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Activision has published a new infographic for the Call of Duty to celebrate the release of Ghosts. You can find it below.

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Source: Activision PR

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This month’s digital rewards on Club Nintendo have gone live. Members can choose from Metroid (3DS, 150 coins), Dillon’s Rolling Western (3DS, 200 coins), The Legend of Zelda: A Link to the Past (Wii, 150 coins), and Art Style: Cubello (Wii, 150 coins). These items last through December 8.

Visit this page to order a downloadable game.

BFAds has put up the entire Black Friday 2013 flyer from Toys”R”Us. Highlights include buy one get one 40% off on all games, $20 off the Luigi’s Mansion 3DS bundle, and the Disney Infinity Starter Pack for $37.49. You can find all of the Black Friday deals (including special Thursday deals) in the gallery above.

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Gamekult recently conducted an interview with Shigeru Miyamoto, Yoshiaki Koizumi, and Kenta Motokura. As you can tell by the title of this post, it’s filled with tons of interesting bits about Super Mario 3D World and Mario in general.

As far as 3D World is concerned, the three commented on the game’s engine, difficult, DLC (and a bunch of other things). General topics include the possibility of introducing a radical art style for Mario, working with an external studio, a more open Mario, and Miyamoto’s plan to work on smaller projects.

You can find the full interview roundup below (note: Google Translate used). You can also find Gamekult’s piece here.

Zelda fan Mario Mayer has created an impressive, real-life Majora’s Mask replica. Three months were needed to put the thing together. You can find various photos of the piece above.

Source, Via

Wind Waker HD was used as a starting point of sorts for Zelda’s first original outing on Wii U. Series producer Eiji Aonuma has previously spoken about how the updated GameCube release was a way for the development team to get its feet wet in terms of creating Zelda games for Nintendo’s latest console. Additionally, the two are connected in the sense that elements used in Wind Waker HD will be brought over to the brand new Wii U title.

Aonuma discussed this further with GamesTM this month. While speaking with the magazine, he said Wind Waker HD’s GamePad interface and motion control aiming will be included in Zelda Wii U. He also mentioned a desire “to bring the experience of being able to explore the Great Sea however you want to locations other than the sea.”

Aonuma said:

Pokemon president Tsunekazu Ishihara revealed the new Pokemon/Pikachu game on NHK’s “Professional—Style of Work” program. However, the show also featured The Pokemon Company as a whole. Ishihara gave some insight as to how he approaches marketing, making games, and more. You can find a roundup of information, courtesy of Siliconera’s translation, below.

Marketing

– With regards to marketing, Ishihara doesn’t focus much on making something for the purpose of selling
– Instead it’s more of looking into his own “playful heart”
– Ishihara won’t give something the green light unless he’s satisfied with it and thinks it’s entertaining
– Ishihara plays each product thoroughly and makes sure it meets his standards when it comes to entertainment
– This holds true regardless of a product’s marketing size, no matter if it’s a video game or board game
– Sometimes, The Pokemon Company has invested several years and funds into the development of a product, but is turned down at the end
– Ishihara focuses on wanting to bring out something amusing instead of the product’s look and ability to sell

“I believe that when the makers get tired or bored of making, that’s when it should immediately be stopped. I believe that losing your feeling of wanting to present something to the world, or the passion you have for it, is the worst possible scenario.”

Ken Sugimori, art director for the Pokemon franchise, spoke about the seventh generation Pokemon in an interview with “We Love Pokémon”. Various bits from the magazine have now been translated.

Sugimori told the magazine – when asked about the next generation Pokemon titles assuming there are plans to make more games, and we all know there are – that Game Freak will revert back to simplicity rather than making things more complex. The team will do so in part by taking advantage of elements found in Pokemon Red/Green.

There are now a ton of different moves, abilities, items, and more to keep track of due to how many generations of Pokemon games we’ve seen so far. Therefore, Sugimori says some fans have said it may be for the best to organize/trim these aspects.

Another detail from Sugimori concerns the designs. They could probably be simplified as well, Sugimori believes.

And last but not least, what’s Sugimori’s favorite Pokemon? That would be Gengar!

Source, Via


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