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Rune Factory 4 came out in Japan back in 2012, and a year later in North America. That was the final game developed by Neverland before the studio closed its doors – though some members of the team were absorbed into Marvelous for Lord of Magna: Maiden Heaven’s creation.

Although there hasn’t been any sort of news about a new Rune Factory entry over the past couple of years, XSEED Games executive VP Ken Berry told Destructoid that there have been discussions about how to keep the franchise alive. Parent company Marvelous is also aware that “fans are clamoring for a sequel and are looking for ways to make it happen.”

Berry said:

“There are continuing discussions on how to keep the Rune Factory series going, despite Neverland, the original developers, no longer being around. Hopefully, something will come of that in the not too distant future, because Rune Factory 4 was the best-selling title in the series, I believe, and it’s a series that’s been growing and growing over the years. Marvelous knows fans are clamoring for a sequel and are looking for ways to make it happen.”

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When Nintendo held the first round of Japanese Zelda: Tri Force Heroes online demo events last weekend, series producer Eiji Aonuma played for an hour during a live stream. The first of two final events just ended a short while ago, and Aonuma appeared on another broadcast with director Hiromasa Shikata. You can watch the recorded stream below.

The Wall Street Journal published an article about the NX on Friday, which was written by journalist Takashi Mochizuki. One of the items highlighted in the piece is that Nintendo’s new system features “industry-leading chips”.

Mochizuki has now shared just a tiny bit more on that statement based on sources he has spoken with. Here’s what he told NintenGen:

-Several people who said who have seen a demo said what they saw is impossible to run on a computer without a “industry-leading” or “cutting-edge” chips. Cutting-edge in what way, they refused to elaborate.
-And an important thing to remember, probably you know well already, is that chip specs won’t be finalized until much closer date to the release.

Mochizuki also tweeted out the following:


I’m not too sure how much we can make of the early comments about NX’s chips, but I suppose it makes things a tad more interesting. We’ll see what comes of this all!

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More:

On Thursday, Natsume brought Ninja Strike: Dangerous Dash to the North American Wii U eShop. View the video below for some footage from the game.

Capcom published Final Fight One on the North American Wii U Virtual Console this past Thursday. You’ll find an hour of footage from the game below.

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