Sutte Hakkun Wii U Virtual Console footage
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 1 Comment
More: Japan, Sutte Hakkun, Virtual Console
Aonuma on Zelda: Majora’s Mask – reusing character models, bottles tease, why Clocktown’s bank vault isn’t affected by time, and more
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Wii | 7 Comments
Surprise, surprise! Another interview with Eiji Aonuma has appeared. The latest one comes from Game Informer, who spoke with the Zelda producer.
There are actually quite a few interesting questions and answers. Aonuma was asked if Majora’s Mask is all a dream, teased a special event in the 3DS version for finding all of the bottles (plus there’s an extra one in this version), and shared a development nugget about Twilight Princess’ development.
Head past the break for some interview excerpts. The full talk can be found here.
Bizerta: Silent Evil heading to Wii U
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 26 Comments
Indie developer Edrox Interactive has revealed a new project for Wii U titled “Bizerta: Silent Evil”. This horror game started out as a PlayStation Vita/PS Mobile game, but will now be heading to Nintendo’s console instead.
Just a few details have been made known thus far. We know that players will roam through a a disheveled mansion with a flashlight as they confront panic inducing gameplay elements. Additionally, there are plans to mix both horror and puzzle elements into one experience.
Check out some images from Bizerta: Silent Evil below.
More: Edrox Interactive, indie
Comic Workshop 2 hitting the Japanese 3DS eShop next week
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News | 0 comments
Comic Workshop 2 exists, and it’s coming to Japan next week. The application is due out on February 25 for 1,000 yen, via the eShop.
The following features have been added:
– gradation
– concentrated linework
– adding and multiplying a layer
– seals and the selection tool can be freely rotated
– locking a transparent section
– inverting the canvas horizontally and showing grids
– copying and moving a page
– custom button configurations
View some screenshots from Comic Workshop 2 above.
More: Collavier, Comic Workshop 2, Japan
Another special fish found in Zelda: Majora’s Mask 3D
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Videos | 1 Comment
Like the last special fish video for The Legend of Zelda: Majora’s Mask 3D, we’re posting the video after the break!
Assassination Classroom: Grand Siege on Kurosensei commercial #2
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Official video for the new Japanese Atelier Rorona 3DS theme
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
More: 3DS themes, Gust Corporation, Japan
OlliOlli screenshots
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, Screenshots, Wii U eShop | 0 comments
More: Curve Studios, OlliOlli, Roll
Paparazzi launch trailer
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
More: indie, Paparazzi, Pringo Dingo
The curious case of SpongeBob HeroPants 3DS and Unity
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 4 Comments
Yesterday we posted some gameplay footage from SpongeBob HeroPants on 3DS. Those who have watched the video have been quick to point out that a Unity logo pops up as you boot up the title. What does this mean? Well… truthfully, no one can say for sure just yet.
There are a few theories floating around. Is SpongeBob HeroPants one of the first 3DS games to support Unity? Did the developers simply forget to remove the logo (since there are other versions out there like the PlayStation Vita edition)? Did the team port the engine themselves?
No one seems to have a clear-cut answer at the moment. It’s an interesting discovery nonetheless!