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The first review of Rayman Legends is in. ONM provided a verdict in its latest issue, and thought quite highly of the new Wii U game.

Rayman Legends was awarded a 92% score. ONM had high praise for the multiplayer features, stating how it’s “more welcoming that New Super Mario Bros U’s, mainly thanks to heroes being able to pass through each other and the absence of a life counter”. That being said, multiplayer can sometimes negatively impact single-player – mainly the Murphy stages.

Legends’ difficulty system was also praised. While ONM felt it was overall easier than Rayman Origins in terms of “core” stages – which last around seven hours – the optional and “invaded” levels can be very tough to complete.

Also worth mentioning, Rayman Legends apparently uses the Wii U controller quite well. The publication stated, “this is what the GamePad is for”.

Players can look forward to a great deal of replay value. As many of you know, 40 stages from Origins are returning. ONM also says the game possesses a very competitive edge attempted to best your own high scores.

In summary:

+ A turnaround of ideas to rival Mario Galaxy
+ Asymmetric Multiplayer finally done rights
– Not quite as good for the lone wolves

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Nintendo has published the second portion of Iwata Asks: The Wonderful 101. This time around, president Satoru Iwata is joined by director Hideki Kamiya and some of the game’s staffers to discuss the project in-depth. You can find the full talk here.

New press previews for The Legend of Zelda: The Wind Waker HD have gone live. You can find a summary of some of the latest details provided in a recent demo below.

– Triforce quest – the five Triforce pieces can now be grabbed directly
– Only the remaining three require translated charts instead of eight
– Hero Mode available from the start
– Picto Box has been upgraded
– Upgraded camera could still be used to snap photos of unsuspecting villagers or enemies
– Pictures can go up on Miiverse
– Link can also take funny self-photographs
– Switch between happy, sad, and surprised emotions
– Get the Swift Sail at the auction house after completion of the first dungeon
– No alert via an in-game prompt to signal the special sails availability
– No longer possible to accidentally skip Tingle’s island, as the developers have inserted an introduction to the quirky character into the main quest
– Enhanced first-person camera
– Can now have full movement in that perspective
– Can travel through hallways and shoot arrows like you’re in a FPS

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Nintendo has confirmed that Zelda: Wind Waker HD will ship with two modes. Players will be able to take on either a Normal Mode or Hero Mode.

Hero Mode provides extra challenge. Enemies dish out twice the amount of damage, and hearts will not be available throughout the various environments. Link will only be able to regain health by using potions or visiting faries.

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Sonic Lost World was playable at Gamescom in the morning on Wednesday, the start of the expo. But strangely, the original demo is now missing in action. It was removed by day’s end and was replaced with the Comic-Con version. For now, it’s not clear why SEGA took down the Gamescom demo.

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FK Digital, developer of Witch & Hero and Wakedas, has another 3DS eShop game in the works. Publisher Circle Entertainment confirmed that the title will launch in October. The company didn’t reveal any details, however.


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