Mega Man Legacy Collection footage from Capcom TV
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Mega Man Legacy Collection was once again featured on the latest episode of Capcom TV, and this time around, footage was actually shown. We also get another look at an upcoming 3DS theme. Check out the full Mega Man Legacy Collection segment below.
Super Mario Maker – Captain Toad costume video
Posted on 8 years ago by Brian(@NE_Brian) in Videos, Wii U | 1 Comment
Nintendo has posted a new video for the Captain Toad costume in Super Mario Maker, which will be available in about a day from now. Watch it below.
More: Super Mario Maker
Xenoblade Chronicles X – Lin’s English voice actress on auditioning, outfits controversy, more
Posted on 8 years ago by Brian(@NE_Brian) in Videos, Wii U | 116 Comments
Cassandra Lee Morris, the voice of Lin in Xenoblade Chronicles X’s English version, put up a video about her involvement with the RPG earlier this week. She spoke about auditioning, the controversy concerning Lin’s outfits, and more. We have the full video below.
Temple of Yog gameplay
Posted on 8 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
Temple of Yog made its way to the North American Wii U eShop last week, and it’s arriving in Europe next month. View some footage from the download below.
More: CHUDCHUD Industries, indie, Temple of Yog
Another half hour of Fire Emblem Fates English gameplay
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
IGN has posted another video with English gameplay from Fire Emblem Fates. Watch another half hour of footage below.
Video: Takashi Tezuka and Shigeru Miyamoto play Super Mario Maker
Posted on 8 years ago by Brian(@NE_Brian) in Videos, Wii U | 2 Comments
Nintendo of Europe has just posted a new video in which Takashi Tezuka and Shigeru Miyamoto play Super Mario Maker. Tezuka makes a course, and then Miyamoto does his best to complete it. Check out the full video below.
SteamWorld Heist interview – amiibo, multiplayer, more
Posted on 8 years ago by Brian(@NE_Brian) in 3DS eShop, Videos, Wii U eShop | 0 comments
Family Gamer TV has posted a lengthy interview with Image & Form’s Brjann Sigurgeirsson about SteamWorld Heist. Topics include amiibo, multiplayer, and lots more. You can watch it in full below.
As a bonus, here’s the latest episode of Image & Form’s “The Engine Room”, which features a big giveaway:
Lucas amiibo unboxing
Posted on 8 years ago by Brian(@NE_Brian) in General Nintendo, Videos | 1 Comment
The Lucas amiibo just launched in Japan last week. Check out an unboxing video for the figure below.
Lots of Minecraft: Story Mode – Episode 4 footage
Posted on 8 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 1 Comment
Minecraft: Story Mode – Episode 4 debuted on several platforms this week. For a lengthy look at the download, check out the video below.
Monster Hunter 4 Ultimate – interview with game directors
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Capcom put up an official interview with Monster Hunter 4 Ultimate directors Kaname Fujioka and Yuya Tokuda. Watch it in full below.
Questions asked in the video include (with times during the video):
0:42 Could you give us an overview of the monster design process?
1:43 What was the most challenging monster to develop?
3:00 Which returning monster was the most challenging to bring to the MH4U gameplay engine?
4:09 What was the most fun monster to design?
5:33 Which was the most challenging weapon to balance in MH4U?
7:18 How was the process of balancing the Life Honing feature?
9:07 How did you come up with the Charge Blade’s Guard Point mechanic?
11:07 How did you come up with the specific features to Seregios’s weapons (Auto-Sharpening, Auto-Reload)?
12:47 How did you settle on Mounting as the core feature of MH4U?
And questions that aren’t specific to the game:
14:51 Why is Monoblos only available for hunting in Single-Player quests?
16:15 What is the language the Diva uses while singing?
17:48 How is a flagship monster created, and why is that a necessary feature of the game?