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Renegade Kid will launch a Kickstarter next week for a brand new console game, the studio has announced.

Specifics beyond this have not been shared. We should learn more when the campaign launches on April 2.

Renegade Kid’s brief Twitter announcement is as follows:


Source

New previews for Mario Golf: World Tour are starting to land. We’ve rounded up details from Polygon and Nintendo Life’s reports below.

– Can pick from realistic courses or more off-the-wall levels
– Each character has a slightly different playstyle
– This mainly pertains to their power
– Players can choose to putt as a Mii
– Miis can mirror the abilities of Mario characters, depending on their gear
– Can simultaneously take your shots, rather than wait for friends to line up their moves in multiplayer
– While you progress, small icons appear which allow you to measure their ball’s progress against your own
– No voice/text chat options
– Can send emoticons to other players
– Game includes online competitions
– Players can simply set their rules, play a course and submit their score

“You also have the ability to join special communities that will have tournaments with special rule sets. People can really play the game however they want. Some people want to play Mario Golf with realistic courses, no items, basically really limit things to more of a traditional kind of golf setting. Other people want to have the craziest — all the items on, just completely bananas.”

– Stepping onto the course only requires simple shot selection and timing
– With Auto mode, you only need to choose a direction and use A (or the touch screen) to initiate and time a shot
– Can switch to Manual mode at any point, even between shots
– The initial swing in Manual mode brings in the standard three-button-press to initiate the swing, set power and then determine the accuracy
– As the shot gauge moves on its final route you can apply the final press with the A or B button, setting up four potential combos
– Tap again quickly after the shot is initiated to add topspin, super topspin, backspin or super backspin
– Multiple shot types and club selections
– Can also deliberately manipulate your shot to fade or draw
– Quick Round: series of modes where you can play as various Mushroom Kingdom characters or your customised Mii
– Match Play: take on a computer opponent
– Speed Golf: attempt to rattle through holes as quickly as possible
– Point Play: converts your scores from strokes into points
– Lots of customization in each mode
– Can choose the number of holes from 3, 6, 9 to 18
– Add quirky Mario-style ideas such as a slot machine that limits available clubs and items
– Items are activated as a “special” shot type with various effects
– Bom-ombs prompt your ball to explode high into the air
– Fire flower will allow your ball to burn through trees
– Boomerang can add unlikely swerve
– Tricky challenge holes task you with collecting Star Coins while also making par
– Activities help you accumulate currency
– Use coins to buy clothes, accessories, more clubs
– Enhance your primary stats of Sweet Spot and Control, increase drive distance and play style of your Mii as well
– 8 categories of outfits and accessories
– Play as a Mii: Castle Club is where you buy items and is an area where you run around with your Mii
– Castle Club has tips from characters, rooms to explore, tournaments/challenges
– Start in a building and eventually venture outside to where much of the action is to be found
– Early stages start with a “practice round” on one of three initial courses to set a handicap
– You’ll then enter tournaments and gradually progress to Championship rounds
– 18-hole round takes about 30-45 mins
– Game also includes challenges that cover drives, approach shots and putting at multiple difficulty levels, useful for accumulating coins and perfecting technique
– Mii characters registered on the system gather to celebrate your score after each hole
– Large Nintendo mascots such as Bowser and Donkey Kong raggedly swinging the club with one hand

Source 1, Source 2


Remember how Nintendo president Satoru Iwata teased Zelda DLC for Sonic Lost World during a Nintendo Direct presentation in December? Well, now it’s a reality.

Starting tomorrow, Sonic Lost World players on Wii U can download a new Zelda zone for free. You can find footage above and a few details below.

– Available for free
– Called “The Legend of Zelda Zone”
– Mini-adventure
– Departure from the fast pace of Sonic Lost World
– Sonic is decked out in Link’s green tunic
– Hyrule Castle in the background comes from Twilight Princess
– Stalfos are from Ocarina of Time
– Link rides by on a Loftwing from Skyward Sword at one point
– Sonic can explore a miniature dungeon
– Heart containers, other surprises
– Hyrule field is an open area
– Dungeon is more straightforward
– The tube-like design resembles the speedy stages we’ve played in Sonic Lost World
– It all funnels into a few large rooms, and it’s lined with rows of rupees to collect and rolling Gorons to avoid
– Rupees you earn are converted into freed animals at the end of the stage
– No time limitations
– Can run around, explore, complete small challenges in any order
– Rings are noticeably absent and replaced by a heart meter
– Sonic doesn’t wield a Master Sword or Hylian Shield
– Uses same abilities from Lost World

Source

Little Orbit and Cartoon Network Enterprises have announced the expansion of its partnership that will bring various properties to consoles and handhelds later in 2014.

Two brand new titles are on the way. The first one is “a multi-property game that will combine characters from Cartoon Network’s popular original series”, while the other is a new Adventure Time-based project. Both will be available in Q4 2014 in North America, though they will also be distributed worldwide.

More details about the new Cartoon Network and Adventure Time games will be revealed “soon”.

Also worth mentioning, Little Orbit’s Falling Skies Planetary Warfare mobile game will be released on consoles later this year.

Source: Little Orbit PR

This week’s Japanese software sales are as follows:

1. [3DS] Mario Party: Island Tour – 132,668 / NEW
2. [PS3] Sengoku Musou 4 – 120,452 / NEW
3. [PS3] Metal Gear Solid V: Ground Zeroes – 119,615 / NEW
4. [PS3] J-Stars Victory Vs. – 118,240 / NEW
5. [PSV] J-Stars Victory Vs. – 97,821 / NEW
6. [PS4] Metal Gear Solid V: Ground Zeroes – 91,903 / NEW
7. [PS3] Pro Baseball Spirits 2014 – 63,898 / NEW
8. [3DS] Youkai Watch – 44,659 / 614,379
9. [PS3] Sengoku Musou 4 – 39,597 / NEW
10. [PS3] Dark Souls II – 37,285 / 292,482
11. [3DS] Game Center CX 3 – 33,618 / NEW
12. [PSV] Pro Baseball Spirits 2014 – 30,261 / NEW
13. [PSP] Pro Baseball Spirits 2014 – 27,823 / NEW
14. [PSV] Hyperdimension Neptunia Re;Birth 2 – 26,845 / NEW
15. [PSV] Phantasy Star Online 2 Episode 2 – 16,152 / NEW
16. [3DS] Hero Bank – 15,060 / NEW
17. [3DS] Kirby Triple Deluxe – 14,060 / 515,895
18. [3DS] Fossil Fighters: Infinite Gear – 13,512 / 107,413
19. [3DS] Dragon Quest Monsters 2 – 13,283 / 750,876
20. [3DS] Harvest Moon: Connect to a New Land – 10,293 / 186,473

The latest Japanese hardware sales from Media Create are as follows:

Vita – 35,374
PS4 – 30,201
3DS LL – 28,291
PS3 – 15,455
3DS – 11,985
Wii U – 9,982
PSP – 3,563
Vita TV – 1,754
Xbox 360 – 288

For comparison’s sake, here are the hardware numbers from last week:

PS4 – 29,677
Vita – 28,270
3DS LL – 23,372
PS3 – 14,128
3DS – 10,772
Wii U – 7,654
PSP – 3,461
Vita TV – 1,447
Xbox 360 – 278

I wanted to make a separate mention of this, as I know that several of you have been anticipating Super Mario Bros. 3’s Virtual Console release. Yup – the game is finally coming to the states.

Today’s GBA Wii U VC lineup announcement finally confirms that Super Mario Bros. 3 is launching in North America on April 17 for both Wii U and 3DS. It’ll be available for $4.99.

Following the announcements made in Japan and Europe, Nintendo has shared details pertaining to the GBA Wii U Virtual Console for North America.

Three titles will be available when the service begins next week: Advance Wars, Mario & Luigi: Superstar Saga, and Metroid Fusion. More titles will follow throughout the month. Nintendo’s announcement reveals that GBA titles are priced at $6.99 and $7.99.

For Nintendo’s full announcement with April’s complete GBA Wii U VC lineup, read on below.

26th March, 2014 – Back in 2001, Nintendo delivered the next generation of portable entertainment in the shape of Game Boy Advance, a 32-bit handheld console with an intuitive design and a host of memorable titles. To celebrate some of the classic gaming moments delivered by this handheld gem, Nintendo will begin releasing Game Boy Advance titles on Nintendo eShop for Wii U Virtual Console starting next week, allowing fans and newcomers alike to enjoy some of gaming’s greatest highlights on the living room TV or o n their Wii U GamePad. In addition, Restore Points that save progress during gameplay and Miiverse connectivity both offer new features when enjoying these classic games.

A selection of GBA titles will be coming to Wii U from 3rd April, with a few of gaming’s most renowned characters kicking off the roster.

On 3rd April, three very different titles comprise the initial launch line-up:


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