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The latest Japanese hardware sales from Media Create are as follows:

Switch – 26,256
PS4 – 22,704
New 3DS LL – 11,849
PS4 Pro – 7,067
Vita – 4,572
2DS – 2,196
New 3DS – 845
Wii U – 164
PS3 – 148
Xbox One – 72

For comparison’s sake, here are the hardware numbers from last week:

Switch – 25,805
PS4 – 21,873
New 3DS LL – 12,669
PS4 Pro – 7,321
Vita – 4,403
2DS – 2,311
New 3DS – 740
Xbox One – 228
Wii U – 193
PS3 – 153

And here are the software charts:

ARMS has received a new update, and it’s a big update. All players should now be able to download version 2.0.0.

As previously mentioned, Max Brass is added in as a new playable character. This includes his ARMS and a new stage as well. Other new features include the Hedlok Scramble mode, Stats, Events, balance updates, fixes, and more.

The full list of patch notes (they’re quite lengthy) are posted below.

A Niconico app was previously teased for Switch. Today, it’s been officially announced, and it’s launching in Japan very soon. Using it will allow Switch owners to watch online videos from the service.

Niconico is coming to Switch on July 13 in Japan. View a promo video for its release below.

Niconico will be the first media app for Switch. Worth noting, the system is region free, so you can download it from the eShop with a Japanese Nintendo account. The app will be distributed at no extra cost.

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This week’s ARMS update is going to be pretty extensive. In addition to adding Max Brass, his ARMS, and a new stage, a new versus mode is also incoming.

Producer Kosuke Yabuki spoke about the new mode with Eurogamer:

“I can talk about it a little bit now – Max Brass is the main part of tomorrow’s update, but there is a new versus mode where in a fight between two or three players there’s a Hedlok mask players battle over, and when you get the mask your own character can turn into Hedlok. If one player turns into Hedlok it’ll be up to the other players to take him down. The Hedlok mode won’t just be available in one v one versus modes – it’ll be available online and in every multiplayer mode.”

French website Jeuxvideo was recently able to speak with ARMS producer Kosuke Yabuki. Plenty of topics were brought up, including the original prototype and how the team approached development, the most popular characters / modes, update plans (including an interesting tease coming with Max Brass’ patch), interest in a sequel, and more.

We’ve rounded up some of the more notable excerpts below. Note that the responses were automatically translated with Google, so some of the comments are a bit rough in spots. However, it’s mostly understandable on the whole.

One of the new features ARMS is adding with its big update this week are records. Nintendo now shares additional details as to how it works.

Each time ARMS receives a notable new update (version 3.0, 4.0., etc.), new records will be added. Each version will have its own page of records. Past records can always be revisited, but previous versions can’t be changed. So if you update your game to version 3.0 in the future, your records for version 2.0 will be set.

Here’s a look:


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A new update is now available for download on 3DS. Nintendo just issued version 11.5.0-38.

As for what the update entails, it’s keeping in line with past firmware releases. Nintendo says, “Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience”. That’s all for now.

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Kamiko’s sales have surpassed 110,000 units, according to Circle Entertainment co-founder and CEO Chris Chau.

48 percent of the Switch game’s sales were from America. Europe and Australia is next at 27 percent, followed by Japan at 25 percent. Kamiko has been on sale for roughly three months in Japan and 2.5 months elsewhere. While the US is the biggest market so far, “the Eastern market still has a lot of users we can’t ignore.”

Chau told Nintendo Life:

“We are usually thinking about why some local titles perform better than Western titles in Japan, and we think most of the reasoning comes back to game pricing, localization and local PR. Of course it’s case by case, but regardless I think the Eastern market deserves attention from developers. Also we know many Chinese gamers may purchase a Switch from Hong Kong, so we’ve suggested to the developers that they should consider a Chinese language pack.”

Skipmore, who developed the game, is now working on Picontier. It’s targeted for release this year.

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It’s been a long time coming, but NBA Playgrounds’ big update is finally available on Switch. Saber Interactive has started distribution on version 1.1.3.

The update is highlighted by the addition of online play. On top of that, the game’s shooting system has been entirely tweaked, and 15 new players have been added.

Find the full rundown of the new update from an official Switch notice below.

Nintendo president Satoru Iwata passed ago two years ago today. Iwata lost the fight to bile duct cancer on July 11, 2015.

With Iwata’s contributions to Nintendo and the gaming industry as a whole, we should take a moment to recognize and reflect on his importance. He wasn’t your typical president having originally started out as a game developer. Iwata kept coding until he was 40, and helped Smash Bros. Melee get out on time. He was instrumental in the hugely successful Wii and DS. And really, that’s just the tip of the iceberg.

So, thank you Iwata. It’s still unbelievable that you’re not here with us still, but everything you accomplished will not be forgotten. 


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