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A new Indie World Showcase will be held tomorrow, December 10, Nintendo has announced. Switch owners can look forward to roughly 20 minutes of information about upcoming indie titles.

The event will take place at the following times:

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System: Switch (eShop)
Release date: December 5, 2019
Developer: Creative Assembly / Feral Interactive
Publisher: SEGA


The Alien franchise has had a long history that’s inspired countless properties from a wide array of mediums since its release in 1979, and has remained a seminal work of science fiction within film, games, and books alike. This year marks its 40th anniversary, and with that sees the Switch debut of what is, to me, one of the finest horror experiences ever made. Between crafting items, defending yourself by using various components you find throughout your survival, and the deep progression with hidden areas and rewards, Alien: Isolation is without a doubt one of the most faithful adaptations of any property and is certainly a labor of love.

Hello my 8-bit and 16-bit beauties. This week on NEP, we accidentally pitch our ideas for the next Luigi’s Mansion game (and the next) in a fervor of excitement. Then, Oni Dino is excited about Heroland while Galen critiques Bioware’s Anthem. Oni Dino goes on to talk his love for Breath of Fire II and Galen muses on the “Zelda II Maker” update we received in Super Mario Maker 2, and what Maker could be next. We then read some listener mail leading into next week’s The Game Awards, a New Year Nintendo Direct and Super Mario Sunshine… 2?

If you’re enjoying NEP, please consider giving us a 5 star review on Apple Podcasts, aka new iTunes. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreciate your help. Thank you for listening!

Monolith Soft is most commonly tied to the Xenoblade franchise these days, but the developer has worked on a number of other titles in the past. One such IP was Baten Kaitos, a GameCube-exclusive that originally released in Japan at the end of 2003 and a year later in the west.

Not too long ago, director Yasuyuki Honne reflected on the game, and more specifically, one of the game’s Japanese advert. Honne said Nintendo “was extremely happy that we were making a GameCube exclusive RPG for them, and without even knowing what the game was about, they made a teaser commercial”.

Honne’s full tweet:

A new month rolled right on in a few days ago. Now that we’re in December, we want to know what you’ve been playing.

Are you still adventuring through the Galar region in Pokemon Sword/Shield? Playing a new game from some of the holiday sales? No matter the case, let us know in the comments below.

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Playmagic is behind the upcoming remake of XIII, a Ubisoft shooter created during the GameCube era. That’s not the only project the studio is involved with, however.

Playmagic CEO Giuseppe Crugliano has indicated that the company is working on a remake of an action title from Disney. That news comes straight from Crugliano’s LinkedIn profile. The mystery remake is in development for Switch alongside PS4, Xbox One, PC, and Mac. No further information is provided, but it seems that the project may have kicked off in July.

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Some gamers may remember Solatorobo: Red the Hunter. The cult classic action-RPG was made by CyberConnect2, and released on DS about a decade ago. It was a part of the studio’s Little Tail Bronx series.

During a fan Q&A a little while back, CyberConnect2 boss Hiroshi Matsuyama addressed the possibility of a remake. Here’s what he had to say about the subject:

THQ Nordic surprised fans right before the start of E3 by revealing Darksiders Genesis. This new game, developed by Battle Chasers: Nightwar developer Airship Syndicate, is completely different from what we’ve seen from the series before. The team has made a top-down action adventure that introduces the horseman Strife for the first time.

Earlier this year, we spoke with Airship Syndicate president Ryan Stefanelli as well as CEO / Darksiders co-creator Joe Madureira about Darksiders Genesis. We were able to learn more about how the game came to be, what fans can expect from the story and gameplay, and how the Switch version is shaping up. You can find our full discussion below.

The Witcher 3: Wild Hunt - Complete Edition

Original developer CD Projekt Red was involved in bringing The Witcher 3: Wild Hunt to Switch. However, Saber Interactive handled a great deal of the technical work. In an interview with GamesBeat, chief executive officer Matthew Karch discussed the porting project in detail.

Karch mentioned that The Witcher 3 was initially “running at 10 frames per second, was taking 50% more memory than the Switch has, and the build size was 20GB larger than the biggest Switch cartridge.” Saber therefore turned off dynamic shadowed lights, removed screen-space ambient occlusion, and lowered the number of NPCs in the world by 30 percent.

That last change didn’t go over well, as Karch explained:

This week’s European Nintendo Downloads are as follows:

Switch Retail

Assassin’s Creed: The Rebel Collection (available December 6)
Farming Simulator 20


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