[Nintendo Everything Podcast] – episode #31 – Pokemon Special Feature, No Friends In Mario Maker
Posted on 5 years ago by Oni Dino(@Oni_Dino) in Podcast | 0 comments
Hello my HMs & TMs! It’s bonus time on NEP- you get a double length episode! Oni and Galen kick things off by discussing Nights of Azure 2 on Switch, Smash Ultimate’s Labo VR update and the weird amiibo implementation along with it. The gang then covers more details on Super Mario Maker 2 including the bizarre lack of playing with friends online, the Nintendo Switch Online Vouchers for discount digital games, and how Nintendo games in general hold their value. Oni and Galen then go through all the awesome announcements from the Pokemon Press Conference this week, and muse on the potential of Pokemon Home, in particular. By this time, Oni starts to become weak with hunger and all reasoning goes out the window… Check below the break for more details!
We hope you enjoy the extra content this week! We’d greatly appreciate if you could recommend the podcast to a friend, and also rate us 5 stars on iTunes! It helps us to get discovered, which is the best way you can support us.
Thank you for listening!
[Let’s Talk] What are you playing? – June 2019
Posted on 5 years ago by Brian(@NE_Brian) in Let's Talk | 0 comments
A new month rolled right on in today. Now that we’re in June, we want to know what you’ve been playing.
Are you trying out some of Switch’s new releases like Team Sonic Racing? Giving the latest Resident Evil ports a go? No matter the case, let us know in the comments below.
Director reflects on 25 years of Kirby and the future
Posted on 5 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
It was just a few weeks ago that Kirby celebrated its 25th anniversary. Shinya Kumazaki, who has worked on the series since 2003 and as acted as director since 2008, wrote up a special post on HAL Laboratory’s website in honor of the occasion.
Kumazaki mentioned that “it is now possible to maintain a consistent release and support schedule for our games,” which has allowed Kirby to grow. He also spoke about a philosophy of aiming to please fans by working so hard that the team essentially overdoes it. As for the future, Kumazaki said: “While there are fans there wanting to play a new game in the series, I believe we’ll continue to grow alongside our character and take on those fun and more serious new challenges head on.”
Here’s our full translation of Kumazaki’s message:
More: HAL Laboratory, highlight, Kirby, Shinya Kumazaki, top
Pokemon 2019 Press Conference live stream, live blog
Posted on 5 years ago by Brian(@NE_Brian) in General Nintendo, Mobile, Switch, Videos | 0 comments
Today’s Pokemon 2019 Press Conference will be kicking off not too long from now. The festivities begin at 6 PM PT / 9 PM ET / 2 AM in the UK / 3 AM in Europe.
It’s unclear what exactly will be discussed during the conference. Other than the fact that it will feature “a number of topics of interest to Pokémon fans”, nothing else is known at this time. Regardless, you can keep track of the event with the live stream and our live blog below.
[Review] Assassins Creed III Remastered
Posted on 5 years ago by Edan(@@Virtualboi92) in Reviews, Switch | 0 comments
System: Switch
Release date: May 21, 2019
Developer: Ubisoft
Publisher: Ubisoft
Do you remember your first experience with Assassins Creed? The inaugural entry in Ubisoft’s hit series was a driving force of the Xbox 360 and PS3’s launch – a bold new idea with ample room to innovate and expand over the course of a generation. Since then we’ve sliced and swan-dived our way through key moments in history, with a personal highlight being the swashbuckling antics of Assassins Creed IV: Black Flag. We’ve also seen a near complete shift in the franchise’s framework with recent entries Assassin’s Creed Origins and Assassin’s Creed Odyssey, which renewed interest considerably for current-gen console owners. With such a wide ranging suite of ideas, concepts and executions at hand, it strikes me as odd that Ubisoft have chosen to bring such a divisive snapshot of the series’ history to the Switch.
[Review] Team Sonic Racing
Posted on 5 years ago by Campbell(@CampbellSGill) in Reviews, Switch | 0 comments
System: Switch
Release date: May 21, 2019
Developer: Sumo Digital
Publisher: SEGA
By its very nature, a Sonic racing game is a strange prospect. If Sonic can run around at the speed of sound, why would he even need to use a racecar to go fast in the first place? However, this discrepancy hasn’t stopped SEGA from pumping out Sonic-themed racing games over the years, from Sonic R all the way back on the ill-fated Sega Saturn to 2012’s acclaimed Sonic & All-Stars Racing Transformed. Team Sonic Racing is the series’ latest motorsports effort, and while it certainly won’t challenge Mario Kart’s status as the supreme kart racer on the market, it still provides plenty of racing thrills for everyone to enjoy, as well as some special nods for longtime fans.
More: highlight, SEGA, Sumo Digital, Team Sonic Racing, top
[Nintendo Everything Podcast] – episode #30 – Mario Kart Tour VS Team Sonic Racing
Posted on 5 years ago by Oni Dino(@Oni_Dino) in Podcast | 0 comments
Hello, my green and red shells! In this episode of NEP, we’re talkin’ kart racing since both Mario and Sonic have games out! We also discuss mobile gaming in general and Nintendo’s approach to microtransactions; we then talk the state of the Sonic movie being pushed back to February 2020. Oni and Galen have plenty of opinions, and you sure don’t need to agree with them, but feel free to eavesdrop on our conversation anyway!
Thank you for 30 episodes! Help the show grow so we can make 30 more by sharing the podcast with a friend and rating us on your listening platform of choice, such as iTunes.
Thanks for listening!
[Let’s Talk] E3 2019 hopes and dreams
Posted on 5 years ago by Brian(@NE_Brian) in Let's Talk | 0 comments
Two weeks from today, E3 will technically be kicking off. Nintendo has three tournaments scheduled for Super Smash Bros. Ultimate, Super Mario Maker 2, and Splatoon 2 on June 8. Companies will also begin to hold conferences and presentations on June 9, with the much-anticipated Nintendo Direct planned for June 11. The E3 festivities will then continue through June 13.
We’re bound to get announcements throughout the entirety of E3 week, but the Nintendo Direct is when fans of the Big N will be paying attention in particular. Nintendo has said it will focus on software planned for Switch in 2019, but we’re bound to get a reveal or two. The spotlight should also be put on the likes of Zelda: Link’s Awakening, Pokemon Sword/Shield, Animal Crossing, Luigi’s Mansion, Astral Chain, and more.
Since we’re so close to E3, we want to know about your hopes and dreams for the show. If Nintendo were to announce one new game, what would you want it to be? What are your expectations for E3 in general? Share your thoughts with us in the comments below.
Tetris 99 devs on how the game came to be, scrapped targeting mechanics, future plans, much more
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
Japanese website 4Gamer recently conducted a big interview with a pair of developers behind Tetris 99. Director Ryuichi Nakada and producer Akira Kinashi discussed the Switch Battle Royale game in-depth.
During the discussion, Nakada and Kinashi talked about Tetris 99’s origins, a few targeting mechanics that were scrapped, and what lies ahead for the game in the future. Of course, there was plenty of other discussion as well like recommended tactics for players and more.
Here’s our full translation:
More: Akira Kinashi, highlight, interview, Ryuichi Nakada, Tetris 99, top
[Review] Lapis x Labyrinth
Posted on 5 years ago by Campbell(@CampbellSGill) in Reviews, Switch | 0 comments
System: Switch
Release date: May 28, 2019
Developer: Nippon Ichi Software
Publisher: NIS America
Games are often praised for the depth and variety of their content. Nintendo fans will surely remember how Breath of the Wild was widely praised for shaking up the Zelda series by providing incredible amounts of different things to do and experience. But not every game has to provide such diversity; some can thrive by doing a single thing and doing it well. Lapis x Labyrinth, the latest anime action RPG from Nippon Ichi Software, aims to be an example of the strength of streamlined game design with its single-minded emphasis on loot grinding combat and character-stacking party formations. Unfortunately, while there is a solid core gameplay loop to be found here, it’s let down by the game’s incredibly repetitive structure and boring level design, leading to an experience that frequently feels more frustrating than focused.