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Hello my lovely listeners-as-a-service! This week on Nintendo Everything Podcast, we’re bringing up the topic that Galen dubs, “evolving games”. These are games like Splatoon 2 and Super Mario Maker 2 that are back-loaded with post-launch content. Is this new release and marketing strategy to keep a game topical good or bad? Why is it done? Is this a model that can sustain itself for years to come? We also have more Final Fantasy VII Remake impressions now that Oni Dino has beaten the game, and we go hypothetical in our listener mail segment with dream studios working on dream IPs.

If you’re enjoying NEP, please consider giving us a 5 star review on Apple Podcasts, and share us with a friend. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreciate your help. Thank you for listening!

With Ty the Tasmanian Tiger having just launched on Switch a few weeks ago, we thought now would be a good time to speak with developer Krome Studios. Creator Steve Stamatiadis and studio manager Lindsay Parmenter were kind enough to answer several of our questions regarding the 3D platformer.

During our exclusive discussion, Stamatiadis and Parmenter discussed the early days of Ty the Tasmanian Tiger and its creation, why the TV show never happened, and the future of the series. There was also plenty of discussion about the new Switch version, including the porting process and graphical/gameplay updates.

Our full discussion with Krome Studios can be read in full below.

Aksys Games shipped the otome game Code: Realize – Future Blessings on Switch in the west in this week. We have a new launch trailer, which you can see below.

Code: Realize – Future Blessings is available both physically and digitally on Switch.

Milestone has passed along information regarding an update that should be available for MotoGP 20 on Switch. A few additions have been made alongside improvements and fixes.

Below are the full patch notes:

Just over a year ago, we heard that Tonight We Riot would be coming to Switch. Thanks to an eShop listing, we now have a release date. The revolutionary crowd-based retro brawler will launch on May 5, according to the store page.

Here’s some information about Tonight We Riot plus a trailer:

Listings on the eShops provide file sizes for a bunch of Switch games. These include Hatsune Miku: Project Diva Mega Mix, SpongeBob Squarepants: Battle for Bikini Bottom – Rehydrated, Telling Lies, and more.

Here’s the full roundup:

More:

New data from the NPD Group has revealed the best-selling Final Fantasy and Resident Evil games of all time in the United States. Rankings are based on dollars and include physical/digital full game downloads.

Below is the full set of data for both franchises:

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Animal Crossing: New Leaf introduced a building called Dream Suite. It allows players to visit dream versions of other players’ towns (both friends and random), or share theirs online with others without any real repercussions. The feature is a little different from visiting a town regularly since limitations are in place – you can’t visit shops or cause any havoc for example.

Despite those limitations, Dream Suite is an interesting little feature. It’s something that Nintendo hasn’t brought into the series’ latest entry, Animal Crossing: New Horizons. However, there’s a chance that it could return in the future.

Lakitu originally appeared in Dr. Mario World. Now, however, Nintendo has confirmed that the character will be a proper doctor as well.

Dr. Goomba was also recently announced as a new character for Dr. Mario World. That one is an entirely new addition.

Dr. Lakitu and Dr. Goomba both go live in Dr. Mario World on April 26 at 11 PM PT / April 27 at 2 AM ET.

Source

Xenoblade is in a much different place now than it was a decade ago. For quite some time, we weren’t even sure if the original game would be released in the states. Whereas Japan originally received the Wii title in June 2010, it didn’t come out in English until the European launch in August 2011. Xenoblade’s North American debut finally took place several months later in April 2012.

It was then in 2015 that Xenoblade Chronicles X launched on Wii U. The RPG was quite a bit different from its predecessor, emphasizing its open world and mechs known as Skells. Hiroyuki Sawano was also brought in to helm the soundtrack. Fans still enjoyed what Monolith Soft had created, and some hope they’ll be able to revisit the world of Mira one day.


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