[Interview] Drawn to Life: Two Realms dev on how the game came to be, series’ future, more
Posted on 4 years ago by Brian(@NE_Brian) in Interviews, Switch eShop | 0 comments
After many years without a new game, Drawn to Life is returning next week with its latest entry, Two Realms. 505 Games now has the franchise rights, and teamed up with Digital Continue to make the new project happen. A number of staffers who worked on previous Drawn to Life games are returning, so it’s looking like it’s in safe hands.
To learn more about Drawn to Life: Two Realms, Nintendo Everything recently spoke with Digital Continue founder Joseph Tringali. Tringali spoke about how the new game to be, reworking the experience for devices that don’t feature a stylus, the story, and what could lie ahead for the franchise’s future.
Here’s our full discussion:
Hyrule Warriors: Age of Calamity devs on Zelda team’s supervision, making the story, incorporating Breath of the Wild elements, more
Posted on 4 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
A couple of weeks ago, we translated a short developer interview for Hyrule Warriors: Age of Calamity published in Famitsu. Since then, the Japanese magazine actually shared a follow-up discussion that is significantly more in-depth.
The interview again featured producer Yosuke Hayashi and director Ryouta Matsushita as well as Zelda series producer Eiji Aonuma. The three developers talked about various topics such as the Zelda team’s supervision, making the story, incorporating Breath of the Wild elements (like the graphics and gameplay elements), and much more. We’ve once again prepared a full translation, which you can read below.
[Let’s Talk] What are you playing? – December 2020
Posted on 4 years ago by Brian(@NE_Brian) in Let's Talk | 0 comments
A new month rolled right on in this week. Now that we’re in December, we want to know what you’ve been playing.
Have you been playing through Hyrule Warriors: Age of Calamity? What about recent third-party games like Immortals Fenyx Rising, Taiko no Tatsujin: Rhythmic Adventure Pack, or Empire of Sin? No matter the case, let us know in the comments below.
Panic Button on the long wait for Switch version of Doom Eternal, most challenging port for the system so far
Posted on 4 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
If everything had gone as planned, Doom Eternal would have launched on Switch a year ago. The game was originally planned for release on all platforms in November 2019. It was pushed to March 2020 on most systems, but the Switch version has long been missing in action. Now after a lengthy wait, it’s almost here and is scheduled for December 8.
We recently had the chance to speak with senior producer Cody Nicewarner and lead engineer Travis Archer at Panic Button about the new Switch version of Doom Eternal. When asked why the port took longer than some may have been expected, the two developers said:
More: Bethesda, Doom Eternal, highlight, id Software, Panic Button, top
Drawn to Life dev wants to try bringing previous entries to Switch, make a bigger sequel
Posted on 4 years ago by Brian(@NE_Brian) in Interviews, Switch | 0 comments
The Drawn to Life franchise received a number of games during the Wii and DS days, but it’s been largely dormant over the past few years. Now, however, 505 Games and Digital Continue are bringing the IP back with a brand new entry titled Two Realms.
Digital Continue founder Joseph Tringali, who has served as an executive producer on the previous Drawn to Life games, recently spoke with us about the new title for Switch and the series in general. We asked about the possibility of past entries appearing on Nintendo’s current console, to which he said that’s something he’d be interested in. Fans should also be happy to hear that Tringali hopes to create a bigger sequel one day if Two Realms turns out to be a success.
Tringali told Nintendo Everything:
[Review] Immortals Fenyx Rising
Posted on 4 years ago by Dennis Gagliardotto(@LyonHart_) in Reviews, Switch | 0 comments
System: Switch
Release date: December 3, 2020
Developer: Ubisoft
Publisher: Ubisoft
If there’s anything Ubisoft should be commended for, it’s the company’s ambition to constantly create new IP and expand them into ongoing franchises. Ubisoft is one of the few publishers out there that has a steady output from numerous in-house studios that tend to push new ideas forward with a wide array of properties. Immortals Fenyx Rising – which debuted as Gods & Monsters in 2019 – continues that trend with an open-world game featuring an experience that’s equal parts wholesome and dramatic, humorous yet tumultuous, and adventurous and inviting. It fine tunes the open-world experience and makes everything feel worthwhile and seamless, cutting the bloat other games in the genre tend to find themselves suffering from. Immortals Fenyx Rising provides a beautiful world within the Golden Isles that feels like a breath of fresh air.
More: highlight, Immortals Fenyx Rising, top, Ubisoft
[Nintendo Everything Podcast] – episode #106 – Mario canceled on March 31? Stop the count!
Posted on 4 years ago by Oni Dino(@Oni_Dino) in Podcast | 0 comments
This week on Nintendo Everything Podcast, we’re getting Animal Crossing’s Turkey Day out of the way and chatting about Hyrule Warriors. Oni Dino has spoiler-lite impressions on SWERY’s The Missing. We then chat about Wii U Maio Maker’s early stages of being “sunset” as they love to say. Finally, the listener mail has a great food for thought for us: the general normalization of monetizing games. From DLC to microtransactions to loot boxes to season passes.
If you’re enjoying NEP, please consider giving us a 5-star review on Apple Podcasts and share us with a friend. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreciate your help. Thank you for listening to our Nintendo podcast!
[Let’s Talk] Nintendo at The Game Awards 2020 – hopes and dreams
Posted on 4 years ago by Brian(@NE_Brian) in Let's Talk | 0 comments
The Game Awards tend to be a bit different than the typical awards show. Rather than just focusing on the awards themselves, the event is also known for offering up a look at what’s to come in the future. We get to see new looks at games, new trailers, and new announcements.
Nintendo does have an extensive history at The Game Awards. They were right there at the beginning in 2014 by having Shigeru Miyamoto and Eiji Aonuma demonstrate Zelda: Breath of the Wild with off-screen footage, and that’s continued in later years. We’ve seen the announcements of Bayonetta 3 and Marvel Ultimate Alliance 3, Joker in Super Smash Bros. Ultimate, and more.
You can probably expect Nintendo to show up in one form or another at The Game Awards 2020. The big question, of course, is what the company will actually be presenting? Could we get a new look at Zelda: Breath of the Wild 2? Will Bayonetta 3 resurface? Perhaps something brand new will be announced. Share your predictions with us – or at least what you personally hope to see – in the comments below.
More: highlight, The Game Awards 2020, top
[Nintendo Everything Podcast] – episode #105 – Joy-Con and the cost of poor quality
Posted on 4 years ago by Oni Dino(@Oni_Dino) in Podcast | 0 comments
This week on Nintendo Everything Podcast…better late than never, right? Check out links and timestamps below and come hang out.
If you’re enjoying NEP, please consider giving us a 5-star review on Apple Podcasts and share us with a friend. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreciate your help. Thank you for listening to our Nintendo podcast!
Hyrule Warriors: Age of Calamity devs on how the game came to be, Nintendo wanting it to be a new experience, more
Posted on 4 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
This week’s issue of Famitsu contains an interview with key members of the Hyrule Warriors: Age of Calamity team. Producer Yosuke Hayashi and director Ryouta Matsushita as well as Zelda series producer Eiji Aonuma answered a few questions about the new Switch game.
Famitsu asked about a few topics, including why a new Hyrule Warriors game was made themed after Breath of the Wild and whether Aonuma had any specific requests for the project. The magazine also asked about whether certain elements had already been established when it came to the characters and story.
Here’s our full translation: