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Wii U

The creation of Mario Maker isn’t exactly traditional. Nintendo’s Takashi Tezuka originally set out to make a new Mario Paint game for Wii U that would leverage the GamePad.

Partway through, Tezuka changed his mind and the project we know of today became Mario Maker. He believed that creating Mario courses is much easier than drawing and would be more accessible.

Tezuka told NintendoWorldReport:

“So what I particularly like about Mario Paint is that it’s not just about drawing. It’s playing with the software itself and having fun with it as you draw. So I wanted to take those fun, clever little things from Mario Paint and implement them in Mario Maker, so it’s a lot more than just a course editor.”

As previously mentioned, Mario Maker came about from Nintendo’s internal Mario course editing tools. The team eventually created a prototype that they felt would be enjoyable for gamers.

There’s been a bit of confusion surrounding how Nintendo will be distributing Bayonetta 1 when Bayonetta 2 releases. We initially heard that this offer would only be available with retail copies in the states, though it was later clarified that the eShop release is also included.

And yesterday, Nintendo revealed that Bayonetta 2 would indeed ship with a separate disc in Japan. This seems to be the case in Europe as well.

Check out this excerpt from Amazon UK’s Bayonetta 2 listing:

Bayonetta comes packed in with the purchase of every retail packaged version of Bayonetta 2.

At this point, I have no clue what’s happening. Hopefully Nintendo will make things absolutely clear soon.

Source, Via

We have a few life-to-date sales figures for Wii U and 3DS titles, which you can find below. Remember, these numbers apply to the US only.

Donkey Kong Country: Tropical Freeze – 258,000
Bravely Default – 258,000
Yoshi’s New Island – 256,000
Kirby Triple Deluxe – 138,000

Source

The Legend of Zelda: Skyward Sword

One of the more common complaints with The Legend of Zelda: Skyward Sword concerned the game’s tutorials. Many felt that there were too many of them, especially at the beginning.

This is something that series producer Eiji Aonuma has learned from. Aonuma told Kotaku that he now understands “that when you go out and buy a game, you buy the game because you want to play it, and you don’t want to have any obstacles in the way.” Additionally, he admitted that Skyward Sword’s tutorials were “frontloaded”.

Aonuma said this was all “a real learning experience for me”, and he’ll “be careful not to do that.”

A few months ago, SEGA said that Sonic Boom wouldn’t be coming to Japan. Those plans have since changed.

The latest Famitsu leaks reveal that Sonic Boom is indeed heading to Japan… as “Sonic Toon”. Both versions – Wii U and 3DS – will be available sometime this winter.

This week’s Famitsu review scores are as follows:

Watch Dogs (PS4/PS3/360) – 9/9/9/9
Freedom Wars (PSV) – 8/9/9/9
Taiko Drum Master: Don and Katsu’s Space-Time Great Adventure (3DS) – 8/9/8/8
Kamen Rider: Battride War II (PS3/Wii U) – 7/8/8/8
Kamen Rider: Battride War II (Wii U) – 7/8/8/8
Cross Channel: For All People (PS3) – 7/7/7/9
Robotics;Notes Elite (PSV) – 7/7/7/9
Date A Live: Ars Install (PS3) – 7/8/7/8
Aiyoku no Eustia: Angel’s Blessing (PSV) – 7/8/7/7
Black Code (PSP) – 7/7/7/7
Cross Channel: For All People (PSV) – 7/7/7/7
Girls und Panzer (PSV) – 6/6/6/5


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