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One of the big highlights from the most recent Nindies Showcase was the announcement of Yono and the Celestial Elephants for Switch. And you won’t have to wait long to play it. It was announced during the same Nindies Showcase that Yono launches on October 12, meaning it’s just a few days away.

Ahead of the release, we caught up with Niklas Hallin from Neckbolt to learn more about Yono and the Celestial Elephants. Hallin spoke with us about the project’s development, what you can expect from the gameplay, how it’s inspired by Zelda, why the game is a fit on Switch including console exclusivity, and more. As a bonus, we have a rare screenshot from when Yono was originally imagined as a 2D title.

Continue on below for our full interview.

Last week, Konami announced a new update for Super Bomberman R. The company is adding Grand Prix mode as well as the Jehuty, Anubis, and Reiko Hinomoto Bombers. More information has been shared about the update in recent days.

First, here’s an official overview of Grand Prix mode from Konami:

Much has been made about Switch icons over the past few months – particularly the way they look. Some system owners have been very vocal about the icons they feel just don’t look good. Snake Pass, LEGO Worlds, and SteamWorld Dig 2 are among the games players have requested to be changed.

I almost feel as though I’ve been living in an alternate reality watching this all unfold. Rather than focusing on what a quality game like SteamWorld Dig 2 is, some are instead fixated on that home menu icon. Personally, as long as I know which icon a game represents and the text is there, the actual design doesn’t matter much to me at all. But hey, I could be completely out of touch.

So let’s have a discussion about this. How important are Switch icons to you? I’m very curious as to how everyone feels about the topic since we haven’t covered it before, so share your thoughts with us below.

Highlights from last week’s topic: September 2017 Nintendo Direct reactions

More: ,

System: Switch (eShop)
Release date: September 7, 2017
Developer: Lichthund
Publisher: Crunching Koalas


Lichtspeer hinges on its own awareness of the nonsensical retro-techno Norse premise that it strikes the player with. “Achtung” it explains in a preface, “nothing you are about to see will make any sense.” This ancient Germanic spear-throwing game from a future perpendicular dimension is a load of nonsense – but it was intriguing. Just enough so to uncover a tight and surprisingly demanding score attack game.

Nintendo has translated the full Super Mario World / Yoshi’s Island interview we saw snippets of in Japanese earlier this week. Out of all of Nintendo’s interviews for the SNES Classic Edition thus far, this one might be the most interesting.

Takashi Tezuka, Shigefumi Hino, and Hisashi Nogami were all present to talk about the SNES games. They chatted about how Yoshi came to be, how he ended up getting a starring role in his own title, the visual style for Yoshi’s Island, and a bunch more. We also have the official translation about the original plan to have Mario hitting Yoshi when his tongue sticks out.

Continue on below for the full interview with Tezuka, Hino, and Nogami.

Update: Full patch notes added below. Nintendo also fixed a couple of issues and made adjustments to fighters and ARMS.


Original: ARMS already received a big update this month in the form of the Lola Pop patch, adding the new character and more. Just a couple of weeks later, another patch has been issued. Players can download version 3.1.0.

One thing we’ve noticed is that the Sparring Ring has been added in as a fully playable stage, and can be selected in Ranked Match. We’re waiting on the full patch notes, and we’ll add them in here when they’re live.

This week’s European Nintendo Downloads are as follows:

Switch Retail

FIFA 18 – €59.99 (available Tuesday)
One Piece: Unlimited World Red Deluxe Edition – €59.99 (available Friday)

Golf Story

This week’s North American Nintendo Downloads are as follows:

Switch Retail

FIFA 18 – $59.99 (available Friday)

The big update for Super Mario Run has gone live. Nintendo has started distribution of version 3.0.4.

Like Nintendo announced last week, today’s update adds a whole bunch of content. This includes Remix 10, World Star, playable Daisy, and the ability to listen to your own music. Also added are new buildings in Kingdom Builder mode and adjustments for Toad Rally.

Continue on below for the full patch notes.

Nintendo is readying another new update for ARMS. All signs point to it being available tomorrow in Japan, which should be the evening of September 28 (today) in North America.

Nintendo is being pretty darn cryptic about the update, but we’re not expecting it to be as big as the 3.0 patch. Still, it sounds like a stage is involved here. Nintendo basically said “that stage” for matches will be open to the public.

We’ll keep an eye out for additional details as they’re made available.

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