Kimishima suggests that consumers will be able to test play Switch before launch
Posted on 8 years ago by Brian(@NE_Brian) in Switch | 38 Comments
Switch is just a few months away from launching around the world. Thankfully, before then, it sounds like Nintendo will be offering consumers some hands-on time with the system. President Tatsumi Kimishima suggested during a press conference today that there will be some occasions in which consumers will be able to test play Switch prior to release.
Separately from that, Kimishima said he’s confident that after Switch’s full unveiling, people will understand that it would be different from 3DS.
Also, as mentioned earlier today, Switch won’t be sold at a loss though Nintendo will be listening to what consumers feel is an appropriate price for the platform.
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Nintendo listening to what consumers expect from Switch’s price, won’t be sold for a loss
Posted on 8 years ago by Brian(@NE_Brian) in News, Switch | 105 Comments
Nintendo isn’t ready to divulge how much Switch will cost. However, president Tatsumi Kamishima did say today that the company is listening to what consumers expect when setting price. He also reiterated that the system won’t be sold for a loss.
Kimishima also mentioned that Nintendo is planning on shipping two million Switch units this fiscal year, which ends in March.
Just as we’ve heard over the past week, there will be no announcements regarding specs and price this year.
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Nintendo Q2 FY16 financial results
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Wii U | 6 Comments
Nintendo has reported its earnings release for the second quarter of fiscal year 2016.
First, here’s a look at hardware for the quarter:
Getting down to some of the nitty-gritty:
And some analysis and comments from Nintendo:
During the six months ended September 30, 2016, we saw strong trends for the global release of Kirby: Planet Robobot. On the hardware side, Nintendo 2DS saw sales growth. The release of the smart device application Pokémon GO led to increased sales of software in the Pokémon series released in the past and drove the Nintendo 3DS family hardware sales growth, particularly outside of Japan. The sales volume for hardware this period was 2.71 million units (19% increase on a year- on-year basis), while software held steady with the previous year at 19.23 million units sold.
For the Wii U console, we have decided to ship 0.8 million units this fiscal year, based on our forecasts of comprehensive demand for Nintendo hardware. Activity has conformed to our expectations from the start of the fiscal year, with hardware sales volume of 0.56 million units (53% decrease on a year-on-year basis). There were no hit titles this period to compare with Splatoon and Super Mario Maker last year, so the software sales were 8.3 million units (33% decrease on a year-on-year basis).
Nintendo million sellers, release schedule – October 2016
Posted on 8 years ago by Brian(@NE_Brian) in General Nintendo, News | 11 Comments
As part of its latest financial results, Nintendo has sent out some information detailing its latest million sellers as well as an updated release schedule. Both can be viewed below.
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Pokemon Sun/Moon devs on approaching designs of the new Pokemon, Professor Kukui
Posted on 8 years ago by Brian(@NE_Brian) in General Nintendo, News | 1 Comment
Did you know that Jangmo-o was the first creature created for the new generation of Pokemon? Game Freak revealed that noteworthy to tidbit during a recent interview.
As for the most entertaining Pokemon to design for Sun/Moon, director Shigeru Ohmori pointed to Alolan Exeggutor. He explained that “When the designers first came up with the idea, the background is that the sun in Alola is so strong, that [Exeggutor] just keeps growing and growing.”
Ohmori later laughed – and explained the following – when asked if some of the eccentric Pokemon creatures were made just to mess with people:
More: interview, Pokemon Moon, Pokemon Sun, Shigeru Ohmori, top
Rumor: Nintendo won’t offer a handheld-only package for Switch at launch
Posted on 8 years ago by Brian(@NE_Brian) in Rumors, Switch | 46 Comments
Laura Kate Dale is back with another brief report about Switch on LetsPlayVideoGames.
Speaking with a source with Nintendo who has provided accurate information in the past, the Dock will be included with all packages for Switch in every region. Nintendo is said to focusing on the system’s hybrid nature as part of its marketing efforts. Including the Dock is the company’s way of ensuring that there won’t be brand confusion.
Apparently, Nintendo considered selling the handheld unit as a standalone product, but ultimately decided against doing so. There were some concerns that consumers who purchased the portable device without the Dock may still think they could connect it to a television. Also unsurprisingly, Nintendo has no plans for the Switch handheld to be able to connect to a TV without the Dock.
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[Review] Corpse Party
Posted on 8 years ago by Dennis Gagliardotto(@LyonHart_) in 3DS, Reviews | 5 Comments
System: 3DS
Release date: October 25, 2016
Developer: Marvelous
Publisher XSEED Games
Halloween is around the corner ladies and gentlemen, and as far as I’m concerned, there’s no better way (or game) to get you in the spirit of all things creepy and dead than Corpse Party. A series that I love dearly is finally making its way over to 3DS for the western audience to enjoy, and it brings along extra chapters not before seen in any of the previous ports and iterations.
More: Corpse Party, highlight, marvelous, top, XSEED Games
3DS update 11.2.0-35 out now
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, News | 18 Comments
A new firmware update is now available for 3DS. Nintendo just released version 11.2.0-35.
Much like the previous few 3DS updates, this one is small in nature. The one note from Nintendo is as follows: “Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience”.
You’ll need today’s update in order to access the 3DS eShop.
More: system update, top
New impossible coin discovered in Super Mario 64
Posted on 8 years ago by Brian(@NE_Brian) in General Nintendo, News | 7 Comments
Over the years, fans have detected coins that just can’t be collected in Super Mario 64. Now one person seems to have found another – 20 years following the game’s original launch.
Coins in Super Mario 64 spawn in sets of five. They also come in several pre-set patterns. Yet as you can see above, one area in the Tiny-Huge Island level features a line of four coins. YouTube user UncommentatedPannen has a theory about it all.
As he explains:
“I show that there’s yet another impossible coin in the game, located in the huge version of Tiny-Huge Island. Specifically, there’s a coin spawner there that’s intended to spawn 5 coins in a horizontal line on the ground. However, this coin spawner’s located under the ground, causing the most uphill coin to not load properly. In particular, this coin spawns about 49 units below the ground, triggering a failsafe that causes the coin to immediately unload. Currently, there’s no known way to collect this coin.”
A closer look at UncommentatedPannen’s findings can be found below.
More: Super Mario 64, top
Switch trailer gameplay wasn’t from the device, Nintendo says don’t assume the video shows “actual game footage”
Posted on 8 years ago by Brian(@NE_Brian) in News, Switch | 63 Comments
Alongside Switch’s preview trailer last week, a number of games were shown on both the television and the device itself. However, it’s important to note that this footage wasn’t running in real time. Nintendo simply added in the gameplay post-production.
Twitch streamer Dickhiskhan, who was one of the actors in the trailer, said he as well as others merely held dummy units. We also have the shot above clearing indicating that footage was added on to the Switch unit.
Nintendo had this to say about how it handled the Switch trailer: