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Nintendo of America product marketing manager Bill Trinen has issued some lengthy remarks regarding the situation surrounding gay marriage in Tomodachi Life.

You may remember reports that had surfaced from Japan about players being able to partake in same-sex relationships. This resulted from two scenarios: a data leak and players dressing up their Mii characters as males even though their gender was female.

The former scenario was caused by a free tool on the 3DS eShop which allows players to transfer Mii characters from the original DS game. Nintendo eventually patched the bug, though it’s obviously still possible “to create a male version of a Mii character and assign their gender as female.”

Trinen says that there have been some misconceptions in the west, but in Japan, there was no confusion. He also mentioned that Nintendo must “try to find what’s the best way to create this experience and really have a fun and entertaining experience.”

You can find all of Trinen’s comments below.

Bravely Default wasn’t always the straight-up JRPG that we know of today. Originally, developer Silicon Studio tossed around the idea of making it an action RPG.

President Takehiro Terada told Siliconera:

“We developed the first version with action combat, but overall we felt it was not the best form for the game so we went to turn based.”

“The city part was the same, the battle system was action based.”

Silicon Studio had created a prototype in which players would walk around a city, and when a monster was touched, an action-based battle would ensue. It only featured one playable character who could attack with a weapon and use a number of spells. No job system was included at this point.

Speaking about the prototype, Terada added:

CVG is among the outlets to have put up an interview with Curve Studios following the announcement of Stealth Inc 2 for Wii U today. Design director Jonathan Biddle and managing director Jason Perkins shared more about bringing Stealth Inc 2 to the Wii U eShop, past experiences working with Nintendo (including Satoru Iwata’s involvement with Fluidity: Spin Cycle), and more.

You can find Biddle and Perkins’ comments after the break. For CVG’s full article, check out this link.

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