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A little while back, we were able to speak with Warriors Orochi 4 Ultimate producer and director Tomohiko Sho. Sho discussed why Ninja Gaiden’s Ryu Hayabusa has been added to the expanded version of the action game, improvements planned for the Switch version, and more.

Here’s our full discussion:

Hello my happy helpers and fortune cookies! This week on NEP, Oni Dino and Galen are talking The Game Awards, the industry and mobile monetization schemes. We chat about the nominees, snubs, predictions for Nintendo and past instances—new Smash DLC fighter? Metroid? Bayonetta? Who knows! Let’s keep it logical, though.
Then we tackle Animal Crossing Pocket Camp getting a subscription service with a very opinionated argument over if free-to-play games like these should even be considered games. We finish things off with some Pokemon talk on the new designs, and the Gizmodo situation in our listener mail segment.

If you’re enjoying NEP, please consider giving us a 5 star review on Apple Podcasts, aka new iTunes. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreciate your help. Thank you for listening!

While speaking with Nintendo Everything, Darksiders Genesis developers Joe Madureira and Ryan Stefanelli have brought up another possible idea for the franchise: a first-person shooter. In fact, Madureira said that a new title in that genre featuring Strife would be “a no-brainer.”

Thus far, three main Darksiders games have been released that feature different characters from the Four Horsemen of the Apocalypse: War, Death, and Fury. Only Strife hasn’t been given his own starring role, though he’ll be properly introduced for the first time in Darksiders Genesis.

The first all-new generation of Pokemon games for Switch have arrived. Last week, Pokemon Sword and Pokemon Shield launched as Nintendo’s big holiday releases. We imagine that many of you picked up the games and have already started playing.

Although Pokemon Sword and Pokemon Shield haven’t been out for too long, we want to hear about your impressions thus far. Which starter did you go with? Have you found any new Pokemon that you’re liking? What are your overall thoughts based on what you’ve played? Let us know in the comments below.

In this week’s issue of Famitsu, Masahiro Sakurai has published his latest column. In this article, Sakurai addresses the sales of Super Smash Bros. Ultimate surpassing Street Fighter II in a very humble and logical way. He then discusses the legacy of Street Fighter II, and Smash’s appeal in direct opposition to the fighting game genre.

We’ve prepared a full translation below the break.

Switch was the top-selling console for Battle Chasers: Nightwar, developer Airship Syndicate revealed to Nintendo Everything in an interview this year. The game only sold more copies on PC, according to director Ryan Stefanelli. Stefanelli mentioned that Switch “raced past PlayStation 4 and Xbox One” despite releasing much later on Nintendo’s console.

Stefanelli also told us the following about Battle Chasers on Switch:

Hello my poison and fairy types! This week on NEP, Oni Dino is a bit unhinged but we make it work! Galen chats Terry Bogard and Luigi’s Mansion impressions while Oni Dino continues grinding the gears in Destiny Connect. We then discuss the Phanpy in the room and give our opinions on the Pokemon Sword / Shield controversy and how people are handling things on social media. And who can forget the big star of turning around 2019: Sonic the hedgehog.

If you’re enjoying NEP, please consider giving us a 5 star review on Apple Podcasts, aka new iTunes. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreciate your help. Thank you for listening!

This week, the podcast is sponsored by Koei Tecmo. Check out Atelier Ryza: Ever Darkness & the Secret Hideout, out now on Nintendo Switch.

If you’ve been hankering for more Zelda action on Switch, Sparklite could be right up your alley. The 2D action-adventure game, which just dropped on Nintendo’s console this week, was heavily inspired by the classic franchise.

Around the release of Sparklite, we spoke with Red Blue Games co-founder Edward Rowe. We discussed those Zelda inspirations in greater detail – which range from the gameplay to the soundtrack – as well as the distinctive art style and potential post-launch updates.

Here’s our full discussion:

In last week’s issue of Famitsu, Masahiro Sakurai published his latest column. This article gives readers a glimpse behind the scenes of the extensive recording production for the main theme of Psycho Soldier. The song was was rearranged and rerecorded for the most recent wave of DLC from the Super Smash Bros. Ultimate Fighter’s Pass, celebrating Terry Bogard’s inclusion.

We’ve prepared a full translation below the break.

The Touryst

Nearly three years after FAST RMX launched with Switch, Shin’en is back with its next original project. Revealed during the Indie World Showcase in August, The Touryst releases on November 21.

Rather than racing we’ve seen with the FAST series or something like platforming akin to the Jett Rocket franchise, Shin’en is taking a different approach with its latest game. The Touryst is a true adventure experience with plenty of areas to explore, an original story, and more.

We recently spoke with Manfred Linzner from Shin’en to learn more about The Touryst and what fans can expect. Read our full interview below for more on the project’s origins, its gameplay and visual style, developing for Switch, and more.


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