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Burnout Paradise Remastered

System: Switch
Release date: June 19, 2020
Developer: Criterion Games / Stellar Entertainment
Publisher: Electronic Arts


Early on, Burnout Paradise Remastered tells you that this game will be “unlike any driving experience you’ve ever had.” Although many people already have experienced this exact same driving adventure in the years since its original release on last-gen consoles in 2008, it is nonetheless just as fun as ever. This remaster promises to bundle all of that version’s extra content and DLC into one polished package that features improved visuals and performance, and after releasing on other platforms a few years back, it’s finally made it to Switch. The release on Nintendo’s console might have a few drawbacks of its own, but it preserves all the simple joy of the original game with pristine performance in portable and docked play.

Ninjala

Ninjala is a game that’s actually taken quite awhile to release. After it was announced at E3 2018, GungHo originally planned to have the title ready the following year. However, last May, Ninjala experienced a lengthy delay. It was ultimately pushed back an entire year.

In an interview with Nintendo Everything, GungHo spoke about the delay. Game designer Kazuki Morishita told us that the game now has “a completely new server design,” and the extra time was also used to improve the overall experience.

Morishita said:

Today’s Pokemon Presents presentation will be starting not too long from now. The broadcast kicks off at 6 AM PT / 9 AM ET / 2 PM in the UK / 3 PM in Europe.

During the 11-minute presentation, we should be hearing more about the Pokemon Sword/Shield Expansion Pass. Other news should be included as well.

You can watch Pokemon Presents as it happens below. We’ll have coverage during and after the presentation.

Hello, my cardboard cuties! This week on Nintendo Everything Podcast, Oni Dino goes deeper into Xenoblade, and Galen finally plays a game made for him: One Step From Eden. We analyze the new info we got on Paper Mario: The Origami King, Oni Dino resurrects his brilliant idea for a Final Fantasy style Mario RPG, we discuss the weird Google Stadia leak of Gods & Monsters (tentative title), and we also cover the PS5 event for good measure. Why does it look like that?

Check out links and timestamps below, and come hang out.

If you’re enjoying NEP, please consider giving us a 5 star review on Apple Podcasts, and share us with a friend. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreciate your help. Thank you for listening!

If yesterday’s Guerrilla Collective presentation left you wanting more, you’ll be happy to hear that a second online press event will soon be kicking off. Today’s broadcast again goes live at 9 AM PT / 12 PM ET / 5 PM in the UK / 6 PM in Europe.

We have today’s live stream embedded below. Just like yesterday, we’ll be reporting back on any and all notable Nintendo-related updates.

Guerrilla Collective is set to take place over a three day period. The first couple of days are particularly interesting, with dedicated showcases planned for upcoming reveals. Today’s festivities will be kicking off at 10 AM PT / 1 PM ET / 6 PM in the UK / 7 PM in Europe.

You can watch the event as it happens below. We’ll be sharing any notable Nintendo-related updates throughout the duration of the stream.

The Escapist Indie Showcase

The Escapist Indie Showcase is beginning now. Today’s presentation kicks off at 9 AM PT / 12 PM ET / 5 PM in the UK / 6 PM in Europe.

We’ll be getting a look at over 70 games, so presumably there’ll be at least a few things here relevant to Switch owners. Viewers can expect new reveals and gameplay, along with developer diaries. We’ll report back with any notable Nintendo news.

Watch the stream as it happens below. We’ll report back with any notable news.

The Outer Worlds review

System: Switch
Release date: June 5, 2020
Developer: Obsidian / Virtuos
Publisher: Private Division


Almost eight months after its release on other platforms, The Outer Worlds finally makes its way to Switch, giving players the first real Fallout-esque experience on the hybrid console. The game provides a fantastic RPG experience that never feels too bloated and hits all the right notes with excellent pacing, but as for the new port, taking this ambitious game and bringing it to Nintendo’s console seemed like it may have been a bit much. We’ve seen some technical marvels appear on the platform, but there have been just as many letdowns from games that were just too poorly optimized to make for an ideal experience, even with the luxury of portable play. The Outer Worlds provides an galactic sci-fi epic that’s rich in content and immersion, and while it’s easily a game that should be a must-play for anyone with the slightest interest in RPGs, the Switch conversion is an odd bag that sits on the fine line between acceptable and sacrificial. Quite simply, The Outer Worlds on Switch is playable, but not optimal.

Hello my lovely listeners! This week on Nintendo Everything Podcast, we’re talking two great releases this week: Xenoblade Chronicles Definitive Edition, and The TakeOver. We’ve got more video game updates on Animal Crossing, Bug Fables, and even Yu-Gi-Oh!, then some Pokemon Sword and Shield DLC news. We have an excellent listener mail question about hidden gem series like Hotel Dusk, Famicom Tantei Club, and other obscure text-based, point-and-click adventures.

Check out links and timestamps below, and come hang out.

If you’re enjoying NEP, please consider giving us a 5 star review on Apple Podcasts, and share us with a friend. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreciate your help. Thank you for listening!

Ninjala

When Ninjala lands on Switch this month, it will be mostly be released as a free-to-play game. There will be paid elements, but anyone will be able to download it at no extra cost from the eShop to see what it has to offer.

We recently asked game designer Kazuki Morishita about the approach behind making Ninjala free-to-play. Speaking with Nintendo Everything, Morishita explained:


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