Psyonix will continue to work with and update Rocket League rather than making sequels
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 25 Comments
Psyonix isn’t setting its sights on creating sequels to Rocket League. Rather than turning it into a franchise, the main game will continue to receive updates and released across new generations of hardware.
Jeremy Dunham from Psyonix told Engadget in a new interview:
“We’re not trying to build six Rocket Leagues. We’re not looking forward to when Rocket League 2 and 3 and 4 are coming out. Rocket League is the game we’re gonna keep updating. It’s important to us to keep that going, cross-generation, across multiple platforms without sacrificing anything.”
Rocket League is a similar position as Minecraft. Minecraft itself has been so hugely popular that a sequel hasn’t been necessary, and the game is continually updated and put out on new systems.
More: interview, Jeremy Dunham, Psyonix, Rocket League
Reggie says the 4K audience is “a bit too limited,” talks fan feedback
Posted on 7 years ago by Brian(@NE_Brian) in General Nintendo, News | 63 Comments
Don’t expect Nintendo to pursue 4K gaming anytime soon. While that’s something other console manufacturers are starting to focus on, Nintendo of America president Reggie Fils-Aime believes that the audience is currently “a bit too limited.”
That’s what Reggie shared with The Verge during an interview last week. He stressed the importance of Nintendo reaching as many people as possible and having them engage and enjoy the company’s various games.
Reggie’s full comments:
“The Nintendo mission is to reach as many consumers as possible and to have them engage and have fun with our [intellectual property]. That’s what we try and do. So inherently, we go for a more mainstream audience. Inherently, we want our products to be affordable. We want our products to be easy to pick up and experience, low learning curve. We want our IP to shine as we deliver these experiences.
More: interview, Reggie Fils-Aime, top
SEGA not worried about splitting the market with Sonic Mania and Sonic Forces launching this year
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 12 Comments
SEGA has two new Sonic games launching this year. Sonic Mania is set for August, followed by Sonic Forces this holiday.
Even though SEGA is bringing out a pair of Sonic titles within just a few months of each other, the company doesn’t view that as an issue. SEGA of Europe vice president John Clark told GamesBeat that there isn’t any concern about splitting the market. Clark believes that Mania could attract the core Sonic fans while Forces has the potential for a broader appeal.
Clark said:
“It’s like asking, ‘Will a Sonic fan only buy one Sonic game?’ We think they both occupy different audiences. Initially we wanted to appeal to the core fan. We want to deliver a strong experience that’s going to immediately give such strong and instant gratification, if you like, from accessing it. And then we want to appeal to a broader audience, which is where Forces comes into it. But who’d have thought that this retro-looking game, developed by Christian Whitehead and the team he’s put together, a community developer, and then Sonic Team developing Sonic Forces — that, for us, is a real step change. It’s something we wouldn’t have expected to see, say, 10 years ago. That, in itself, was very exciting for us, and hopefully for fans as well.”
More: interview, John Clark, SEGA, Sonic Forces, Sonic Mania
GungHo’s first Switch game will be released in the west, CEO on Puzzle & Dragons: Super Mario Bros. Edition, more
Posted on 7 years ago by Brian(@NE_Brian) in 3DS, News, Switch | 7 Comments
GungHo Online Entertainment is officially working on a new game for Switch. We don’t know what it is exactly, but the project was teased as an “action game for all ages with a lighter, comical tone.”
GungHo’s Switch title won’t just be for Japan. President and CEO Kazuki Morishita has confirmed plans for the west, and the company may have other titles for the console as well.
Morishita spoke about this and more in an interview with Nintendo Life. Aside from Switch, he touched on Puzzle & Dragons as well as working with Nintendo on Puzzle & Dragons: Super Mario Bros. Edition.
You can read some comments from Morishita below. The full interview is located here.
Bandai Namco on how Dragon Ball Z: Extreme Butoden came about
Posted on 7 years ago by Brian(@NE_Brian) in 3DS, News | 6 Comments
The new fighter Dragon Ball FighterZ has received a great deal of attention since its announcement at E3. However, it’s not the first time that Bandai Namco and Arc System Works are partnering on this sort of game. The two companies worked together on Dragon Ball Z: Extreme Butoden, which came to 3DS in 2015.
With Dragon Ball FighterZ having been revealed, Game Informer spoke with producer Tomoko Hiroki about Extreme Butoden’s origins. When asked why Bandai Namco was interested in working with Arc System Works in the first place, Hiroki explained:
“Because we’ve had games like Super Butoden (a fighting game that released on the Super Nintendo) we’ve had a lot of fans saying, ‘We believe the roots of Dragon Ball [in games] are actually 2D fighting games.’ And we knew that Arc System Works had this pedigree. That’s where we felt their appeal was, and why we’re deciding to work with them.”
Dragon Ball FighterZ is currently not planned for Switch. Hiroki has suggested that it could come to the console with enough fan interest, however.
Bethesda on working with Nintendo on the Zelda collaboration for Skyrim on Switch
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 236 Comments
One of the more unexpected Nintendo-related E3 announcements took place during a third-party conference. During its presentation, Bethesda debuted a new trailer for The Elder Scrolls V: Skyrim on Switch and unveiled a special Zelda collaboration. The game will let players walk around in Link’s outfit from Breath of the Wild, sword and all.
Geoff Keighley spoke with Bethesda VP of PR / marketing Pete Hines about the collaboration at E3. He said:
“… talked to the Breath of the Wild folks, and they were big Skyrim fans themselves and loved the idea. We really wanted to kind of do an integration with them – their open world thing, our open world thing. It was a lot of fun. They were great with proividing us with all kinds of assets to make it feel like a cool, unique thing for Skyrim.”
The Elder Scrolls V: Skyrim is coming to Switch this holiday. A specific release date has not yet been announced.
Reggie – more Switch announcements to come, Animal Crossing mobile talk, lack of indies at E3, shutting down AM2R, more
Posted on 7 years ago by Brian(@NE_Brian) in Mobile, News, Switch | 138 Comments
Yet another interview with Nintendo of America president Reggie Fils-Aime was posted today. This time, Waypoint published its own conversation with the executive. While the two sides were speaking, Reggie touched on Switch’s lineup and somewhat teased future announcements, Animal Crossing for mobile, why indies weren’t showcased at E3, shutting down AM2R, and more.
We’ve shared some of the comments from Reggie below. Waypoint has the full interview here.
More: interview, Reggie Fils-Aime, top
Ever Oasis director on choosing 3DS over Switch, Mana inspirations, lack of multiplayer
Posted on 7 years ago by Brian(@NE_Brian) in 3DS, News, Switch | 7 Comments
USgamer was able to send out some questions to Ever Oasis director Koichi Ishii. Among the topics talked about include choosing 3DS over Switch, inspirations taken from working on the Mana series, and the game’s lack of multiplayer.
Read up on Ishii’s responses to these areas below. Find the full interview on USgamer here.
More: Ever Oasis, Grezzo, interview, Koichi Ishii
Takahashi on Xenoblade Chronicles 2 themes and going all out, interested in smaller projects, more
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 49 Comments
GameSpot has joined other outlets with its own interview with Monolith Soft co-founder and president Tetsuya Takahashi. The discussion features talk about Xenoblade Chronicles 2, including the game’s theme and how it’s a culmination of all Takahashi has done and wanted to do in the past with previous titles. Some general industry topics are tackled here as well, including interest in working on smaller projects in the future if there’s an opportunity.
Continue on below for some notable excerpts from the interview. Head on over to GameSpot for the full discussion.
PES 2018 won’t be on Switch, but Konami open to supporting the system with future entries
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 13 Comments
Konami has ruled out Pro Evolution Soccer 2018 for Switch. However, the company seems open to bringing the series over in the future.
Global product and brand manager Adam Bhatti told Eurogamer:
“One thing that I will say about the Switch is, we’re getting asked that quite a lot. The fact is, we’ve announced all the platforms that PES 2018 is coming to. But as I’ve been saying to a lot of people, we have a great relationship with Nintendo – we’ve obviously brought out Bomberman which has done fantastic for the Switch. So as a company it’s a platform that we’re looking at, for sure. So for PES it’s just – we never want to say no, we never want to close the door. Let’s see how it goes. Personally speaking, I love the machine. We think it’s definitely performed amazingly well. And we really hope that it continues to do very well.”
Pro Evolution Soccer 2018’s assistant producer Kei Masuda also said: “We always like to hear what the fans think as well, depending on the amount of reactions we get then we definitely would like to look into it.”
If you’re looking for a soccer fix on Switch this year, EA has you covered. FIFA 18 will be releasing on September 29.