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The latest episode of Nintendo Minute has now gone live. This week, Kit and Krysta cover Nintendo school goodies. Check out the full video below.

RCMADIAX’s latest Wii U game won’t take up too much space on your internal memory or external hard drive. The developer noted on Twitter that approximately 59MB is required. As for the title itself, Pixel Slime U will be hitting the eShop next Thursday.

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E3 2015 was held a couple of months back, but Fortune just put up a few more quote from Shigeru Miyamoto today. This time around, we’re able to read up on some additional thoughts from Miyamoto when it comes to movies.

Here’s what he shared about the topic:

“We’ve had, over the years, a number of people who have come to us and said ‘Why don’t we make a movie together—or we make a movie and you make a game and we’ll release them at the same time?’ Because games and movies seem like similar mediums, people’s natural expectation is we want to take our games and turn them into movies. … I’ve always felt video games, being an interactive medium, and movies, being a passive medium, mean the two are quite different.”

“As we look more broadly at what is Nintendo’s role as an entertainment company, we’re starting to think more and more about how movies can fit in with that—and we’ll potentially be looking at things like movies in the future.”

This isn’t the first time in recent months that Nintendo has talked about the possibility of pursuing movies. Before his passing, during the company’s 75th Annual General Meeting of Shareholders, Satoru Iwata mentioned that character licensing “may take various forms including, for example, images or even movies or TV programs.”

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Yesterday some news emerged confirming that Target will be the only store in the U.S. to be selling the Dr. Mario amiibo. In similar news, we’re now hearing about another retailer exclusive.

If you’re in Canada and want to get your hands on the Bowser Jr. figure, you’ll need to make a purchase at Toys “R” Us. It’s also worth mentioning that the amiibo will likely be exclusive to the retailer in the United States as well given how Lucario and Greninja were handled.

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Nintendo has published the third entry in its video feature for the Super Mario Maker Facebook hackathon. The newest episode, “Announce + Celebrate”, is posted below. This video concludes Nintendo’s video series.

Back in February, Nintendo filed a patent in the United States for a “Stationary Game Apparatus, Game Apparatus, Game System, Recording Medium and Speed Control Method”. It was finally published and made available to the public today.

Here’s the abstract that may give you some insight into what the patent is about:

An example system includes an internal hard disk drive storing a program and/or data, a communication unit transmitting/receiving a program and/or data via a network, and a processor executing a program stored in the hard disk drive to perform game processing. The example system is not provided with an optical disk drive for reading out a program and/or data from an optical disk.

Nintendo also makes mention of a controller with a display screen as well as Speed Control Processing.

There’s plenty more information from the filing here. Although this is quite interesting, remember that Nintendo (and other companies for that matter) don’t always act on patents.

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The team behind Mega Man Legacy Collection considered including Wily & Right’s RockBoard: That’s Paradise – a Japan-exclusive title from the Famicom days – in the digital package. That’s according to Capcom’s Rey Jiminez and Digital Eclipse’s Frank Cifaldi, who divulged the nugget of information in an interview with USgamer.

Take a look at this excerpt from the discussion:

USG: It also makes sense from a tech perspective to just go with the NES games because they’re the same hardware being reproduced. I know it’s not emulation, technically, but it’s working to the same spec. Did you consider throwing in [Japan-only Famicom game] RockBoard as a sort of bonus, given that it’s the odd one out on the same technology or platform?

Rey: The answer isn’t no. We definitely had thought about it, but there wasn’t really a way for that to fit in for us, especially since it was in Japanese, right? So…

Frank: We even looked at translating it, if I could speak to that for a second.

Rey: As close to the technological images, you could theoretically do it, but you’re starting to go away from everything we’re trying to do, which is to keep everything authentic. We couldn’t release an all-Japanese board game here in the U.S., so…

While Mega Man Legacy Collection doesn’t feature RockBoard, it still has a fair amount of content. Players can experience the first six Mega Man titles as well as a challenge mode and museum.

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IGN put up a new video from Mega Man Legacy Collection today. Along with additional footage, we also are able to hear some commentary from one of the developers. Check out the video below.

Poi footage

Posted 9 years ago by in Videos, Wii U eShop | 4 Comments

Polygon has put up a video showing footage from the 3D platformer Poi. View it below.

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Bandai Namco has announced the latest Taiko no Tatsujin game for Wii U. A live stream held just a short while ago revealed the existence of Taiko Drum Master: Atsumete ? Tomodachi Dai Sakusen! for Nintendo’s console.

Bandai Namco will be releasing a special 15th anniversary box for all first-print copies, pictured below. It will come with several bonuses in addition to the game. You’ll also notice that the box has an amiibo logo.

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Additionally, Studio Ghibli is creating a special short animation that will be included with the game. Here’s some promotional art:

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We’re sadly a bit short on game details at the moment. However, it’s confirmed that the title is heading to Japan on November 26. We should be getting another update in the near future.

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