PlatinumGames on its relationship with Nintendo, Switch’s success
Posted on 5 years ago by Brian(@NE_Brian) in General Nintendo, News, Switch | 0 comments
Going back to the days of the Wii U, Nintendo and PlatinumGames have maintained a strong relationship. The two sides have partnered on Bayonetta, The Wonderful 101, Star Fox Zero, and Astral Chain.
Speaking about Platinum’s relationship with Nintendo in an interview with VGC, studio head Atsushi Inaba noted:
More: Atsushi Inaba, interview, PlatinumGames, top
PlatinumGames talks Astral Chain, says it’s not connected to Scalebound
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
VGC has posted its full interview with PlatinumGames studio head Atsushi Inaba. As part of that, Inaba discussed the upcoming Switch exclusive Astral Chain.
First, when asked about ambitions for that project, Inaba commented:
More: Astral Chain, Atsushi Inaba, interview, PlatinumGames, top
Yacht Club Games explains why it delayed the latest Shovel Knight releases
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
The wait for the latest Shovel Knight content continues, as developer Yacht Club Games recently delayed everything that previously had a release date. King of Cards, Showdown, the new amiibo, and physical version for Switch were all pushed back from their April 9 launch. It doesn’t sound like there will be a massive delay here, but it’s a delay nonetheless.
As part of a lengthy interview with USgamer, Shovel Knight designer Sean Velasco explained the delay in greater detail. He also stated that everything should be ready “real soon,” so fans may not have to wait much longer.
Croteam porting Serious Sam engine to Switch, The Talos Principle “likely” for the system
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Croteam has long been known for its work on the Serious Sam franchise, including the upcoming Serious Sam 4. The developer also has another hits on its hands with the 2014 first-person puzzler The Talos Principle. Both of these IPs could very well be finding their way to Switch in the future.
The first bit of news comes from Croteam CTO Alen Ladavac and marketing manager Daniel Lucic. In an interview with Wccftech, the two revealed that its new engine for Serious Sam is being ported to Switch. On top of that, Lucic revealed that The Talos Principle is “likely” for Nintendo’s system.
Here’s the full exchange:
More: Alen Ladavac, Croteam, Daniel Lucic, interview, The Talos Principle, top
Rune Factory 4 Special devs on the decision to bring back the game for Switch and more; Rune Factory 5 talk
Posted on 5 years ago by Oni Dino(@Oni_Dino) in News, Switch | 0 comments
In last month’s issue of Nintendo Dream, the Japanese magazine published an interview all about the Rune Factory series. The main focus was Rune Factory 4 Special and topics like bringing back the game for Switch, but there was also some brief Rune Factory 5 talk.
We’ve translated the full interview, which you can find below. It’s with Yoshifumi Hashimoto, president and representative director of Hakama as well as Marvelous game planner Shirou Maekawa.
Child of Light creative director shares prequel ideas, but says new game is unlikely to happen
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Last August, Child of Light creative director Patrick Plourde posted a photo that many interpreted as a sequel tease. That was actually a “four or five page” document that details a prequel, which he now regrets sharing.
Plourde shared those ideas for a prequel while speaking with VGC. It would be about childhood friends growing apart as they become adults. The game would also take some inspiration from the ballet Swan Lake while examining the nature of both love and friendship and how people change as they grow up. Visuals would remain similar to the original title, but the gameplay could be “a bit more operatic” and “slightly more adult”.
More: Child of Light, interview, Patrick Plourde, Ubisoft
Detective Pikachu’s Mr. Mime scene was almost cut, had to get approval from The Pokemon Company president
Posted on 5 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Featuring Mr. Mime in Pokemon: Detective Pikachu was no easy task. It involved the use of a real mime, approval from the president of The Pokemon Company, and more over a two-year span.
Speaking about why Mr. Mime was a desirable character for the movie in the first place, director Rob Letterman explained to IGN:
More: interview, movie, Pokemon, Rob Letterman
Sakurai talks original Smash Bros. prototypes, overcoming “cheap” perception, overseas reviews in classic interview
Posted on 5 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Shmuplations has translated an interview with Super Smash Bros. director Masahiro Sakurai. But rather than a recently-published interview, the site went back into the archives of Nice Games magazine from 1999, in which Sakurai discussed the original N64 game and more.
There are a few interesting comments here, such as talk about the original prototypes for Smash Bros. and how it could have been an action-adventure game. Sakurai also talked about having to overcome the perception that it would be “cheap”, and being upset with some of the overseas reviews.
Yoshi’s Crafted World devs on the art style, kindergarten inspiration, flip side gimmick, more
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Last month’s issue of Nintendo Dream had a big interview with the Yoshi’s Crafted World development team. Nintendo’s Takashi Tezuka, Nobuo Matsumiya, and Emi Watanabe participated in the discussion alongside Etsunobu Ebisu and Masahiro Yamamoto from Good Feel.
You can read our full translation of the interview below. In it, the team talks about how it settled on the final art style, the surprising kindergarten inspiration and how the game was built around that, the creation of the flip side gimmick, and more.
More: Good Feel, highlight, interview, top, Yoshi's Crafted World
Furukawa on Switch’s momentum, China
Posted on 5 years ago by Brian(@NE_Brian) in General Nintendo, News, Switch | 0 comments
During a financial results briefing today, Nintendo president Shuntaro Furukawa commented on a couple of topics. Along with discussing Switch’s momentum, he also discussed plans for entering China.
Here’s the roundup: