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This week’s European Nintendo Downloads are as follows:

Faeria

This week’s North American Nintendo Downloads are as follows:

Switch Retail

Collar X Malice: Unlimited – $49.99
My Universe: My Baby – $29.99 (available August 18)

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Usually when Xbox boss Phil Spencer is asked about Nintendo, the executive only has positive things to say. Spencer again had high praise while speaking about the company during the Animal Talking show, which is hosted by Hollywood screenwriter and former games journalist Gary Whitta.

Spencer said:

Netflix has a new video game documentary coming out next week. In the final episode, there’s talk about the relationship between Nintendo and Argonaut Software and the making of Star Fox on the SNES. Dylan Cuthbert and Giles Goddard, two developers who worked on the game, spoke about the development experience.

According to Goddard, the Big N “never had anybody outside Nintendo working in the building. They actually made a separate office for us in one room on our own, basically segregated out.”

We also have some interesting words from Cuthbert, who said that famous developer Shigeru Miyamoto was only allowed to smoke in the area that Star Fox was being developed. Cuthbert noted during the episode:

Dante from Devil May Cry will be returning in Shin Megami Tensei III: Nocturne HD Remaster via DLC, Atlus has revealed. The character will be offered through the “Maniax Pack” at launch in Japan on October 29. Pricing is set at 980 yen.

Here’s a trailer featuring Dante:

This week on Nintendo Everything Podcast, special guest Barry (Goodman?) is back to chat with Oni Dino and Galen in this extra-long, bonus episode! Nintendo Switch is at 62 million units sold, but will they keep the momentum with the PS5 and Xbox Series X coming soon? What will happen to third-party support moving forward and how should Nintendo prepare for it? In the Adventure Log, Barry elaborates on the appeal of the Legend of Heroes series and the Trails of Cold Steel sub-series and why the third entry is a good jumping-in point, and Galen tries out shell-swapping his Switch Pro Controller. In the news, Pikmin 3 Deluxe was announced, bringing up the topic of full-priced Wii U ports; Blizzard employees rally for fair pay and better working conditions; and Aeon Must Die has serious allegations against it from the original devs.

It’s a big episode—check out links and timestamps below and come hang out.

If you’re enjoying NEP, please consider giving us a 5 star review on Apple Podcasts, and share us with a friend. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreciate your help. Thank you for listening!

Paper Mario: The Origami King has a number of bosses known as “Legion of Stationery”. These enemies come in the form of pencils, sticky tape, and more.

German outlet PCGames recently asked producer Kensuke Tanabe about the decision to have these bosses be regular objects instead of “normal” bad guys. Regarding that, Tanabe mentioned:

Our video series returns with a new discussion about Pikmin 3 Deluxe. In this video, we take a look at the trailer for Pikmin 3 Deluxe and talk about the possibility of Nintendo making 2020 a remaster year for the Switch. 

Check out our full video below!

I Am Dead

If you watched the previous Indie World Showcase back in March, you may remember a little game called I Am Dead. It’s an upcoming puzzle adventure game from Ricky Haggett and Richard Hogg, the creators of Hohokum and Wilmot’s Warehouse.

After it’s reveal earlier in the year, I Am Dead will be releasing on Switch in September. Those looking to get up to speed on what the game has to offer can read up on our new interview with Haggett and Hogg below. The two developers chatted with us about the actual gameplay, making their first 3D title, working with Switch, and more.

Paper Mario: The Origami King

Paper Mario is far from a static series. The games have moved away from traditional RPG roots, dabbling with different genres and ideas. That experimentation even extends to the battle system, which certainly holds true with the latest entry, Paper Mario: The Origami King.

In an interview with German site PCGames, producer Kensuke Tanabe commented on the approach to battles for this new game. When asked if there was a drive to change combat up from previous titles because it might have become stale or if it’s a natural evolution, Tanabe said:


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