Scribblenauts Mega Pack pre-orders open
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Earlier in the week, Warner Bros. announced Scribblenauts Mega Pack. Scribblenauts Unmasked and Scribblenauts Unlimited are getting released on Switch with new content.
Retailers have started taking pre-orders for the double pack. Amazon has it here while GameStop has it here.
Scribblenauts Mega Pack launches September 18.
Listen to the Ancient Blood track from Wargroove
Posted on 7 years ago by Brian(@NE_Brian) in Switch eShop, Videos | 0 comments
Chucklefish has issued a new piece of music from Wargroove’s soundtrack. Today’s track is “Ancient Blood”, the main theme for Felheim’s High Vampire, Sigrid. We have that for you below.
More: Chucklefish, Wargroove
Super Mario Run hosting Weekend Spotlight: Bowser’s Minions event
Posted on 7 years ago by Brian(@NE_Brian) in Mobile, News | 0 comments
Super Mario Run’s latest event has gone live. This weekend, Bowser’s minions will be featured, as the items you can earn in Remix 10’s Super Bonus Game all relate to the crew.
The available prizes are as follows:
More: Super Mario Run
Fire Emblem Heroes – Tap Battle: Illusory Dungeon – Festival of Heroes now live
Posted on 7 years ago by Brian(@NE_Brian) in Mobile, News | 0 comments
Fire Emblem Heroes is now hosting Tap Battle: Illusory Dungeon – Festival of Heroes. Players have until September 9 to participate.
For those who haven’t heard of Illusory Dungeon, it’s a simple battle game in which you time the taps on the screen to take down enemies. You can participate in daily quests (which have different rewards) until August 25, and beginning on August 14, Tap Battle Quests will be available.
Transiruby, Captain StarONE, Obake na Fune to Takaramono, Solstice Chronicles: MIA announced for Switch
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
During the latest Flyhigh Express, Flyhigh Works announced four new games for Switch. These include Transiruby, Captain StarONE, Obake na Fune to Takaramono, and Solstice Chronicles: MIA.
Here’s the rundown of each:
Lumines Remastered update out now (version 1.1.2)
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
Lumines Remastered has received another update on Switch. Developer Enhance Games started the distribution of version 1.1.2.
The latest update adds in a couple of new settings, fixes, and more. We have the full patch notes below.
Switch eShop charts (8/11/18)
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
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Doom Eternal fact sheet, screenshots and art
Posted on 7 years ago by Brian(@NE_Brian) in News, Screenshots, Switch | 0 comments
Bethesda lifted the veil on Doom Eternal at QuakeCon yesterday. Among what was revealed, a Switch version was confirmed.
You can learn a bit more about Doom Eternal below. Bethesda has passed along a fact sheet as well as screenshots / art.
More: Bethesda, Doom Eternal, id Software, Panic Button
Splatoon 2 dev on jellyfish lore, New York subway inspiration for Octo Expansion, process of making new content, lots more
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Nintendo has shared a brand new interview with Splatoon 2 producer Hisashi Nogami. Nogami was mainly asked about the Octo Expansion, but had quite a bit to say.
Nogami spoke about why an Octoling was featured in the DLC, creature designs, taking inspiration from the New York subway system, and more. As for general Splatoon topics, there was talk about things like the role of jellyfish and how the team goes about creating new content.
More: Hisashi Nogami, interview, Splatoon 2, top
[Review] Octopath Traveler
Posted on 7 years ago by Jakob Vujovic(@jakovujo) in Reviews, Switch | 0 comments
System: Switch
Release date: July 13, 2018
Developer: Square Enix / Acquire
Publisher: Nintendo
When Octopath Traveler was first pitched at Nintendo’s January 2017 Switch unveiling event, Square Enix’s brief trailer talked up a classic-style JRPG something akin to The Canterbury Tales. Its focus on the stories of eight travelers with its key art of each character exchanging tales in a pub evoked the timeless format of Chaucer’s narrative poem. For a less distant comparison to this style of fantasy RPG, Octopath Traveler pitched something closer to tabletop role playing games. *You* choose your path. In a very loose sense, this remains true. The game has an unconventional structure where you do pick the characters and the order that you want to play their stories out. Once you lock yourself into one of the game’s roughly hour-long story chapters, they play out linearly with no room for meaningful deviation and almost no regard for the unique path you’ve taken to that point. The final game, as it turns out, makes very little use of what could have been a very ambitious project of offering player-driven crossover stories. Realistically, this idea was probably always too ambitious for a game of this style. As glaring as the dissonance between story and play often is, it’s more productive to look at what Octopath Traveler gets right, rather than what it doesn’t prioritize.









