Kirby Star Allies update out now (version 2.0)
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
A new update has just gone live for Kirby Star Allies. Version 2.0 is out now, highlighted by the addition of new Dream Friends.
The full patch notes are as follows:
More: Kirby Star Allies, title update, top
Nintendo provides statement following third-party Switch docks ‘bricking consoles’
Posted on 6 years ago by Tyler(@tylerlelliott) in News, Switch | 0 comments
Earlier this month, we reported third-party docks seemed to be bricking Switch systems following the version 5.0.0 firmware update. Nintendo has since addressed the reports, offering a statement to Kotaku:
Nintendo (recommends) that Switch owners only buy officially licensed Switch products . . . Unlicensed products and accessories do not undergo Nintendo’s testing and evaluation process. They might not work at all with our game systems, and they could have compatibility problems with certain games, the Nintendo Switch system itself, and other licensed accessories and peripherals.
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New Switch update out now (version 5.0.1)
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Following up on the last notable Switch update, the system has received another firmware download. Version 5.0.1. is out now.
As you would expect from the small change in version numbers, there isn’t too much involved with today’s update. Nintendo only says: “General system stability improvements to enhance the user’s experience”. That’s it for now.
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Splatoon 2 producer on the darker tone of Octo Expansion
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
With the upcoming Octo Expansion for Splatoon 2, Nintendo is going for something different. The setting is an underground section of the world, complete with a darker tone to match.
Splatoon 2 producer Hisashi Nogami spoke about the tone of Octo Expansion in an interview with GameSpot. He shared the following on that front:
More: Hisashi Nogami, interview, Splatoon 2, top
ARMS producer on Twintelle, lack of a single-player campaign, comic, and Smash Bros.
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Following his presentation at GDC last week, Polygon was able to interview ARMS producer Kosuke Yabuki. Yabuki was asked about a variety of topics, including the lack of a single-player campaign and the possibly of having the IP represented in Smash Bros.
We’ve rounded up some of Yabuki’s comments below. For the full feature, visit Polygon’s article here.
More: Arms, interview, Kosuke Yabuki, top
Splatoon 2 producer on the decision to release single-player DLC, having the Inklings in Mario Kart and Smash Bros.
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
At GDC last week, Game Informer spoke with Splatoon 2 producer Hisashi Nogami. Nogami talked about why the team decided to make single-player DLC as well as what to expect from the expansion. He also touched on what it’s like seeing the Inklings in Mario Kart and Smash Bros.
We’ve highlighted some excerpts from the interview below. You can read the full discussion on Game Informer here.
More: Hisashi Nogami, interview, Splatoon 2, top
[Review] Attack on Titan 2
Posted on 6 years ago by Dennis Gagliardotto(@LyonHart_) in Reviews, Switch | 0 comments
System: Switch
Release date: March 20, 2018
Developer: Omega Force
Publisher: Koei Tecmo
If you watch anime or have even the slightest knowledge of it, chances are you’ve heard of Attack on Titan. In the last few years alone, the franchise has grown to be a globally known property that’s quickly making its way up the ranks to the likes of Tokyo Ghoul, JoJo’s Bizarre Adventure, and One Punch Man in terms of surge of popularity, and it shows no signs of slowing down. For its new game, Attack on Titan 2 sees developer Omega Force return for a sequel to the 2016 original, and while that title undoubtedly had issues with its repetitiveness and uninspired progression, this new title feels very much like an overhaul where they’ve learned from mistakes, what worked and didn’t work, and with an attempt to make this a lot more personal and captivating by experiencing the events through the eyes of your created character, rather than simply playing what you’ve watched and read. There are still improvements to be made before we get that perfect Attack on Titan experience, but this is undoubtedly a step in the right direction.
More: Attack on Titan 2, highlight, Koei Tecmo, Omega Force, top
[Let’s Talk] Favorite 3DS games
Posted on 6 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
3DS recently celebrated its seventh anniversary. That’s a long time for any gaming system, and Nintendo isn’t planning on abandoning its dedicated portable anytime soon. The latest Nintendo Direct showed that Mario & Luigi: Bowser’s Inside Story + Bowser Jr.’s Journey is launching in 2019, so we can count on at least another year out of the platform.
Over the years, a ton of great games have been made for 3DS. From Nintendo alone we’ve seen Zelda: A Link Between Worlds, Super Mario 3D Land, Super Smash Bros. for 3DS, various Fire Emblem and Pokemon titles, Luigi’s Mansion: Dark Moon, Kid Icarus: Uprising, and many more. It’s also been home to many high-quality third-party titles.
With everything that has been released over the years, what’s your favorite 3DS game? Let us know in the comments below.
[Interview] Owlboy dev on the game’s 10-year creation, Switch, and what’s next for D-Pad Studio
Posted on 6 years ago by Brian(@NE_Brian) in Interviews, Switch eShop | 0 comments
After ten years in development, Owlboy finally launched in 2016. D-Pad Studio then decided to bring the game to consoles, including Switch – with the eShop release taking place just last month.
To celebrate Owlboy’s launch on Switch, we caught up with creator and artist Simon Stafsnes Andersen in hopes of learning more about the project. Andersen spoke about the long process of making the title and how it changed during development, bringing it to Switch, Owlboy’s future, and what lies ahead for D-Pad Studio. Our full interview can be read below.
More: D-Pad Studio, highlight, Owlboy, Simon Stafsnes Andersen, top
Suda51 says “cool DLC” planned for Travis Strikes Again, talks top-down view and Switch being home for indies
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
At GDC this week, GamesRadar caught up with Suda51 for an interview. Suda51 spoke about Travis Strikes Again: No More Heroes, including DLC as well as the game’s top-down perspective and how that affects the feel of violence. He also weighed in on Switch being a home for indie titles.
We’ve posted some excerpts from the interview below. For the full discussion, head on over to GamesRadar.