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interview

Pokemon GO

At Pokemon GO Fest in Chicago, The Guardian was able to speak with Niantic CEO John Hanke. Hanke discussed the current status of the game, among other topics.

Reflecting on how far Pokemon GO has come since its launch two years ago, Hanke said that the mobile title has a “thriving, strong user base of people that are not here for the fad, but because they love the core values of the game.” He said:

One of the more surprising Switch announcements this year was Ark: Survival Evolved. There weren’t too many who expected the game to come to Nintendo’s console, especially with solid performance. But thanks to the porting work from Abstraction Games, Ark: Survival Evolved is indeed happening, and based on the little footage we’ve seen, it looks pretty good.

Abstraction Games head of production John Day was asked how Ark: Survival Evolved is possible on Switch during a recent episode of Fragments of Silicon. Day started out by explaining:

Nintendo Australia has posted a new interview with Splatoon 2 producer Hisashi Nogami. Among the topics discussed, Nogami spoke about what makes the game fun and the importance of community.

The latest edition of Japanese magazine Nintendo Dream included a small interview with SEGA Ages lead producer and director Rieko Kodama and supervisor Yousuke Okunari. They discussed the history of SEGA Ages’ name and formation, including why they went with a new logo for the upcoming Switch release. In addition, they reconfirmed their steady schedule of monthly releases and teased some new features and new games.

It seems we have some exciting announcements to look forward to, but until then, read our translation of the interview below to hold you over.

Diablo III Eternal Collection

Before the year is over, you’ll be able to play Diablo III on Switch. Kotaku spoke with senior producer Pete Stilwell about the port in a bit more detail earlier in the week.

Stilwell noted that bringing Diablo III to Switch went relatively smoothly, with “conversion on the graphics side” offering the greatest challenges. Nintendo did provide assistance with trouble-shooting.

Blizzard is finally returning to Nintendo consoles with Diablo III on Switch. The company does have other high-profile games, and some might be curious if they could ever make their way over as well.

GameSpot spoke with Diablo III senior producer Pete Stilwell, and first asked about Overwatch on Switch. Stilwell acknowledged that the game is technically feasible, stating:

Eurogamer has some additional information about Diablo III Eternal Collection, which was officially announced today. The latest details cover frame rate, resolution, and more.

Here’s the full roundup:

Diablo III Eternal Collection on Switch is significant. It’s the first time in close to twenty years that Nintendo and Blizzard have worked together. Now that the two sides are close, there’s naturally one topic to discuss: Smash Bros.

Game Informer asked Blizzard senior producer Pete Stilwell and PR manager Joshua Wittge who Blizzard would like to see as a guest character in Super Smash Bros. Ultimate. Here’s the full exchange:

Toshihiro Nagoshi has been crucial to the company having directed the Super Monkey Ball and Yakuza franchises. He was also a producer on F-Zero GX on GameCube.

This month’s issue of EDGE has an interview with Nagoshi. There was some noteworthy talk about all of these franchises and games, with Nagoshi discussing Super Monkey Ball’s creation, managing to impress Nintendo with F-Zero GX, and having pitched Yakuza to Nintendo at one point.

Speaking with Eurogamer, id Software’s Marty Stratton has shared more information about the plans for Doom Eternal on Switch. Stratton indicated that the Switch version will launch alongside other platforms, officially confirmed that Panic Button is working on the port, and the team is targeting 30 frames per second.

Below are the relevant excerpts from the interview:


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