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Bethesda has slowly rolled out information about Doom’s performance on Switch. Yesterday we found out that the game runs at 30 frames per second, at least officially anyway. Rolling Stone, who shared that information, managed to obtain some additional details from Bethesda as well.

First, Doom’s resolution is 720p on Switch. That’s regardless of which mode you’re playing in – docked or portable. Both are the same.

Bethesda also says that Doom won’t have any motion controls on Switch. The functionality is being added for The Elder Scrolls V: Skyrim, but it won’t be present in Doom.

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Square Enix is planning a demo for Lost Sphear ahead of its Japanese release on October 12. Announced at the Tokyo Game Show today, the trial version will begin distribution in Japan starting next week.

Players who try out the demo can carry save data over to the full game. As for its contents, fans can experience the early parts of the RPG.

Square Enix also intends to put out a two-disc original soundtrack for Lost Sphear. It’s due out in Japan on November 22 for 2,500 yen. Check out a trailer for the soundtrack below.

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The LEGO Ninjago Movie Video Game launched yesterday on various platforms, including Switch. Check out some footage below.

The Rapid Blaster Pro is out now in Splatoon 2 as the game’s newest multiplayer weapon. See it in action below with some footage.

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Attack on Titan 2 is coming to Switch, Koei Tecmo has announced. The news was shared during an event at the Tokyo Game Show. Along with Switch, Koei Tecmo will be releasing the game on PlayStation 4, PlayStation Vita, and Steam.

We won’t have to wait on a localization announcement for this one, thankfully. The game was already confirmed for North America and Europe earlier in the year when the original reveal took place. Switch isn’t officially set for the west since today’s news was only just shared for Japan, but given how the major games for the platform are being localized thus far (Atelier, Nights of Azure 2), we expect Koei Tecmo to have an update for the west soon.

Here’s the original teaser for Attack on Titan 2:

Attack on Titan 2 will release in early 2018.

Koei Tecmo released the first Japanese commercial for Fire Emblem Warriors. Check it out below.

By the way, Koei Tecmo also uploaded a new version of the Fire Emblem Warriors TGS trailer. It’s basically the same as the previous version, but with appearances from Tiki and Caeda.

At the Tokyo Game Show this week, Koei Tecmo revealed Celica as a new playable character for Fire Emblem Warriors. That isn’t the only new character announced at the expo, however.

Two more characters are confirmed. Both Tiki and Caeda are both joining Fire Emblem Warriors.

Caeda was technically known previously due to a leak from the new Nintendo Direct trailer. Tiki was also hinted at from a boxart leak. However, it’s the first time Koei Tecmo is confirming both characters for the game officially.

You can see the first gameplay of Tiki and Caeda below.

Thanks to Amazon’s website, we have a look at the boxart for Snipperclips Plus. Get a look at the packaging image above.

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The first hands-on impressions for Doom on Switch were reported yesterday. One of the things we heard is that the performance is 30 frames per second.

Just in case you had any doubt, Bethesda has confirmed that the FPS count is correct. Rolling Stone obtained the following statement from the publisher:

Julian Gollop, creator of the strategy franchise X-COM, nearly could have worked on Mario + Rabbids Kingdom Battle. Creative director Davide Soliani had interest in bringing Gollop on board during the early stages of development.

In an interview with PCGamesN, Gollop stated:

“The creative director Davide Soliani is a friend of mine from Ubisoft. When I was at Ubisoft Sofia he was, and still is, working for Ubisoft Milan and I visited him a couple of times. We had conversations about project ideas… he was a fan of my previous games, like Laser Squad [Nemesis] and stuff like that, and he was really into his strategy and turn-based ideas from the beginning.”

Three years or so ago, Soliani gave Gollop a call and asked if he wanted to work on a project with him. It never worked out because Gollop had just left Ubisoft to start working on Chaos Reborn, and he wasn’t aware that it was Mario + Rabbids Kingdom Battle. Gollop may have ended up working on the Switch title had he remained with Ubisoft.

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