Code Vein producer says “there might be a possibility down the line” for a Switch version
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Bandai Namco has started bringing over more of its games to Switch, but one Code Vein is one title that’s missing. The post-apocalyptic action-RPG hasn’t been announced for Nintendo’s console as of yet. That doesn’t mean it’s entirely out of the question, however.
In an interview with GameSpot, Code Vein producer Keita Iizuka mentioned that “there might be a possibility down the line” of a Switch port. He told the site:
More: Bandai Namco, Code Vein, interview, Keita Iizuka
Techland may have a “surprise” for Switch later in 2019
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Dying Light developer Techland has yet to release a game on Switch. However, that could be changing later in 2019. During an interview with Wccftech, chief technical officer Pawel Rohleder teased that the company “might have a surprise for the Nintendo Switch later this year.”
For what it’s worth, Polish website Graczpospolita claims that the game in question is Call of Juarez: Gunslinger. Ubisoft published the first-person shooter in 2013, but Techland gained the rights to the title it created last year.
Here’s a trailer for the game:
Team Sonic Racing devs on why non-Sonic universe characters were dropped
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Sumo Digital worked on two kart racers for SEGA. The two sides teamed up again for Team Sonic Racing, but there are no SEGA characters to be found here – it’s naturally all about Sonic.
Some may be surprised to see such a specific roster focus given Sumo’s past efforts. In a recent interview with GameSpot, studio design director Derek Littlewood explained that the move was a difficult one, but it allowed the team “to create a very new kind of unique experience”.
Tetris 99 devs on how the game came to be, scrapped targeting mechanics, future plans, much more
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
Japanese website 4Gamer recently conducted a big interview with a pair of developers behind Tetris 99. Director Ryuichi Nakada and producer Akira Kinashi discussed the Switch Battle Royale game in-depth.
During the discussion, Nakada and Kinashi talked about Tetris 99’s origins, a few targeting mechanics that were scrapped, and what lies ahead for the game in the future. Of course, there was plenty of other discussion as well like recommended tactics for players and more.
Here’s our full translation:
More: Akira Kinashi, highlight, interview, Ryuichi Nakada, Tetris 99, top
Game Freak prioritizing original projects more than Pokemon, comments on 2019 plans and R&D division
Posted on 5 years ago by Brian(@NE_Brian) in General Nintendo, News, Switch | 0 comments
For many, may years, Game Freak has been strongly attached to the Pokemon franchise. However, we’ve seen the studio branch out as of late with the likes of HarmoKnight, Pocket Card, Jockey, and Giga Wrecker Alt.
Giga Wrecker Alt. stems from a second production team at Game Freak that works on original titles. And according to programmer and director Masayuki Onoue, the Gear Project team is being prioritized – even “more than Pokemon in general.”
More: Game Freak, interview, Masayuki Onoue, top
Why Team Ninja is developing Marvel Ultimate Alliance 3: The Black Order
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
A new developer has taken the reigns on Marvel Ultimate Alliance. Nintendo is publishing Marvel Ultimate Alliance 3, but Ninja Gaiden studio Team Ninja is actually in charge of production. How this came to be was explained in the latest issue of Game Informer.
As it turns out, Marvel was already aware of Team Ninja’s pedigree. Marvel Games VP and executive producer Mike Jones said that folks inside the company are “huge fans of Team Ninja and Koei Tecmo and their esteemed history.” He went on to say:
Attack on Titan 2: Final Battle producer on his favorite additions, his dream anime, message to Nintendo fans
Posted on 5 years ago by Oni Dino(@Oni_Dino) in Interviews, Previews, Switch | 0 comments
This past week, Koei Tecmo were kind enough to invite us to a pre-release event for Attack on Titan 2: Final Battle. In addition to going hands-on with the Switch build, we had a personal demonstration from Omega Force manager and Attack on Titan 2: Final Battle producer, Mr. Hideo Suzuki.
Mr. Suzuki answered our questions and shared a lot of new information about Final Battle with us. We decided to ask him a few personal questions, as well, including his dream anime IP to work on. Check below the break for his responses.
Blizzard “super-happy” with Diablo III on Switch, more Nintendo collaborations possible
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Blizzard finally returned to Nintendo platforms last year with Diablo III: Eternal Collection. Not only that, but the game even has a unique collaboration with Zelda-inspired content.
Speaking with GamesBeat, Blizzard head J. Allen Brack was asked about what it was like working with Nintendo, and how Diablo III turned out on Switch. Brack shared the following:
Attack on Titan 2: Final Battle producer demos new features, secrets, more; our hands-on impressions
Posted on 5 years ago by Oni Dino(@Oni_Dino) in Previews, Switch | 0 comments
This past week, Koei Tecmo were kind enough to invite us to a pre-release event for Attack on Titan 2: Final Battle. We went hands-on with the Switch build and met with Mr. Hideo Suzuki, Omega Force manager and producer of Final Battle. Mr. Suzuki gave us a personal demonstration of all the new features and answered several of our questions, as well!
We were really impressed with just how much additional content has been added to this expansion, so check below the break for a full rundown of what’s new, detailed mechanics and our impressions.
Reggie on his start at Nintendo, fan reaction to his retirement, more
Posted on 5 years ago by Brian(@NE_Brian) in General Nintendo, Videos | 0 comments
The Sarasota Herald-Tribune caught up with former Nintendo of America president Reggie Fils-Aime after he delivered a commencement address at Ringling College. The interview delved into Reggie’s start at Nintendo, as well as what the fan reaction was like to the news regarding his retirement and more.
Here’s the full interview: