Tiny Barbarian DX launches on October 10
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 1 Comment
Tiny Barbarian DX is coming to Switch on October 10, Nicalis announced today. The game will be sold physically and digitally for $29.99.
Here’s an overview and a couple of comments from developer StarQuail Games:
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Nintendo Direct announced for September 13
Posted on 7 years ago by Brian(@NE_Brian) in Switch | 173 Comments
Update: The Japanese presentation will be 50 minutes long. There will also be no mobile news.
Original: A new Nintendo Direct presentation will be held on September 13, Nintendo has announced. We’ll be hearing about what’s coming to Switch and 3DS “over the next few months, including new details about Super Mario Odyssey.”
The presentation will be held at the following times:
– 3 PM PT
– 6 PM ET
– 11 PM in the UK
– 12 AM in Europe (September 14)
Tune in Sept. 13 @ 3pm PT for a new Nintendo Direct featuring upcoming #NintendoSwitch and #3DS titles. https://t.co/98jGsmJzP9 pic.twitter.com/FLauZWYRDh
— Nintendo of America (@NintendoAmerica) September 11, 2017
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Reggie talks more about Switch stock, urges fans not to over-bid for SNES Classic Edition on auction sites
Posted on 7 years ago by Brian(@NE_Brian) in General Nintendo, News | 67 Comments
FT was able to speak with Nintendo of America president Reggie Fils-Aime at Variety’s Entertainment and Technology Summit 2017. Reggie was able to comment further on Switch supply situation during the interview.
The lack of stock – especially early on – ultimately boils down to two things. First, the demand for Switch was higher than expected. Second was that Nintendo has been dealing with supply shortages of components.
According to Reggie:
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NBA 2K18 dev wanted the Switch version to be the same as PS4/Xbox One from day one, dedicated second team
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 50 Comments
All indications thus far point to NBA 2K18 being very solid on Switch. Aside from some graphical differences, the Switch version matches up well to its counterparts on other platforms.
In an interview with Gamereactor, senior producer Rob Jones discussed the approach to creating NBA 2K18 for Switch in a bit more detail. From day one, Visual Concept’s president spoke about making it “the same exact game that was on PS4 and Xbox One”. It goes without saying that doing so was no easy task.
Jones’ full words:
More: 2K Sports, interview, Rob Jones, top, Visual Concepts
Major Japanese developer hiring for multiplatform project, targeting Switch
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 34 Comments
We recently came across an interesting job listing from Japan. A couple of months ago, one unspecified company put up a job listing for an engineer. The developer is looking to bring in three people with experience in programming games using C#.NET, Unity and ASP.net.
Those hired will be working on a major console title by a well-known game developer. Additional details about the company’s identify are not provided.
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Multiple Fire Emblem Warriors character reveals planned for TGS 2017
Posted on 7 years ago by Brian(@NE_Brian) in New Nintendo 3DS, News, Switch | 33 Comments
A few days ago, Koei Tecmo announced its lineup for this year’s Tokyo Game Show. Fire Emblem Warriors will be featured in a big way. Not only will the game be playable, but Koei Tecmo is planning multiple events for the game.
Amazingly, Fire Emblem Warriors will have four different stage shows on consecutive days starting September 21. Each one should be streamed live on Niconico at least, and seemingly YouTube and Fresh as well.
Lichtspeer dev mentions Nintendo is working on an achievement system for Switch
Posted on 7 years ago by Brian(@NE_Brian) in Rumors, Switch | 148 Comments
Is Nintendo working on an achievement system for Switch? One comment from a developer has set off a firestorm of speculation about the possibility.
The developers of Lichtspeer: Double Speer Edition held a Reddit AMA yesterday. Tom Tomaszewski from Crunching Koalas participated, and shared some interesting comments.
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[Let’s Talk] Digital vs. physical
Posted on 7 years ago by Brian(@NE_Brian) in General Nintendo, Let's Talk | 96 Comments
If you want to buy a game these days, there are two major ways to do so. You can either purchase a physical copy at retailers, or pick up the digital version from a place like the eShop.
Some folks prefer going all digital so that games can be easily accessed. Not having to deal with boxes and clutter might be viewed as another plus. But on the other hand, buying a physical copy means you’ll absolutely have the game forever (assuming the disc doesn’t break), and it’s a way of collecting something tangible.
Personally, I’m somewhere in the middle. I do prefer physical copies, but if a game is only being sold digitally, that won’t stop me from making a purchase. And if I see that a digital copy has received a massive discount, I’ll probably opt for that instead of going the physical route.
Which side of the fence do you side on? Do you lean one way in particular? Do you refuse to buy any games digitally (or vice versa)? Share your thoughts with us in the comments below.
Highlights from last week’s topic: What are you playing? – September 2017
Intelligent Systems: Advance Wars for mobile “not a zero percent chance”, curious if fans are interested
Posted on 7 years ago by Brian(@NE_Brian) in Mobile, News | 40 Comments
Advance Wars has been dormant for many years. The series thrived during the Game Boy Advance and DS eras, but it’s been a long while since the last entry. The last time Nintendo and Intelligent Systems created a game in the franchise was in 2008, when we saw Advance Wars: Days of Ruin.
As part of an interview concerning Fire Emblem Heroes, TouchArcade asked Intelligent Systems’ Kouhei Maeda about the possibility of a new Advance Wars for mobile. Maeda worked on the scenarios for Advance Wars games back in the day.
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Fire Emblem Warriors devs on Female Robin / Cordelia, Pegasus Knights gameplay, including Fire Emblem elements, more
Posted on 7 years ago by Brian(@NE_Brian) in New Nintendo 3DS, News, Switch | 84 Comments
Nintendo Dream kept up with its monthly interviews with the Fire Emblem Warriors developers in its latest issue. Following the reveals of Female Robin and Cordelia, the Japanese magazine spoke with producer Yosuke Hayashi and director Hiroya Usuda.
Naturally the discussion had plenty of discussion about those two characters (including why Male Robin was chosen over Female Robin for the story). Hayashi and Usuda also discussed things like implementing the Pegasus Knights for gameplay and the difficulties there, incorporating strategic elements from the Fire Emblem franchise, and more.
Read our full translation with Hayashi and Usuda below. Previous Nintendo Dream interviews can be found here and here.