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Nintendo has reported its earnings release for the second quarter of fiscal year 2016.

First, here’s a look at hardware for the quarter:

hardware-q2

Getting down to some of the nitty-gritty:

nintendo-results-q2

And some analysis and comments from Nintendo:

During the six months ended September 30, 2016, we saw strong trends for the global release of Kirby: Planet Robobot. On the hardware side, Nintendo 2DS saw sales growth. The release of the smart device application Pokémon GO led to increased sales of software in the Pokémon series released in the past and drove the Nintendo 3DS family hardware sales growth, particularly outside of Japan. The sales volume for hardware this period was 2.71 million units (19% increase on a year- on-year basis), while software held steady with the previous year at 19.23 million units sold.

For the Wii U console, we have decided to ship 0.8 million units this fiscal year, based on our forecasts of comprehensive demand for Nintendo hardware. Activity has conformed to our expectations from the start of the fiscal year, with hardware sales volume of 0.56 million units (53% decrease on a year-on-year basis). There were no hit titles this period to compare with Splatoon and Super Mario Maker last year, so the software sales were 8.3 million units (33% decrease on a year-on-year basis).

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As part of its latest financial results, Nintendo has sent out some information detailing its latest million sellers as well as an updated release schedule. Both can be viewed below.

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Did you know that Jangmo-o was the first creature created for the new generation of Pokemon? Game Freak revealed that noteworthy to tidbit during a recent interview.

As for the most entertaining Pokemon to design for Sun/Moon, director Shigeru Ohmori pointed to Alolan Exeggutor. He explained that “When the designers first came up with the idea, the background is that the sun in Alola is so strong, that [Exeggutor] just keeps growing and growing.”

Ohmori later laughed – and explained the following – when asked if some of the eccentric Pokemon creatures were made just to mess with people:

Laura Kate Dale is back with another brief report about Switch on LetsPlayVideoGames.

Speaking with a source with Nintendo who has provided accurate information in the past, the Dock will be included with all packages for Switch in every region. Nintendo is said to focusing on the system’s hybrid nature as part of its marketing efforts. Including the Dock is the company’s way of ensuring that there won’t be brand confusion.

Apparently, Nintendo considered selling the handheld unit as a standalone product, but ultimately decided against doing so. There were some concerns that consumers who purchased the portable device without the Dock may still think they could connect it to a television. Also unsurprisingly, Nintendo has no plans for the Switch handheld to be able to connect to a TV without the Dock.

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System: 3DS
Release date: October 25, 2016
Developer: Marvelous
Publisher XSEED Games


Halloween is around the corner ladies and gentlemen, and as far as I’m concerned, there’s no better way (or game) to get you in the spirit of all things creepy and dead than Corpse Party. A series that I love dearly is finally making its way over to 3DS for the western audience to enjoy, and it brings along extra chapters not before seen in any of the previous ports and iterations.

A new firmware update is now available for 3DS. Nintendo just released version 11.2.0-35.

Much like the previous few 3DS updates, this one is small in nature. The one note from Nintendo is as follows: “Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience”.

You’ll need today’s update in order to access the 3DS eShop.

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Over the years, fans have detected coins that just can’t be collected in Super Mario 64. Now one person seems to have found another – 20 years following the game’s original launch.

Coins in Super Mario 64 spawn in sets of five. They also come in several pre-set patterns. Yet as you can see above, one area in the Tiny-Huge Island level features a line of four coins. YouTube user UncommentatedPannen has a theory about it all.

As he explains:

“I show that there’s yet another impossible coin in the game, located in the huge version of Tiny-Huge Island. Specifically, there’s a coin spawner there that’s intended to spawn 5 coins in a horizontal line on the ground. However, this coin spawner’s located under the ground, causing the most uphill coin to not load properly. In particular, this coin spawns about 49 units below the ground, triggering a failsafe that causes the coin to immediately unload. Currently, there’s no known way to collect this coin.”

A closer look at UncommentatedPannen’s findings can be found below.

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Alongside Switch’s preview trailer last week, a number of games were shown on both the television and the device itself. However, it’s important to note that this footage wasn’t running in real time. Nintendo simply added in the gameplay post-production.

Twitch streamer Dickhiskhan, who was one of the actors in the trailer, said he as well as others merely held dummy units. We also have the shot above clearing indicating that footage was added on to the Switch unit.

Nintendo had this to say about how it handled the Switch trailer:

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Nintendo just posted a new “Medal Challenges” trailer for Super Mario Maker on 3DS. The game will feature over 100 new courses, and medals can be earned by completing certain objectives. View the new video below.

On Saturday, we reported on a curious feature of the Switch’s right-hand Joy-Con controller – a sort of glossy panel on its bottom. Laura Kate Dale, who has delivered many correct reports and leaks about the Switch so far, has been digging into this and apparently found out that that glossy panel is indeed an infrared (IR) pointer. The purpose of this IR pointer has to do with the Switch’s supposed touchscreen functionality.

Whether or not the Switch has touchscreen functionality has so far not been confirmed (or denied) by Nintendo. However, multiple reports prior to the Switch’s launch, which so far have been correct, have all said that the console will indeed have a multi-touch screen. Of course, that seems to clash with what we officially know of the Switch so far – if you’re playing it on your TV, then the console (with the supposed touchscreen) rests inside its dock, making it impossible to actually use the touchscreen.

According to Laura Kate Dale, who has spoken with sources at Ubisoft, the Joy-Con’s IR pointer will be used to circumvent that problem – the IR pointer will essentially be used to replicate touchscreen functionality while you’re playing the Switch in “TV mode”. Dale believes that the top of the Switch screen, which is visible even when it’s inside the dock, will serve as a sensor bar – essentially working the same as the Wii Sensor Bar, with the Joy-Con being used like a Wii Remote.

As always, these are just unconfirmed rumors at this point, but it’s quite interesting to think about. What’s your take on this – do you believe the Switch has a touchscreen? And will this be the way to play touchscreen games on the TV?

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