Nintendo Download – April 30, 2020 (North America) – Streets of Rage 4, Indivisible, more
Posted on 4 years ago by Brian(@NE_Brian) in 3DS eShop, News, Switch eShop, Wii U eShop | 0 comments
This week’s North American Nintendo Downloads are as follows:
Switch Retail
Arcade Spirits – $19.99 (available May 1)
Ministry of Broadcast – $14.99
More: Nintendo Download, top
Xenoblade Chronicles: Definitive Edition – Future Connected will have a new battle system
Posted on 4 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
A new tidbit is in concerning the Future Connected segment of Xenoblade Chronicles: Definitive Edition. According to a download card now surfacing in Japan, it will include a new battle system. Specifics have not yet been revealed.
Here’s a look at the download card:
Luigi’s Mansion 3 Multiplayer Pack Part 2 out now
Posted on 4 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Starting today, Luigi’s Mansion 3 players can get their hands on the game’s Multiplayer Pack Part 2 DLC.
New content and features for both ScreamPark and ScareScraper modes are available. These include three more mini-games for ScreamPark mode, as well as three new ScareScraper outfits with matching floor themes and themed ghosts. One such addition is the Cap’n Weegee costume. Finally, players can view concept art from development.
Here’s an overview of the DLC from Nintendo:
More: DLC, Luigi's Mansion 3, Next Level Games, top
Switch update out now (version 10.0.2)
Posted on 4 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Nintendo has released the latest firmware update for Switch. The system is now at version 10.0.2, and this upgrade can be downloaded by all users worldwide.
Today’s update includes stability improvements, including a solution for an issue involving the Switch Pro Controller. Below are the full details:
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New Ninjala details from datamine – Sonic collaboration items, story mode, Jala currency, more
Posted on 4 years ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
Ninjala kicked off its open beta yesterday, giving Switch owners a chance to try out the game before launch. Dataminers have since gone to work and uncovered new information about the game. Twitter users OatmealDome and LeanYoshi have provided information regarding some collaboration items (including Sonic), story mode, microtransactions with Jala currency, and more.
Here’s the full roundup:
More: GungHo Online Entertainment, Ninjala, top
Gamevice still going after Nintendo involving Switch Joy-Con, ITC to hold evidentiary hearing
Posted on 4 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
A couple of years after a lawsuit was filed against Nintendo involving Switch’s detachable controllers, the US Patent and Trademark Office ruled in March that Gamevice’s controllers are “unpatentable.” However, it seems that Gamevice isn’t giving us on legal action just yet.
After receiving a complaint from the company, the International Trade Commission will hold an evidentiary hearing. Engadget reports that Gamevice is looking for the ITC to issue a limited exclusion order and a cease and desist order against the Switch.
Gamevice still believes that the Joy-Con are reminiscent of to its own detachable gamepads for smartphones and tablets. However, whereas Switch uses snap-in rails, Gamevice’s method is through a vise-like strap.
Indivisible surprise launch on Switch explained, update in the works, status of physical version and Kickstarter backers
Posted on 4 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Months after the game debuted on other platforms, Indivisible came out on Switch today. A post on the official website explains the situation.
Indivisible was apparently planned to launch on Switch in early May. However, “due to an unexpected series of events”, it arrived today instead.
The post also has some other notable information. An update is detailed on the site in which Roti will be unlocked for everyone and the technical side of things will be improved (such as allowing for 1080p resolution when docked). As for the physical version, it will be evaluated for retail “as soon as things return to normal” while Indiegogo backers will be shipped their copy “as quickly as possible, but it could be 1-2 months given the current situation.” Those who ordered the digital version will also receive their codes “as quickly as possible.”
Here’s the full post:
More: 505 Games, Lab Zero Games, title update, top
Deadly Premonition 2: A Blessing in Disguise launches in July, “announcement” trailer
Posted on 4 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Director Swery teased news for Deadly Premonition 2: A Blessing in Disguise this week. Publisher Rising Star Games and developer Toybox followed up on that promise, revealing a worldwide July 10 release date today for the open-world mystery adventure.
Here’s an overview of the game, along with a trailer:
More: Deadly Premonition 2, Rising Star Games, top, ToyBox
Indivisible out now on Switch
Posted on 4 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Update (4/28): Indivisible is now available on Switch. It’ll cost $29.99, though there’s currently a discount that brings it down to $23.99.
Original (4/27): It’s unfortunately been a long wait for the Switch version of Indivisible. The action-RPG has been available on other platforms for half a year, but there hasn’t really been much news concerning its arrival on Nintendo’s console. But the wait may finally soon be over – very soon in fact.
Indivisible has popped up on the European and Australian eShops with an April 28 release date. That would, interestingly enough, mean that the game is arriving tomorrow.
Here’s an overview from the eShop, along with a trailer:
More: 505 Games, Indivisible, Lab Zero Games, top
[Nintendo Everything Podcast] – episode #77 – Evolving Nintendo Switch games and desperate weirdos
Posted on 4 years ago by Oni Dino(@Oni_Dino) in Podcast | 0 comments
Hello my lovely listeners-as-a-service! This week on Nintendo Everything Podcast, we’re bringing up the topic that Galen dubs, “evolving games”. These are games like Splatoon 2 and Super Mario Maker 2 that are back-loaded with post-launch content. Is this new release and marketing strategy to keep a game topical good or bad? Why is it done? Is this a model that can sustain itself for years to come? We also have more Final Fantasy VII Remake impressions now that Oni Dino has beaten the game, and we go hypothetical in our listener mail segment with dream studios working on dream IPs.
If you’re enjoying NEP, please consider giving us a 5 star review on Apple Podcasts, and share us with a friend. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreciate your help. Thank you for listening!