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This week’s North American Nintendo Downloads are as follows:

Wii U Download

Suspension Railroad Simulator

Wii U Virtual Console

Mario Kart DS

Wii U DLC

Mario Kart 8 Update and DLC Pack 2 – The latest Mario Kart 8 free software update has crossed the finish line and now you can race like never before in 200CC … if you think you’re fast enough. DLC Pack 2 is here, too, with three new characters, four new vehicles and eight new tracks, all for the thrill of the race. DLC Pack 2 is sold separately for $7.99 individually or bundled with Pack 1 for $11.99 from the in-game shop or the Nintendo eShop.

3DS Download

Cube Creator 3D

3DS Themes

Shin Megami Tensei: Devil Survivor 2: Record Breaker: Apocalypse

Wii U/3DS DLC

Super Smash Bros. DLC – Mewtwo – The Psychic-type Pokémon Mewtwo makes its grand entrance! Make it Mega Evolve into Mega Mewtwo Y in its Final Smash, and then use Psystrike to blow away the opposition. Starting on April 28, you can purchase and download the new fighter Mewtwo in Super Smash Bros. for Wii U and Nintendo 3DS for $3.99 each game or for $4.99 for both versions.

eShop Sales

Wii U

– Tetrobot & Co. is 70 percent off (reduced from $9.99 to $2.99) until 8:59 a.m. PT on April 30.
– Cocoto Magic Circus 2 is 66 percent off (reduced from $29.99 to $9.99) until 8:59 a.m. PT on May 7.

3DS

– Korg DSN-12 and Korg M01D from Detune Ltd. are on sale until 8:59 a.m. PT on May 7.
– Classic Games Overload: Card & Puzzle Edition is 33 percent off (reduced from $29.99 to $19.99) until 8:59 a.m. PT on May 11.
– Van Helsing Sniper Zx100 is 47 percent off (reduced from $6.66 to $3.49) until 8:59 a.m. PT on May 17.
– Soccer Up 3D and Soccer Up Online from EnjoyUp Games are on sale until 8:59 a.m. PT on May 21.

Activities

Mega May is Back! – Vote Today
During the entire month of May, Nintendo and Capcom are celebrating our favorite blue bomber, Mega Man, with six game releases on the Virtual Console service for Wii U. The Game Boy Advance versions of Mega Man Zero 2, Mega Man Battle Network 3 Blue, Mega Man Battle Network 3 White, Mega Man Battle Network 4 Red Sun, Mega Man Battle Network 4 Blue Moon and Mega Man & Bass will land on the Nintendo eShop throughout the month. Click here to vote for the first game of Mega May, which will launch May 7. Voting is open until 11:59 p.m. PT on April 29.

International StreetPass Week
Take your Nintendo 3DS system on a whirlwind tour without leaving your hometown during International StreetPass Week! Through April 26, collect up to six Mii characters from across Europe, the United States and Canada when you stop by a Nintendo Zone location. U.S. and Canada visitors will even get a special Mii of Reggie Fils-Aime, president of Nintendo of America.

Source: Nintendo PR

Mega Flygon is something that could have existed… had it not been for artist’s block.

That nugget of information was shared in the latest issue of Nintendo Dream, which features an interview with Game Freak’s Ken Sugimori, Shigeru Ohmori (Omega Ruby/Alpha Sapphire director), Shigeki Morimoto (game developer), and Kazumasa Iwao (Omega Ruby/Alpha Sapphire map designer).

Sugimori’s specifically shared the following:

Sugimori: For Aarune, he needed to have a Pokemon that could use the moves Fly and Secret Power, which are perfect moves for finding Secret Bases. And the only Hoenn Pokemon that wasn’t used by a key character that fit that criteria was Flygon. It does not Mega Evolve, but I really like Flygon.

Interviewer: Key characters often carry a Pokemon that can Mega Evolve, but Flygon is an exception, right?

Sugimori: Flygon has had the potential to have a Mega Evolution since XY, but we were unable to complete a design and so it was dropped from consideration.

Source

Nintendo has announced that a new “video showcase” will be held tomorrow for Xenoblade Chronicles X. Following that, there will be a Nintendo Treehouse: Live presentation featuring the game.

Nintendo’s presentation will kick off at 2 PM ET / 11 AM PT. You’ll be able to watch it here, though we’ll have a stream on the site as well. Keep in mind that the videos will be available in English only.

Source: Nintendo PR

Nintendo released a new Japanese trailer for amiibo Tap: Nintendo’s Greatest Bits. View it below.

Masahiro Sakurai’s latest column in Famitsu is all about downloadable content. That makes sense, given how Nintendo just recently announced plans to expand Smash Bros. with additional fighters and Mii Fighter outfits.

Sakurai’s column seems to defend DLC for Smash Bros. Wii U/3DS by saying it’s “genuine” compared to day-one DLC. He also mentioned that DLC for the two games is made for the fans.

One excerpt from Sakurai’s column reads:

It’s a huge undertaking to create a fighter, so I think we can’t make them in large quantities. I’d also like to feel refreshed when the project is over. However, since we have decided to tackle [DLC] once, I’d like to offer as much fun [content] as possible. It will take a while from now, but please look forward to it.

Smash Bros. Mewtwo DLC just came out for Club Nintendo members last week, and will be available for purchase to all players starting on April 28. There are also plans to introduce Lucas in June, along with other roster additions. Fans can vote on the character they want to see included over on the Smash Bros. Fighter Ballot.

After Splatoon launches, Nintendo will continue supporting the game with additional content. Producer Hisashi Nogami teased upcoming plans while speaking with GamesRadar, and noted that the team hopes Splatoon “will become a franchise that Nintendo can be proud of.”

Below are Nogami’s full words:

We can’t go into a lot of detail on that today, but we do have some plans to follow up with content to keep interest in the game post-launch. We on the development team are thinking of the launch as a first step of sorts. We hope to add to that in terms of content, and even to the degree that we’re hoping that this will become a franchise that Nintendo can be proud of.

Mario Kart 8 received a ton of DLC after launch, and now we’re starting to see the same thing with Smash Bros. for Wii U/3DS. Might Splatoon be next?

Source

The latest Japanese hardware sales from Media Create are as follows:

PS4 – 15,419
Vita – 14,568
New 3DS LL – 14,047
Wii U – 6,324
New 3DS – 5,324
PS3 – 4,175
3DS LL – 1,309
3DS – 1,144
Vita TV – 491
Xbox One – 170

For comparison’s sake, here are the hardware numbers from last week:

PS4 – 17,885
Vita – 17,517
New 3DS LL – 16,955
Wii U – 6,654
New 3DS – 6,222
PS3 – 4,221
3DS LL – 1,986
3DS – 1,678
Vita TV – 511
Xbox One – 238

And here are the software charts:

1. [3DS] Girls Mode 3 – 55,179 / NEW
2. [PS4] Dying Light – 25,530 / NEW
3. [3DS] Future Card – 16,630 / NEW
4. [PSV] Minecraft: PlayStation Vita Edition – 12,175 / 97,117
5. [PS3] One Piece: Pirate Warriors 3 – 6,926 / 137,211
6. [PSV] 3rd Super Robot Wars Z Tengoku Hen – 6,542 / 143,154
7. [WIU] Mario Party 10 – 5,991 / 118,433
8. [PS3] 3rd Super Robot Wars Z Tengoku Hen – 5,798 / 129,581
9. [PS4] Bloodborne – 5,674 / 190,631
10. [3DS] Yo-Kai Watch 2: Shinuchi – 5,659 / 2,586,851
11. [PSV] Sword Art Online: Lost Song – 5,532 / 177,145
12. [3DS] Pokemon Omega Ruby/Alpha Sapphire – 5,483 / 2,598,884
13. [3DS] Xenoblade Chronicles – 5,330 / 71,167
14. [3DS] Assassination Classroom: Grand Siege on Kurosensei – 5,196 / 49,827
15. [PS4] Dark Souls II Scholar of the First Sin – 5,134 / 25,628
16. [PS3] Pro Baseball Spirits 2015 – 4,960 / 88,090
17. [PS4] Saints Row IV: Re-Elected – 4,776 / NEW
18. [PSV] One Piece: Pirate Warriors 3 – 4,543 / 80,779
19. [WIU] Mario Kart 8 – 4,542 / 961,504
20. [3DS] Theatrhythm Dragon Quest – 4,079 / 104,044

Lord of Magna: Maiden Heaven is launching in North America on June 2, XSEED has announced. The game will be available in stores as well as on the eShop for $39.99.

Marvelous also confirmed today that Lord of Magna: Maiden Heaven is coming to Europe and Australia on June 4. Unlike North America, this will be a digital-only release. Pricing is set at £24.99 / €29.99 / $49.95AUD.

Check out a comprehensive overview of Lord of Magna: Maiden Heaven, along with a fresh batch of screenshots.

Lord of Magna: Maiden Heaven is a strategy RPG adventure from the famed producer of the acclaimed Rune Factory series. Main character “Luchs” is an unsuccessful innkeeper forced to excavate crystals to make his way in life. One day while digging, he discovers a mysterious fairy maiden encased in a crystal! On awakening, the fairy maiden starts Luchs on a fantastical adventure where he must battle monsters, discover and uncover the secrets of six more fairy maidens, manage his inn and much much more!

Lord of Magna: Maiden Heaven features an innovative turn based battle system. Movement range is dictated by a circle of reach, and attacks will affect multiple enemies if they are within this circle.

Seven Heroines, Seven Stories – Each of the seven fairy maiden heroines who come to inhabit the inn have their own stories to tell, and building relationships with them will unlock new, specialised attacks to aid in combat when they join the battle party

Strategic Combat Makes Every Turn Count – “Bowl” over as many enemies with a single strike as possible, challenging players to line up melee, ranged and magical attacks so frontline enemies are knocked into others for maximum collateral damage

Craft Your Way to New Skills – In addition to unlocking new abilities, participating in Free Battles and registering for StreetPass can provide rare crafting items for use in creating new skills to help turn the tides of battle

Adjustable Difficulty Levels and More – Players can toggle among Easy, Normal and Hard difficulties, use the Fast Forward feature to speed up combat as desired, or relive fond memories via in-game movie and art galleries

Source: XSEED / Marvelous PR

Nintendo’s latest trailer for Xenoblade Chronicles X focuses on story as opposed to gameplay. You can watch it below.

USGamer put up a massive piece that recounts the history of Inti Creates. There are plenty of quotes mixed in from Takuya Aizu, the company’s president.

One of the more interesting topics concerns Mega Man Zero. Aizu first explains how Inti Creates originally wanted to kill off X, but Capcom intervened.

The main concept that we wanted to explore was Zero killing X. We wanted to come up with something really sensational. There was something about Mega Man Zero at first that we felt wasn’t quite right — it wasn’t true to our idea of the character. So we tried to resolve that by coming up with this dramatic concept.

Within the team, there was no resistance at all. In fact, right up until we went to master the game, the plot played out with Zero defeating X. However, Capcom as a company… it didn’t serve well for the company to have a series in which X is the hero and then another title where that same hero gets killed off. And so because of that, at the very, very, very end, like right before we sent the game to be manufactured, we had to change it so that the X that Zero kills was actually a copy. We didn’t have time to change the game play, though, so just the story changed slightly.


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