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interview

Final Fantasy X / X-2 HD Remaster

Nintendo Life was recently able to interview Virtuos about porting classic Final Fantasy games for Switch. The company is responsible for Final Fantasy X / X-2 HD Remaster as well as Final Fantasy XII: The Zodiac Age. During the discussion, Virtuos weighed in on when development started, challenges involved with porting, and more.

We’ve rounded up a few highlights from the interview below. You can find the full discussion here.

Travis Strikes Again: No More Heroes has a pretty interesting ending. We won’t get into it for spoiler reasons, but if you want to learn more, you can find our original post here. Basically: you’ll want to pay attention to what happens after the credits.

Gamereactor was able to ask director Suda51 further about the ending, and was told that it was inspired by “the gaudy, in-your-face endings you see in the Marvel Cinematic Universe”. He also spoke about wanting to make some sort of announcement at E3 in June.

Another brief interview with Nintendo president Shuntaro Furukawa has emerged from Japan. This time around, it was The Sankei News that published the discussion.

Furukawa commented on a few different topics, including Switch’s success towards the end of 2018. He also weighed in – yet again – on looking to sell 20 million units by the end of the fiscal year, and it’s here that something interesting was said. According to Furukawa, Nintendo is trying to focus on selling Switch and is “not considering a successor or a price cut at this time.” Given the system’s success, perhaps that isn’t an overly surprising statement.

In an interview with SEGA Ages supervisor Yosuke Okunari about the approach to localization for the Switch releases. Okunari explained that things are mostly being left as is, but left an interesting tease for the future. He said that the team “may try localizing titles which have never been translated if we can draw a reaction.”

Okunari’s full words:

Mortal Kombat 11 might be one of the more surprising third-party Switch announcements in recent memory. The series has been absent on Nintendo platforms for well over a decade, as Armageddon came to Wii back in 2007.

Mortal Kombat 11 producer Trevor Traub was recently asked about the Switch version, to which he stated:

Super Dragon Ball Heroes: World Mission

Super Dragon Ball Heroes: World Mission is a notable entry in the franchise. For the first time, Bandai Namco is bringing a game in the sub-series west. North America and Europe will both be getting it on April 5, which matches up with the timing of the Japanese launch.

Masayuki Hirano, who is worked on the Dragon Ball game franchise, spoke about the decision to offer Super Dragon Ball Heroes: World Mission in the west during the Dragon Ball Games – Super Showcase earlier this week. He noted the following:

Mortal Kombat is known for its fatalities, but another significant aspect is the roster. Only a few characters have been confirmed for Mortal Kombat 11 thus far, but we should be learning more about who’s in leading up to the late April launch.

NetherRealm Studios creative director Ed Boon spoke with Game Informer yesterday regarding the approach to the roster. While there will be new faces, fans can look forward to returning veterans as well. Boon acknowledged that Mortal Kombat X players “were pissed when Baraka wasn’t in”.

Pokemon GO is doing better than ever. After a rocky launch, the game has seen an increase in player engagement as well as consistent revenue. It also helped inspire one of Switch’s first Pokemon entries, Pokemon: Let’s Go, Pikachu / Eevee.

Speaking with Business Insider, Niantic CEO John Hanke noted that Nintendo and The Pokemon Company are very pleased with Pokemon GO as well as Pokemon: Let’s Go. Apparently the two sides are looking for more “synergies” between the mobile release and the core franchise. “We’ve benefited in a lot of ways,” Hanke said.

In 2018, Pokemon GO managed to receive a “regular pace of updates.” Hanke mentioned that this will continue in 2019.

Source

Nintendo president Shuntaro Furukawa recently participated in an interview with Kyoto Shimbun, which was published just a few days ago. The company’s boss weighed in on selling 20 million Switch units by the end of the fiscal year and needing a steady stream of games for the system, mobile (including keeping smartphone games separate from Switch), and the future of 3DS. He also teased future plans for Labo, touched on eSports, and commented on looking towards the Chinese market.

Here’s a full translation of the interview:

Game Informer recently spoke with the developers behind Mario & Luigi: Bowser’s Inside Story + Bowser Jr.’s Journey. The publication caught up with Yoshihiko Maekawa and Akira Otani, the producers at AlphaDream and Nintendo respectively (among others). Maekawa and Otani commented on why the latest 3DS remake isn’t on Switch, why Partners in Time wasn’t revisited, Luigi’s role in the series, and more.

We’ve rounded up some of the more interesting excerpts from the interview below. Find the full discussion here.


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