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lego star wars skywalker saga review

After the preview for the game last month, our final review for LEGO Star Wars: The Skywalker Saga is here.

In this video review, we share our experience with the Switch version. We go over how the game evolves the classic LEGO formula while retaining a lot of the elements from previous titles.

mario kart 8 deluxe booster course pass interview kosuke yabuki future

Following the announcement and initial release of Mario Kart 8 Deluxe’s Booster Course Pass DLC, producer Kosuke Yabuki spoke to Japanese publication Nikkei about the design philosophy behind the retro course remasters and how the team expects to handle the series going forward.

In particular, Yabuki and the team want to honor former president Satoru Iwata’s mantra of making as many games as accessible to as many people as possible. 

A translation of Yabuki’s comments can be found below.

A new month started up yesterday. Now that we’re in April, we want to know what you’ve been playing.

Are you making your way through Kirby and the Forgotten Land? Playing the new tracks from the Mario Kart 8 Deluxe Booster Course Pass? No matter the case, let us know in the comments below.

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mario kart 8 deluxe sales popularity

Mario Kart 8 has seen the longest tale of any entry in the series, with support for the game continuing eight years after the initial release on Wii U (and five years after Switch) through the recently announced Booster Course Pass. Producer Kosuke Yabuki recently spoke to Japanese outlet Nikkei about the game, admitting the team didn’t anticipate the incredible sales of Deluxe for Switch. He believes the breadth of its appeal was likely a big contributing factor, as well as the fact that the Joy-Con make every Switch a potential 2-player console.

We’ve prepared a translation of Yabuki’s full comments below.

New Game+ Expo March 2022 live stream

New Game+ Expo is back for a third consecutive year, and with the March 2022 show starting not too long from now, we’ve set up a live stream.

Participants for the event include Aksys Games, Idea Factory, Inti Creates, Natsume, NEOWIZ Games, NIS America, Playism, PM Studios, Rocket Panda Games, and Skystone Games. Viewers can look forward to new announcements and other news.

Get caught up on what’s new and exciting in the world of Nintendo with Nintendo Everything Refresh – a brand new show by the staff of Nintendo Everything!

In this inaugural episode, join your hosts Nick, Nicolas, Dennis, and Luiz as they discuss big recent news topics including the recent DSi and Wii Shop outages, Switch’s brand new “Groups” feature, and the future shutdown of Dragalia Lost. Plus, stick around for our impressions of some of the games we’ve been playing lately, including Kirby and the Forgotten Land, Rune Factory 5, Mario Kart 8 Deluxe’s Booster Course Pack DLC, and more.

You can check out episode 1 below.

Future episodes of Nintendo Everything Refresh will be released at the start of the week over on the Nintendo Everything YouTube channel, so be sure to subscribe and turn on notifications so you don’t miss out. Have ideas or suggestions for the show? Let us know what you think – and thanks for listening!

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2d to 3d nintendo franchises

Recently, the first Kirby game with true 3D gameplay was released on Switch. It’s fascinating to observe that process and notice the many adaptations developers make to guarantee that everything works perfectly in that sort of new and complex environment.

In today’s video, we’re looking back at some of the franchises from Nintendo that made the jump from 2D to 3D with great success. I specifically went with five series that I consider the best. You can check the full list in the video down below.

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Persona 4 Arena Ultimax review

System: Switch
Release date: March 17, 2022
Developer: Arc System Works
Publisher: Atlus


A longtime cult classic among Persona and fighting game fans alike, Persona 4 Arena Ultimax is finally seeing a re-release on modern systems as part of the series’ 25th anniversary celebration. Atlus and Arc System Works came together a decade ago to create a crossover for the ages, pairing Arc System Works’ wild and incredibly fun fighting game style with the world of Persona and its unmatchable, overflowing swagger. That swagger is present in every facet of the game, including the familiar characters and aesthetic, electric soundtrack, slick flourishes throughout the presentation that would go on to take even Masahiro Sakurai’s heart later in the series, and its classic Persona-style mystery.

rune factory 5 english localization interview

Rune Factory 5 has technically been around for a year, but only in Japan. But just this week, the game made its debut in North America and Europe thanks to the localization efforts of XSEED.

John Wheeler, Lori Snyder, and Katherine Sargent are some of the key people behind Rune Factory 5’s English version as they contributed to the project as the localization manager, assistant localization manager, and localization editor respectively. Recently, we were able to catch up with them to talk more about their work. You can read our full discussion below for insight into the localization of Rune Factory 5.

nintendo pc

With more and more companies around the world from a variety of backgrounds, philosophies, and talents merging and being bought up, making sure content offerings are plentiful while still remaining strategically available and accessible is becoming more and more important. Since 2020, the pandemic has completely changed the way we consume media on just about every platform and device available, whether it’s your Kindle, smart TV, mobile device, Xbox, or just about anything that has a screen on it these days. Formerly closed and proprietary devices such as Xbox, for example, have gone on to create their own Xbox Game Pass subscription service that has been wildly successful, seeing millions of active users and subscribers each month not only on Xbox devices, but allowing games available on the service to be played outside of the console as well. The Xbox experience has become more accessible than ever, and it’s through this strategy that is allowing Microsoft to pave the way forward for innovation within games distribution and consumption without borders.

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