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The first of Zelda: Breath of the Wild’s DLC packs launched this week. Nintendo began distributing The Master Trials on Friday. While the big DLC we’re all waiting for is coming this holiday with The Champions’ Ballad (featuring an original story and new dungeon), this is a nice way to return the game and hold us over until then.

Probably the biggest addition in The Master Trials is the challenge that has players taking on room after room and defeating enemies without dying. Completing the challenge lets you power up the Master Sword even further. Other highlights include the tougher Master Mode, Korok Mask, and more.

How many of you have tried out The Master Trials? If you have, did you beat the Trial of the Sword? Have you given Master Mode a try? Share your impressions with us in the comments below.

Highlights from last week’s topic: E3 2017 reactions

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UK retailer GAME noted to investors this week that its full year profits will be “substantially below previous expectations,” in part due to the lack of Switch stock. While demand for the system is “very strong,” GAME said that “the level of supply to the UK market has been lower than expected.”

In the wake of GAME’s remarks, MCV reached out to Nintendo for a statement about the stock situation with Switch. The company said that demand “surpassed our estimates globally.” Nintendo also promises “to bolster our manufacturing facilities and strive to increase production in preparation for the Christmas period”.

The full statement from Nintendo is as follows:

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Here’s a little something that you may or may not have known about Switch. When touching the screen on the Home Menu, the sound is directly related to the surface area of your tap. With a larger surface, there’s a lower pitch.


I admit that I could be genuinely oblivious here, but I honestly had no idea about this – in part due to how little I use the touchscreen. Hopefully I’m not the only one.

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Constructor is taking longer than anticipated to land on Switch. The game was first thought to be set for April 28. On that day, it was pushed back to the summer. Now we’re hearing that an October launch is planned. Hopefully there won’t be any further delays.

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Nintendo has announced the ARMS Japan Grand Prix 2017. The tournament will be held this fall, with local qualifiers held at four major cities: Tokyo, Osaka, Nagoya, and Fukuoka. A champion will then be determined with a large tournament. More details will be shared through the official Twitter account later.

Nintendo held a tournament for Japanese ARMS players earlier today, and towards the end, producer Kosuke Yabuki appeared. It was reconfirmed that Max Brass will be delivered as a playable fighter, along with his stage. Yabuki also indicated that Nintendo will be adding another game mode, new Arms, and fixes based on gathered data from online battles. Yabuki noted that Nintendo is trying its best to release the update in the middle of July.

Here’s today’s tournament in its entirety for those who’d like to view it:

Nights of Azure 2: Bride of the New Moon was announced for the west earlier this week. Following up on that, we have the game’s boxart. Despite the text saying it’s not final, we can’t see the packaging changing much before release.

To compare, here’s the Japanese version:

Nights of Azure 2: Bride of the New Moon launches in Japan on August 31. North America and Europe are getting the title in late October.

Nicalis isn’t done with Cave Story+. The company is working on an update for the game, which will let players change the graphics. If you want to play with the original visuals rather than the high-res sprites, doing so will be possible.

Nicalis teased on Twitter:


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ARMS’ first new character arrives this month Max Brass. Nintendo just released a trailer for the DLC – see it below.

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Marvelous has prepared a first Japanese commercial for Fate/Extella: The Umbral Star on Switch. Watch the advert below.

The Camera Rune in The Legend of Zelda: Breath of the Wild is undoubtedly a useful feature. Players have used it to take all sorts of pictures and selfies with Link. With a new glitch though, the possibilities have expanded.

By following the steps below, you can move around freely while using the Camera Rune, ultimately allowing for infinite poses:

1. Hold Shield (ZL)
2. Camera + Crouch (L + LS)
3. Side Jump (Right + X)
*Hold ZL the whole process

YouTube user Mety333 shows off the glitch in the following video:

It’s true that you can take screenshots at any time on Switch. However, there are some angles and photos that you just can’t really take during normal gameplay, especially with the zoom function. And if nothing else, being able to play while the Camera Rune is going can lead to some interesting results.


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