Gauntlet DS was a strange project. The game seemed to be finished, but it was never widely released. Now you can at least see some extensive footage and learn about some interesting history through the videos below!
During Awesome Games Done Quick 2015 last night, Runnerguy2489 completed three dungeons in The Legend of Zelda: Ocarina of Time – just not in a traditional fashion. The feat was accomplished while Runnerguy2489 was blindfolded. In order to progress, he made use of sound cues, glitches, and memorization.
View the full video below:
If you haven’t heard of Awesome Games Done Quick, it’s a bi-annual charity gaming marathon that’s all about speedrunning. This year’s event started last Sunday.
This week’s expanded Japanese software sales are as follows:
01./01. [3DS] Yo-kai Watch 2: Shin Uchi
02./02. [3DS] Pokemon Omega Ruby / Alpha Sapphire
03./05. [3DS] Super Smash Bros. for Nintendo 3DS
04./04. [WIU] Super Smash Bros. for Wii U #
05./09. [3DS] Monster Hunter 4 Ultimate #
06./03. [3DS] Final Fantasy Explorers
07./08. [3DS] Yo-kai Watch 2: Ganso / Honke
08./10. [WIU] Mario Kart 8 #
09./07. [PSV] Gundam Breaker 2
10./06. [PS3] Gundam Breaker 2
11./00. [PSV] Mahouka Koukou no Rettousei: Out of Order #
12./18. [3DS] Animal Crossing: New Leaf #
13./13. [WIU] Captain Toad: Treasure Tracker
14./15. [3DS] Sumikko Gurashi: Koko ga Ochitsukundesu
15./17. [3DS] Aikatsu! 365-Hi no Idol Days
16./14. [PS4] Grand Theft Auto V #
17./20. [3DS] Attack on Titan: The Last Wings of Mankind – Chain
18./22. [3DS] Gotouchi Tetsudou: Gotouchi Chara to Nihon Zenkoku no Tabi
19./00. [PS4] Middle-earth: Shadow of Mordor
20./21. [3DS] Mario Kart 7
The Legend of Zelda: Majora’s Mask 3D will feature a revamped Bomber’s Notebook, series producer Eiji Aonuma has revealed.
For those who haven’t experienced the original, the book can be used to keep track of different quests. Players can obtain it fairly early on.
Aonuma shared the news about improving the Bomber’s Notebook in this month’s issue of GamesMaster. As it turns out, it was Shigeru Miyamoto who suggested that the book be redone so that players would be more aware of the “hidden events” included in the game.
Aonuma stated:
We were told by Mr. Miyamoto that he felt there were a lot of users who finished the original without even noticing all the hidden events scattered around the town. He said that he wanted us to make sure users were more aware of them this time around.
GungHo Online Entertainment made a surprising announcement this week: Puzzle & Dragons: Super Mario Bros. Edition for 3DS. Following the reveal, Japanese outlet 4Gamer caught up with a couple of the game’s developers for a brief interview.
First, Daisuke Yamamoto and Kazuki Morishita shared the following when asked when GungHo started planning a collaboration with Super Mario Bros.:
Morishita: We contacted Nintendo with New Year’s 2014 greetings as we reported that Puzzle & Dragons Z had sold one million copies. We said, “we’d like to do more Puzzle & Dragons spin-offs” to president Iwata and Mr. Miyamoto. From there on, we tried to create the Mario version in-house at GungHo as we thought, “wouldn’t it be better to show Nintendo?” Then discussions with Nintendo progressed again.
Yamamoto: We showed a prototype to Nintendo several months after contacting them for the first time.
Morishita: From there, we rebuilt the game anew by combining the action of Puzzle & Dragons and the world and stages of Super Mario Bros.