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Pokemon GO has become a huge hit. During the first month that it’s been out, we’ve heard about some pretty crazy stories relating to the game. So what sort of things would happen if Animal Crossing GO existed? We explore that in our new comic below!

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A new Pokemon GO exploit is starting to circulate, making it impossible to take over a gym.

The issue comes down entirely to eggs. Somehow, players have managed to make them gym leaders. But due to a lack of moves and HP, eggs can’t be defeated. The egg simply stays there and can’t be removed in any way.

Reports thus far have pointed to issues with gyms in New York City. You can see a couple of videos showing how the exploit is affecting players below.

Capcom has uploaded another Otomon video for Monster Hunter Stories. Find one for the Stygian Zinogre below.


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VIZ Media made it known yesterday that the company is localizing the Zelda: Twilight Princess manga. Just as we learned from an Otakon panel, the first volume will be made available in English next March. As for the rest of the world? Fortunately, there are plans to have the manga in other languages as well.

Tokyopop will be handling the German version of the Zelda: Twilight Princess manga, and it’ll actually be coming out very soon. The first volume is due out on November 17 for €6.50. Plans are also in place for Spanish and French editions.

Thanks to Tokyopop, we also now know how long the manga will run for. The publisher confirmed that a total of four volumes will be released.

Lastly, Tokyopop will also be bringing out The Legend of Zelda: Legendary Edition based on Ocarina of Time on November 17. North America will have it on November 1.

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Thanks to GameFly, we now have the boxart for River City: Tokyo Rumble. You can see what it looks like above.

Originally, River City: Tokyo Rumble was going to be digital-only. Natsume ended up opting for a “limited edition physical release” following fan feedback.

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Capcom issued the first monthly DLC for Monster Hunter Generations last week. Players can obtain new content based on Zelda: The Wind Waker, Okami, and much more. Head past the break to see some of the DLC in action.

GameSpot has a new preview trailer up for Gurumin 3D: A Monstrous Adventure. See the video below.

For those that missed it, we published an interview with Mastiff about Gurumin 3D a few hours ago. Read it in full here.

Collateral Thinking was originally supposed to end up on the North American Wii U eShop this week. That didn’t happen though, with developer Astrosaurus Games telling us that a “few paperwork hiccups” prompted a short delay.

Collateral Thinking will now be released in North America next Thursday. It’s the same day as the PAL launch, so all territories will be receiving it at the same time.

If you want to give Collateral Thinking a try ahead of time, head on over here for a PC demo.

Implementing the day/night cycle in The Legend of Zelda: Breath of the Wild has been “extremely hard,” series producer Eiji Aonuma has said. Part of the challenge has been avoiding a situation where players would encounter “something that was dark and scary.”

Previous Zelda titles have offered day-night cycles of their own. But Breath of the Wild is taking it much further as it directly affects the gameplay. For instance, players will find that enemies sleep at night, and the temperature can drop which has an impact on Link.

Aonuma told EDGE magazine this month about the day/night cycle:

Mastiff and Falcom’s action-adventure game Gurumin has been highly regarded over the years. The two sides are now teaming up once more to bring Nintendo fans the experience. Later this summer, Gurumin 3D: A Monstrous Adventure will be hitting the 3DS eShop.

We reached out to Mastiff to learn more about this new version of Gurumin. Bill Swartz, president and CEO, chatted with us about why the company is returning to the game on 3DS, the challenges of implementing stereoscopic 3D support, improvements, if a Wii U/NX version could actually happen, the possibility of a physical version, and more.

Head past the break to read our full interview.


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