Super Smash Bros. for Wii U screenshots (11/07/14)
Posted on 10 years ago by Jarop(@gamrah) in News, Screenshots, Wii U | 3 Comments
A new stage today, Wuhu Island as first seen in the original Wii Fit! Sakurai explains:
He continues:
For example, here’s the starting line of a power-cruising race. You may also find yourself at a mountain summit, in front of a fountain, on a suspension bridge, in a fighting arena, or riding on a boat. The stage really feels like a resort vacation.
I’ve been so busy with developing this game that I dreamed about tropical islands every time I saw this stage. …Beaches in the summer are great, aren’t they?
Bravely Default DLC coming to Theatrhythm Final Fantasy: Curtain Call
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 10 Comments
Square Enix is bringing Bravely Default music to Theatrhythm Final Fantasy: Curtain Call, the company has revealed. Songs will be available via DLC starting on November 19.
This DLC has only been confirmed for Japan at present, but we’re hoping that the Bravely Default tracks will be released overseas as well.
Here’s the full lineup of Bravely Default tracks coming to Theatrhythm Final Fantasy: Curtain Call:
That Person’s Name Is (battle music)
Horizon of Light and Shadow (field music)
Evil Flight (battle music)
The Horizon-Devouring Serpent (battle music)
Splatoon plot overview
Posted on 10 years ago by Brian(@NE_Brian) in News | 3 Comments
The official Splatoon Twitter account posted a plot overview a short while ago. Here’s a translation:
Investigative Report from the Squid Research Lab. The protagonist, wearing the Hero Suit, travels through this underground world. The Octopus Army Corps, hoping to invade the Squid’s world, built this underground facility. Is it just me that feels the Octopus’ longing for the world above-ground from the blue sky projected onto those large monitors?
Nintendo showed a first look Splatoon’s single-player during a Nintendo Direct presentation yesterday. Along with a campaign, the game will feature an extensive multiplayer mode.
2DS Crystal system coming to North America this month
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Nintendo is launching a pair of transparent 2DS systems in Europe tomorrow. It appears that there are plans to bring the same handheld to North America, but only in blue.
A leaked ad from Target confirms that the “2DS Crystal” will be available on November 16. You’ll be able to purchase it on release day for $100 ($30 in savings).
Although an official announcement about the new 2DS variation has yet to be made for North America, we’ll probably hear something within the next few days.
Miyamoto teases the future of Pikmin
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News | 23 Comments
Based on recent comments from Shigeru Miyamoto, it sounds like we can look forward to another Pikmin game in the future.
Last week, Miyamoto mentioned the Pikmin shorts and Pikmin 3 demo, which just released yesterday. He said that these types of campaigns “will lay the groundwork for the next iteration of ‘Pikmin’ in the future.”
Miyamoto stated:
If I am allowed to do a little bit of PR here, we released a series of short films called “Pikmin Short Movies” on October 25 at the Tokyo International Film Festival. If you have not seen it yet, I hope you will check out the information on the Internet. The short film is only about 20 minutes, but this is our very first animated movie that uses “Pikmin” as its theme. We’re planning to make this 3D movie available on Nintendo 3DS and make the HD version of the movie available on Wii U in the near future. At the same time, we have also prepared a demo version of “Pikmin 3” so anyone who hasn’t played Pikmin can experience its unique joy. Continually launching campaigns after the release of software will lay the groundwork for the next iteration of “Pikmin” in the future. And needless to say, we want it to be one of the motivations for potential consumers to purchase Wii U. We are making a variety of different efforts.
More: Pikmin, Shigeru Miyamoto, top
Nintendo Network IDs to deliver some sort of recommendation system next year
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News | 1 Comment
Nintendo president Satoru Iwata brought up the “Super Smash Bros. and Pokémon Ruby/Sapphire Same-Generation Hypothesis” at the company’s financial results briefing last week. Essentially, there is the thought that those who played Super Smash Bros. Melee and Pokemon Ruby/Sapphire back in the day will also be interested in Smash Bros. 3DS and Omega Ruby/Alpha Sapphire.
Nintendo president Satoru Iwata commented on this further during the Q&A portion of the latest financial briefing and brought up another interesting topic as well. Next year, Nintendo will attempt to launch some sort of feature with Nintendo Network IDs involving “options tailored to individual consumers based on the fact that they’ve played game A and game B, and so the probability they’ll enjoy game C is very high.”
Continue on below for Iwata’s full comments!
Nintendo on game development, architecture integration, more
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Wii U | 24 Comments
One person who attended Nintendo’s financial results briefing last week said that the company has been releasing games at a slower pace. The same person also inquired about development costs and Nintendo’s plans for architectural integration of future home console and handheld video game hardware. There’s a ton to check out here, so head past the break for responses from Satoru Iwata and Genyo Takeda.
More: Genyo Takeda, Satoru Iwata, top
Nintendo on judging the future of technology, cultivating younger staff
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News | 1 Comment
Nintendo president Satoru Iwata, senior managing director Genyo Takeda, and Shigeru Miyamoto had plenty to say about judging the future of technology at the Big N’s financial results briefing last week. There was also a great deal of discussion about cultivating younger staff, which will be necessary when some of the higher-ups – like Shigeru Miyamoto – retire.
Head past the break for all of the comments from Iwata, Takeda, and Miyamoto. There’s definitely a lot here!
More: Genyo Takeda, Satoru Iwata, Shigeru Miyamoto, top
Miyamoto says Nintendo focused a bit too much on Wii U’s two screens, not enough on NFC
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 5 Comments
When the Wii U launched, there was a consistent focus on the console’s two screens. Gamers wondered about the new experiences that would be possible and potential asymmetric gameplay.
Even though it’s important to highlight the uniqueness of Wii U’s two screens, Shigeru Miyamoto admitted at Nintendo’s financial results briefing last week, “we might have focused too much on the unique uses of the two screens.” Miyamoto feels that the company “should have put more effort into using the NFC functionality much earlier”, though Nintendo is “now moving forward with projects that make use of NFC in a variety of unique ways.”
As previously mentioned, Nintendo is looking into amiibo cards. We’ll also be seeing “smaller and even more affordable amiibo figures in the future”.
Head past the break for Miyamoto’s full comments.
More: Amiibo, Shigeru Miyamoto, top
Iwata on Wii U NFC and amiibo
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News, Wii U | 0 comments
Nintendo was asked to comment on the capabilities of amiibo during the Q&A portion of its latest financial briefing.
President Satoru Iwata first addressed the topic and touched on how the Wii U’s NFC features have not been truly utilized until now. He also discussed the instantaneous speed of the read/write process for amiibo figures, and teased that Shigeru Miyamoto “has been considering multiple ways to use the GamePad, and using the NFC reader/writer function more aggressively is one area he has instructed his teams to focus on.” Nintendo could bring out some titles next year that focus on NFC functionality.
Head past the break for Iwata’s full comments.