmaker’s newer Pascal technology. The site writes that Wii U’s lack of success prompted Nintendo to move quickly, and avoid waiting on the updated Pascal version of the graphics technology. Had Pascal been pursued, Switch would not be able to launch in March as currently planned. The chip would have required a redesign to fit within Nintendo’s “mobile, low-power constraints” as well.
GamesBeat goes on to say that “Switch doesn’t have as much visual horsepower as the PS4 when played on a television, and it may not be able to handle 4K graphics, either.” It’s unclear if Switch is weaker than the Xbox One since “performance may be close.”
More: top
Lifespeed development finished, planned for early 2017
Posted on 8 years ago by Brian(@NE_Brian) in 3DS eShop, New Nintendo 3DS, News | 2 Comments
We’ve been hearing about Wee Man Studios’ new racer Lifespeed for awhile now. Johh Owens has now confirmed that development is complete, and is currently in Nintendo lot check.
When will be seeing Lifespeed? New 3DS owners can expect an early 2017 launch on the eShop. If all goes well, January might be possible.
More: indie, Lifespeed, Wee Man Studios
Next Pokemon movie titled “Pokemon – I Choose You!”, teaser
Posted on 8 years ago by Brian(@NE_Brian) in General Nintendo, News | 15 Comments
The next Pokemon movie is set to debut in Japan next July. During the Japanese variety show Oha Suta, the first teaser was revealed, including a title.
The new Pokemon film, known as “Pokemon – I Choose You!”, arrives on July 15. Watch the video below.
Super Mario Run file size
Posted on 8 years ago by Brian(@NE_Brian) in Mobile, News | 4 Comments
Super Mario Run’s page has been updated ahead of tomorrow’s launch. We can now say that the game will require 205 MB.
Even though Super Mario Run isn’t out yet, there’s also a mention of a 1.0 update. It’s small in nature though, as it apparently only encompasses bug fixes.
More: file size, Super Mario Run
Kunio-kun Nekketsu: Complete Famicom Compilation footage
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Kunio-kun Nekketsu: Complete Famicom Compilation was featured on the latest episode of Denjin Getcha with plenty of footage. The full recording can be seen below.