Famitsu software sales (12/7/20 – 12/13/20) – Top 30
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
This week’s expanded Japanese software sales are as follows:
1. [NSW] Momotaro Dentetsu: Showa, Heisei, Reiwa mo Teiban! – 166,774 / 755,084
2. [PS4] Cyberpunk 2077 – 104,687 / NEW
3. [NSW] Animal Crossing: New Horizons – 71,455 / 6,175,256
4. [NSW] Ring Fit Adventure – 49,803 / 1,969,790
5. [NSW] Mario Kart 8 Deluxe – 31,896 / 3,344,534
6. [NSW] Pikmin 3 Deluxe – 30,319 / 367,461
7. [NSW] Puyo Puyo Tetris 2 – 26,346 / NEW
8. [NSW] Minecraft – 25,427 / 1,619,297
9. [NSW] Super Smash Bros. Ultimate – 22,886 / 3,926,512
10. [NSW] Super Mario Party – 22,414 / 1,657,894
Super Smash Bros. Ultimate update out now (version 10.0.0), patch notes
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Super Smash Bros. Ultimate has been updated to version 10.0.0. The main highlight here is the limited-time Sephiroth Challenge, which was just announced during today’s presentation with Masahiro Sakurai.
Below are the official patch notes:
Super Smash Bros. Ultimate – Sephiroth presentation recap announcement
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Nintendo has put out an official announcement recapping all of the news from today’s Super Smash Bros. Ultimate for Sephiroth hosted by Masahiro Sakurai. If you’re interested in learning more about the upcoming DLC, read up on the press release below.
More: Super Smash Bros. Ultimate, top
Super Smash Bros. Ultimate – Mr. Sakurai presents “Sephiroth” – full presentation
Posted on 3 years ago by Brian(@NE_Brian) in Switch, Videos | 0 comments
Today’s Super Smash Bros. Ultimate presentation with Masahiro Sakurai and Sephiroth has ended. If you missed any portion of the broadcast, you can catch up on the full thing below.
More: Super Smash Bros. Ultimate, top
Super Smash Bros. Ultimate reveals new Mii Fighter costumes
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Today’s Super Smash Bros. Ultimate presentation with Masahiro Sakurai largely focused on Sephiroth joining the game as the next DLC fighter. However, there was a bit of other news as well.
Like previous broadcasts with Sakurai, the latest set of Mii Fighter costumes were unveiled. The lineup includes Barret (Outfit/Gunner), Tifa (Outfit/Brawler), Aerith (Outfit/Swordfighter), Chocobo (Hat), and Geno (Gunner).
All of these Mii Fighter costumes drop alongside the release of Sephiroth. They’re priced at $0.75 each.
More: Super Smash Bros. Ultimate, top
Super Smash Bros. Ultimate – Mr. Sakurai presents “Sephiroth” live stream
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Sephiroth was announced at The Game Awards 2020 last week, and we’ll now be getting a proper look at the fighter during a presentation with director Masahiro Sakurai. The broadcast begins at 2 PM PT / 5 PM ET / 10 PM in the UK / 11 PM in Europe.
You can watch the presentation as it happens below. We’ll have our regular coverage going during and after the event.
More: highlight, Super Smash Bros. Ultimate, top
Immortals Fenyx Rising reveals Adventure Time Character Pack, trailer
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch, Videos | 0 comments
The Adventure Time collaboration for Immortals Fenyx Rising is extending beyond an animated trailer. Ubisoft today unveiled a Character Pack based on the show, and it’s out now.
The DLC features Finn’s outfit, a rainbow unicorn, and Jake as a companion.
Here’s a trailer:
More: DLC, Immortals Fenyx Rising, top, Ubisoft
Wonder Boy: Asha in Monster World reveals Limited Edition, Collector’s Edition, and Mega Collector’s Edition
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
ININ Games, Studio Artdink, and Strictly Limited Games are going all out for the physical versions of Wonder Boy: Asha in Monster World. Aside from a standard release, three special editions are planned.
Here’s the rundown as to what’s included:
Resident Evil 4 director Shinji Mikami talks about why he was so adamant on having the game be a GameCube exclusive
Posted on 3 years ago by Brian(@NE_Brian) in GameCube, News | 0 comments
Resident Evil 4 is on a ton of different platforms now, but that wasn’t always the case. Originally, it was created only for the GameCube. A big part of that was due to director Shinji Mikami.
Mikami signed an exclusive deal with Nintendo before Resident Evil 4’s launch. In an interview with Variety, he explained that the partnership came about due to concern for the gaming industry. Mikami had concerns that if the gaming endeavors from Sony’s PlayStation and Microsoft’s Xbox didn’t work out, “they might just go back to what they’re good at and what they’re known for.”
Mikami added: