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Square Enix will soon be bringing out a remake of Secret of Mana. At least for now, the game won’t be offered on Switch. That doesn’t mean Square Enix isn’t considering it, however.

Producer Masaru Oyamada reiterated to USgamer that development on the Secret of Mana remake began before Switch was announced. Square Enix was later “very surprised to see the amount of demand and feedback we received for a potential Switch version.” Although there are no promises, Oyamada said the team “will make an effort to see what is feasible in the future”.

Dragon Quest XI could have taken an open-world approach. In an interview with DenfaminicoGamer, series creator Yuji Horii said that the idea was considered towards the start of development.

Dragon Quest XI has a little bit of open-world gameplay, but is still based on the franchise’s linear approach. Horii said that some players might have a difficult time understanding what to do next in an open-world, and creating a big story would be difficult.

Here’s the full exchange between Horii and DenfaminicoGamer, as translated by Siliconera:

Shinesparkers has published a new interview with former Retro Studios staffer Jack Mathews. Matthews worked at the company as a former technical lead engineer on the initial Metroid Prime Trilogy.

During the discussion, Matthews had quite a bit to say about revised plans and cut ideas for the series. These include the initial idea to have Metroid Prime 2 be multiplayer focused, a more bounty hunter-like setup for Metroid Prime 3, and more. He also touched on some of the projects that were cancelled at Retro before Metroid Prime released.

You can find some notable excerpts from the interview below. Head on over here. for the full talk.

In the past, when asked about why Monster Hunter World isn’t appearing on Switch, Capcom has been a bit cagey. IGN finally managed to get a concrete answer out of directors Kaname Fujioka and Yuya Tokuda in a new interview.

Fujioka and Tokuda explained that one reason for the lack of Switch plans is due to the game’s lengthy development. Capcom originally started on the project four years ago, and Nintendo’s newest console wasn’t around at that time. Also explained is that, “for every title we decide what the best fit for hardware is for the concept.”

Fujioka and Tokuda’s full words:

During this month’s Nintendo Direct Mini, Ubisoft unveiled the newest character for Mario + Rabbids Kingdom Battle. Donkey Kong will be added via the upcoming story DLC.

Creative director Davide Soliani says Donkey Kong’s arms will be used “extensively” in combat. Being a gorilla also affords him more mobility options.

Nintendo Labo

If you only watched the first couple of seconds of this week’s Nintendo Labo trailer, you might get the impression that Nintendo is trying to do something with VR. It could remind you of something like Google Cardboard. But as the trailer progresses, you’ll quickly realize that Nintendo is going for something that’s rather different.

Nintendo Labo also isn’t intended to be an answer to VR. That’s according to Nintendo of America president Reggie Fils-Aime, who spoke with Toronto Sun about the new initiative.

Nintendo Labo

TIME was recently able to speak with Nintendo of America president Reggie Fils-Aime about Nintendo Labo. The first topic discussed is the potential to expand on the idea and the use of the Toy-Cons, of which Reggie had this to share:

“Can [the Toy-Cons] be incorporated into other forms of gameplay? Certainly. But right now we think if we effectively communicate the power of the idea with Nintendo Labo [and] really enable players to make their creations, personalize them, and enjoy the [inherent] gameplay experiences . . . We think that’s going to be a great way to start and then progress down the path.”

This week, it was revealed during the Nintendo Direct Mini that Ys VIII is coming to Switch this summer. It’s a pretty big deal since Falcom’s series hasn’t appeared on a Nintendo platform in quite some time – it’s primarily been a PlayStation franchise as of late.

Interestingly, the Switch version of Ys VIII is not actually being handled by Falcom directly. NIS America is publishing the game in North America, while parent company Nippon Ichi will release it in Japan.

We’ve heard Nintendo president Tatsumi Kimishima say that the new worldwide sales target for Switch this fiscal year is 20 million units. That would surprise the previous target by about 1.4 times.

Speaking with Mainichi, Kimishima said: “In order to be playable in the long term, the second year is crucial. Our task is to add more users, including people who barely touch game consoles.” He also said Nintendo has to expand the game library, take in new players, and raise the Switch as “a game console with long lifespan.”

Kyoto Shimbun published a new interview with Nintendo president Tatsumi Kimishina. Kimishima talked 3DS, movies, confirmed that the sleep-tracking device is still in the works, and more. 

First, when asked about Switch’s success, Kimishima said it has surpassed Nintendo’s expectations. The method of play in which the system can be carried outside despite being a home console has been accepted by people. Once again, Nintendo wants to raise its sales forecast to over 20 million units this year, exceeding the FY2017 expectation of 14 million units. If the goals for FY2017 are reached, then Kimishima thinks Nintendo can change the business flow (from the slumping Wii U), so Nintendo wants to improve this momentum.


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