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One of the major elements of Travis Strikes Again: No More Heroes is the different game worlds you’ll travel to. Lately we’ve seen Electronic Thunder Tiger II from the recent playable demos. In an interview with Gematsu, director Suda51 outlined the other worlds that will be included.

Suda51 shared the following:

SNK Heroines: Tag Team Frenzy

In this month’s issue of MCV, NIS America president Takuro Yamashita reveals some very interesting information about Switch. Yamashita revealed a deal is in place with Nintendo on SNK, spoke about how the company’s Switch games are outselling their PS4 counterparts, and gave an update on the performance of Disgaea 5 Complete.

Yamashita first discussed SNK Heroines: Tag Team Frenzy, and revealed some details about working with Nintendo that hadn’t been known previously. Nintendo actually wanted to work with SNK on an exclusive basis, which eventually resulted in a deal. Only the Switch version will be sold physically in the west, and Nintendo will be a distributor that includes buying many units.

Dragon Quest XI might be one of the biggest Switch mysteries at the moment. Even though it was one of the first games we knew about the system, Square Enix has yet to show it any capacity – not even a single screenshot.

It was finally announced at the end of last month that Dragon Quest XI is coming west in September. Unfortunately though, the Switch version still isn’t ready. Square Enix has finally explained why.

Chucklefish has provided an update on the release window of Wargroove. In an interview with PCGamesN, Chucklefish designer and artist Jay Baylis mentioned that it’s on track to launch in the second half of this year.

Baylis said the following about wanting to offer fans “a huge package”:

Nintendo has published a big developer interview with some of the key team members behind Nintendo Labo. Nintendo Labo director Tsubasa Sakaguchi, Switch director / Nintendo Labo producer Kouichi Kawamoto, and Nintendo Labo hardware lead Mr. Ogasawara were brought in for the discussion.

The interview is really worth a read, as it covers how Nintendo Labo came to be, the struggles the team encountered (including disastrous consumer tests), changes that were made, and a whole lot more. Also, as a sidenote, we have confirmation that Tsubasa Sakaguchi moved on from Splatoon as one of the original game’s co-directors to Nintendo Labo.

Continue on below for the full interview.

At PAX, GameXplain was able to chat with Suda51 about all things Travis Strikes Again: No More Heroes. Suda51 weighed in on working with Switch, the game’s story and worlds, and more. You can watch the full interview below.

USgamer was among the select outlets that had an opportunity to speak with ARMS producer Kosuke Yabuki. The site published its full discussion online today.

Among the topics discussed, Yabuki talked about the challenge of post-release support. Here’s what he said on that front:

This month’s issue of Game Informer features a new interview with Nintendo of America president Reggie Fils-Aime. Though Reggie didn’t share any mindblowing comments, there were a few interesting remarks along the way.

Game Informer started out by asking about Switch’s early potential and when he knew the system would be a game-changer. In response, Reggie explained:

Two of Nintendo’s developers attended GDC 2018 to deliver presentations about their Switch games. Hisashi Nogami and Kosuke Yabuki, the producers of Splatoon 2 and ARMS respectively, were both on hand.

At GDC, Nintendo caught up with Nogami and Yabuki to talk about GDC, their presentations, and more. You can read the full interview below.

Nintendo tends to be quiet regarding its E3 plans until the show is rather close, but this year, the company shared some news pretty early. Last week, it was announced that Super Smash Bros. Switch and Splatoon 2 will both be seeing their own tournaments.

Polygon spoke with Nintendo’s Bill Trinen about the Super Smash Bros. Invitational 2018 and Splatoon 2 World Championship. Trinen noted the following:


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