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As Pokemon Sword and Pokemon Shield approach their November 15 launch date, a “final” Japanese trailer has just now been issued. See it below.

Two more games debuted in the UK last week: Just Dance 2020 and Mario & Sonic at the Olympic Games Tokyo 2020. There are interesting things to say about both.

As for Just Dance 2020, it debuted on the charts at #15. What’s noteworthy is the platform breakdown. Switch led the way with 55 percent of all Just Dance 2020 sales. Next up was Wii at 21 percent, followed by the PlayStation 4 at 14 percent and Xbox One at 10 percent. That means Just Dance 2020 sold more on Wii than Sony and Microsoft’s consoles.

As for Mario & Sonic at the Olympic Games Tokyo 2020, it came in at #8. The title is the series’ most successful entry since Mario & Sonic at the London 2012 Olympic Games, a Wii title from 2011.

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Square Enix is bringing the RPG Romancing SaGa 3 to Switch via the eShop starting today. Check out some footage in the video below.

Sunny Side Up has been tinkering away on Little Witch in the Woods, a witch life fantasy RPG. The game is currently slated for a Winter 2020 release on Switch.

Here’s an overview of Little Witch in the Woods:

It’s a well-known fact that Bandai Namco co-developed Super Smash Bros. Ultimate. However, it turns out that they also assisted development of several other recent Nintendo games, including Mario Kart Tour, Mario Kart 8 Deluxe and ARMS. Here’s the breakdown for the work they did on each title, straight from their recently updated products page:

Mario Kart Tour

For the smartphone game “Mario Kart Tour”, released by Nintendo on September 25th, 2019, we partially implemented in-games and 3D visual assets for courses, characters and machines. We also produced approximately half of bonus challenges.

ARMS

For Nintendo Switch game “ARMS”, released in July 16, 2017, we produced approximately half of visual assets for stages, fighters and arms.

Mario Kart 8 Deluxe

For Nintendo Switch game “MARIO KART 8 DELUXE”, released in April 28, 2017, we produced approximately half of visual assets for courses, characters and machine parts.

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Spike Chunsoft released some new information on their upcoming Way of the Samurai spin-off Katanakami today, detailing the intricacies of the game’s combat system, as well as some new screenshots. You can find both below (credit for the translation goes to Gematsu):

The Basics of Battle and Drawing / Sheathing Your Sword

Battles follow a basic pattern of “attacker,” “receiver,” and “breaker.” Attackers have light and heavy attacks; receivers can evade and guard; and breakers can use kick and throw techniques to break the enemy’s guard, which are effective against enemies with strengthened defenses.

The concept of “drawing” and “sheathing” your sword also exists. While having your sword drawn means you can consistently attack, your movement speed is also lowered. And while having your sword sheathed means it is more difficult to attack, by keeping your sword at bay for a short time, you can activate a “buff.” Buffs strengthen your sword attacks, as well as allow you to unleash a powerful, widespread attack called a “bam.”

A Variety of Combat Styles with Nine Stances and Over 100 Swords

Your stance will change depending on the sword you have equipped. There are a total of nine stances, and each changes up the action and grants specific effects to the player. For example, the “middle guard stance” reduces damage received from the enemy, while the “side stance” increases your chance of a critical attack. These are the sorts of variegated battle styles players can enjoy.

The techniques you can use will also differ depending on the sword equipped, and there are over 100 swords to obtain. Discover your favorite sword while collecting as many as you can.

Two Special Actions: “Katana Time” and “Kiwami”

By defeating enemies in dungeons, mysterious “orbs” will appear. By collecting these orbs will build up your “Orb Gauge,” allowing you to activate “Katana Time.” When Katana Time is activated, you will be granted various effects such as non-diminishing vitality and sword durability, increased movement speed, and no blow-back from enemy attacks. The Orb Gauge can be filled three times, and when you reach the third stage, you can release your ultimate “ougi” attack, which differs based on the stance.

By timely defending against an enemy’s attack or step-dodging to create an opening, and then attacking, you can unleash a powerful blow called a “Kiwami” attack. If there are is an enemy nearby after defeating an enemy with a Kiwami attack, you can attack at the right timing to activate a “Consecutive Kiwami.” If you manage to defeat the enemy, you can repeatedly activate Consecutive Kiwami attacks.

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Here are the UK software sales for this past week:

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Playism has announced the delay of the release of Grayfax Software-developed RPG Orangeblood from what was slated to be a November release window to early 2020. The reason given was “in order to polish the game to the highest quality,” the publisher announced.

The game, set in an alternate timeline at the end of the 20th century, shows off a subtropical island where players can explore the faded, rusty world filled with hanging out in bars and gun fights with cute girls. The guns themselves are randomly generated and pack quite the punch.

This interesting title is in the works for PC (Steam,) Switch, PS4 and Xbox One.

A new Grand Hero, Cormag: Aloof Lanceman, from Fire Emblem: The Sacred Stones, has arrived in Special Maps. Cormag is a wyvern knight of Grado and younger brother of the Sunstone, Glen. Although he left his army behind, he fights with love and pride for his homeland. Players can defeat the hero to have him join their ranks.

Additionally, Lost Lore is coming 11/12 at 11 PM PT. Players can send Heroes to scout other worlds and recover lore for the Heroes’ Saga, a collection of tales from the game’s series. Players can earn rewards like Orbs and Dragonflowers by scouting the World of Awakening.

A new video for Bee Simulator has been released today. The new footage highlights the customization features available for your bees. Bee Available on November 12th you can check out the video in the linked tweet below, with the eShop information about the game after the break.

https://twitter.com/i/status/1193569859000578053


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