Submit a news tip



interview

Wii U owners can expect more support from Zen Studios in the future. The company announced that three more tables will be coming to the console next week, and fans can look out for even more content going forward.

Zen Studios’ Mel Kirk told Nintendo Life:

Yes, we are aiming for Wii U parity in the future with updates and new tables. Additionally, KickBeat Special Edition will be released on Wii U in line with other releases on other consoles.

Zen is committed to continuing support of the Wii U eShop in the future. We are really encouraged by the amazing games coming to the platform and we think there will be a boost in Wii U sales that will hopefully translate to players coming to the eShop to discover games. I think Zen might have the most Wii U eShop releases, so we hope players enjoy our games!

Zen Studios has made a few titles for 3DS as well, though the platform isn’t as likely to be supported in the future, which Kirk explained:

At this time we do not have any 3DS plans to share. Our type of game system does not mesh very well with 3DS, so it has been tough to support add-on content. However, the game does play amazing on the 3DS, and I especially love it on the XL.

Source

Ubisoft is releasing two Assassin’s Creed games this year, but Wii U isn’t getting either of them. Wondering why this is the case?

While speaking with Game Informer at Gamescom last week, Ubisoft CEO Yves Guillemot explained:

“It’s very simple. What we see is that Nintendo customers don’t buy Assassin’s Creed. Last year, we sold in very small numbers.”

Guillemot also spoke about Ubisoft’s shift in focus on Wii U:

In the future, Senran Kagura producer Kenichiro Takaki hopes to cut down on the time it takes to release new entries in other territories. “I’d really like things to expand to where we can narrow the gap between the releases in Japan [and the rest of the world], as much as possible,” Takaki told Inside Games.

Takaki also discussed his thoughts on the reaction from foreign fans:

“They’re so passionate, and it always surprises me. People from other countries who purchase the game would often take a picture after making their purchase and line it up next to their country’s flag saying ‘check this out’ and then sending it to me.”

“At first, I thought of it as a specialized product for Japan. I didn’t even think about releasing it outside of Japan. And now, it has expanded across Asia, North America, and Europe, and I’m very grateful.”

Source

Helix Games founder Bailey Earley spoke with Miiverse user Folkloner as part of a recent interview. Earley discussed the Wii U eShop title Don’t Touch Anything Red (which should hopefully be out next month and sooner in Europe), another new game for Wii U/3DS called “Altered”, and plans to bring out a media player for Nintendo’s console.

Check out Earley’s full responses below:

This month’s issue of GamesTM has a small interview with Square Enix producer Ichiro Hazama.

Hazama, who worked on Theatrhythm Final Fantasy: Curtain Call, shared a few words about the 3DS game. Most interestingly, he mentioned that Curtain Call is intended to be “the definitive version of Final Fantasy Theatrhythm”.

Here’s his comments in full:

The songs themselves have great quality and stand up on their own, no question. Also, because they are used in games, I think that when people hear these songs they remember a particular scene or moment in the game.

What I’ve tried to do here is make the definitive version of Final Fantasy Theatrhythm; I don’t intend to make any others.

Source

Sonic Boom: Rise of Lyric will feature a pair of “fan favorite characters”, Big Red Button Entertainment has teased.

In an interview with GamesTM this month, creative director Bob Rafei teased:

We looked at the rich universe and history of Sonic and began to gravitate towards characters that best fit into our objective to make an epic adventure game. Dr Eggman was a very fun character to explore and created a really fun dynamic to Lyric’s straight man super villain vibe. Also there are two fan favourite characters that we’re excited to add.

Anyone want to take a guess as to who Rafei is teasing here?!

Source

During E3 this year, Gamereactor caught up with Ichiro Hazama, one of the leads behind Theatrhythm Final Fantasy: Curtain Call. The interview covers a fair bit from how songs are selected, the various courses in the game and much more.

Two Tribes has been a strong Nintendo supporter since the WiiWare days, bringing out titles such as Toki Tori and Rubik’s Puzzle Galaxy: RUSH. Thankfully, the studio’s Nintendo output will continue in the future.

Two Tribes’ Collin van Ginkel told Nintendo Life:

We’ve always looked at it at a case by case basis and lots of times in the past it made sense to go with Nintendo. I don’t expect this to change anytime soon.

It might be interesting to note that we’re currently generating more income from Nintendo’s eShop than we are from Steam, or any other digital shop for that matter. This was definitely not the case a few years ago.

Two Tribes’ next game is RIVE, which looks like a probable candidate for the Wii U eShop. The game will likely incorporate off-TV play, though the developer hasn’t considered other GamePad usages at the moment.

Source

GiantBomb has published new comments from some of the folks behind Hyrule Warriors, including supervisor Eiji Aonuma and producer Yosuke Hayashi.

Much of the talk is from Aonuma, who discussed the game’s origins, how it ties into rethinking Zelda’s conventions, and more. He also left another tease about the new Zelda game for Wii U.

Check out some of the interview comments below. You can find GiantBomb’s full piece here.

Atlus released Etrian Odyssey Untold: The Millennium Girl – a remake of the first Etrian Odyssey – in 2013. Now a remake of the series’ second entry, titled Etrian Odyssey II Untold: The Knight of the Fafnir, is coming to Japan later this year.

What led Atlus to revisit Etrian Odyssey’s second entry? Atlus’ Shigeo Komori explained to Famitsu:

The previous installment, The Millennium Girl, was a new attempt in the Etrian Odyssey series. It made me nervous as to whether it would receive everyone’s acceptance, but thankfully we got impressions like “It was fun!” from many who played it, so that made me very happy. Also, because we have heard thankful voices like “While I’m waiting for the next numbered title, I’d also like to have the new Etrian Odyssey Untold series continue!”, that has given us the push to make the second.

Source


Manage Cookie Settings