Rumor: New Layton game next summer, more talk of Inazuma Eleven for Nintendo platforms, Snack World localization
Posted on 7 years ago by Brian(@NE_Brian) in 3DS, Rumors, Switch | 19 Comments
The latest issue of License! Global contains a feature about Level-5. Apparently, the magazine has some information about what’s to come for the company.
First, License! Global claims that a new Layton game is planned for late summer 2018. Actual details about the title are not provided.
The magazine goes on to talk about what’s next for Inazuma Eleven – specifically Inazuma Eleven. While it was already pointing in this direction, there’s further talk about the new game coming to Nintendo platforms.
Finally, License! Global indicates that The Snack World will be localized. It sounds like the plan is to bring the IP west starting in 2018 and 2019.
Below are the notable excerpts from the article:
More: Inazuma Eleven Ares, Layton, Level-5, The Snack World, top
Stardew Valley launches October 5 for Switch
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch eShop | 40 Comments
Stardew Valley is coming to Switch on October 5, Chucklefish and ConcernedApe have announced. The news applies to both North America and Europe.
Pricing for Stardew Valley will be set at $14.99.
Here’s the news straight from ConcernedApe:
More: Chucklefish, ConcernedApe, Stardew Valley, top
Metroid co-creator not planning another remake
Posted on 7 years ago by Brian(@NE_Brian) in News | 57 Comments
In terms of pure 2D games, the past couple of Metroid titles have been remakes. Metroid: Zero Mission was a remake of the original entry. And Metroid: Samus Returns redid Metroid II from the Game Boy.
What lies ahead for the future of 2D Metroid? As of now, it probably won’t be a remake, unless Nintendo feels that’s what fans want.
More: interview, Metroid, top, Yoshio Sakamoto
Unsung Story coming to Switch
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch eShop | 23 Comments
Unsung Story has had an interesting yet troubled development. Playdek originally launched a Kickstarter for the tactical RPG back in 2014. The project itself was funded, but missed out on a 3DS stretch goal.
Updates on Unsung Story were almost non-existent until this past August when Little Orbit took over development. And that brings us today. Just announced on Kickstarter, Unsung Story is coming to Switch. Backers will be able to replace their previous platform selections with the new versions at no extra cost.
A big reason why people have had such high hopes for Unsung Story is because Yasumi Matsuno initially helped create the vision of the game. Matsuno previously directed hits such as Final Fantasy Tactics and Vagrant Story. Since Little Orbit is starting from scratch with development, we won’t be seeing Unsung Story for awhile, but hopefully it all turns out well in the end.
More: Little Orbit, top, Unsung Story
[Interview] Yono and the Celestial Elephants dev on Zelda inspiration, how the game found a home on Switch, more
Posted on 7 years ago by Brian(@NE_Brian) in Interviews, Switch eShop | 5 Comments
One of the big highlights from the most recent Nindies Showcase was the announcement of Yono and the Celestial Elephants for Switch. And you won’t have to wait long to play it. It was announced during the same Nindies Showcase that Yono launches on October 12, meaning it’s just a few days away.
Ahead of the release, we caught up with Niklas Hallin from Neckbolt to learn more about Yono and the Celestial Elephants. Hallin spoke with us about the project’s development, what you can expect from the gameplay, how it’s inspired by Zelda, why the game is a fit on Switch including console exclusivity, and more. As a bonus, we have a rare screenshot from when Yono was originally imagined as a 2D title.
Continue on below for our full interview.
Next Super Bomberman R update launches in November, first footage of new Grand Prix mode, more
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch, Videos | 26 Comments
Last week, Konami announced a new update for Super Bomberman R. The company is adding Grand Prix mode as well as the Jehuty, Anubis, and Reiko Hinomoto Bombers. More information has been shared about the update in recent days.
First, here’s an official overview of Grand Prix mode from Konami:
More: Konami, Super Bomberman R, title update, top
[Let’s Talk] Do you care about Switch home menu icons?
Posted on 7 years ago by Brian(@NE_Brian) in Let's Talk, Switch | 66 Comments
Much has been made about Switch icons over the past few months – particularly the way they look. Some system owners have been very vocal about the icons they feel just don’t look good. Snake Pass, LEGO Worlds, and SteamWorld Dig 2 are among the games players have requested to be changed.
I almost feel as though I’ve been living in an alternate reality watching this all unfold. Rather than focusing on what a quality game like SteamWorld Dig 2 is, some are instead fixated on that home menu icon. Personally, as long as I know which icon a game represents and the text is there, the actual design doesn’t matter much to me at all. But hey, I could be completely out of touch.
So let’s have a discussion about this. How important are Switch icons to you? I’m very curious as to how everyone feels about the topic since we haven’t covered it before, so share your thoughts with us below.
Highlights from last week’s topic: September 2017 Nintendo Direct reactions
[Review] Lichtspeer: Double Speer Edition
Posted on 7 years ago by Jakob Vujovic(@jakovujo) in Switch eShop | 1 Comment
System: Switch (eShop)
Release date: September 7, 2017
Developer: Lichthund
Publisher: Crunching Koalas
Lichtspeer hinges on its own awareness of the nonsensical retro-techno Norse premise that it strikes the player with. “Achtung” it explains in a preface, “nothing you are about to see will make any sense.” This ancient Germanic spear-throwing game from a future perpendicular dimension is a load of nonsense – but it was intriguing. Just enough so to uncover a tight and surprisingly demanding score attack game.
Nintendo on Mario World / Yoshi’s Island – Yoshi’s creation and having him in a starring role, visual style, more
Posted on 7 years ago by Brian(@NE_Brian) in General Nintendo, News | 3 Comments
Nintendo has translated the full Super Mario World / Yoshi’s Island interview we saw snippets of in Japanese earlier this week. Out of all of Nintendo’s interviews for the SNES Classic Edition thus far, this one might be the most interesting.
Takashi Tezuka, Shigefumi Hino, and Hisashi Nogami were all present to talk about the SNES games. They chatted about how Yoshi came to be, how he ended up getting a starring role in his own title, the visual style for Yoshi’s Island, and a bunch more. We also have the official translation about the original plan to have Mario hitting Yoshi when his tongue sticks out.
Continue on below for the full interview with Tezuka, Hino, and Nogami.
ARMS update out now (version 3.1.0) – Sparring Ring stage
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Update: Full patch notes added below. Nintendo also fixed a couple of issues and made adjustments to fighters and ARMS.
Original: ARMS already received a big update this month in the form of the Lola Pop patch, adding the new character and more. Just a couple of weeks later, another patch has been issued. Players can download version 3.1.0.
One thing we’ve noticed is that the Sparring Ring has been added in as a fully playable stage, and can be selected in Ranked Match. We’re waiting on the full patch notes, and we’ll add them in here when they’re live.