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The Switch has now been released around the world, and sales numbers are starting to trickle in. In the UK, the Switch has sold around 80,000 units during its first two days on the market. For comparison’s sake, this is twice as much as the Wii U managed to do (40,000) but not quite as strong as the 3DS’ opening weekend, during which 113,000 units were sold. The Switch was also sold out at many retailers, so it’s likely that sales will remain strong in the following weeks.

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The final Launch Celebration map is now live in Fire Emblem Heroes. It features normal and hard difficulties, and each one will reward you 3 orbs upon clearing. All of the maps are live until next week, so it is recommended that you play them to earn some extra orbs before the event ends.

Fire Emblem Heroes latest update includes a notification warning players against using the game improperly. It does not go into specifics as to what it is warning against.
The full in-game statement reads:

Thank you for playing Fire Emblem Heroes.
Since the release of the game, we’ve detected improper use from some players. Countermeasures are being employed to address this, including temporarily limiting access to certain features.
Players who are subject tot these countermeasures will receive a notification in the “To you” section of the game’s notifications.
We asks all our players to abide by the User Agreement, including the Code of Conduct, as they continue to enjoy Fire Emblem Heroes.

The Alliance Alive, FuRyu’s upcoming 3DS RPG, has been delayed to June 22 in Japan for quality improvements. The game was originally set to release on March 30. Players who pre-order will receive a soundtrack CD and five 3DS themes as an apology.

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Before the Switch version of Zelda: Breath of the Wild, the game was planned to have some touch features on the Wii U GamePad. Ultimately, those ideas were scrapped. The GamePad simply tells players that they can tap on the controller to enable off-TV play.

Zelda: Breath of the Wild director Hidemaro Fujibayashi recently chatted with IGN about the decision to cut the game’s touch features on Wii U. Once Switch was brought in and tests were done, Nintendo “noticed looking back and forth between the GamePad and the screen actually took a little something away from this type of Zelda game.”

Fujibayashi’s full comments are below.

News leaked out this weekend that Nintendo is localizing Goodbye! BoxBoy! as Bye-Bye BoxBoy! outside of Japan. Nintendo UK’s site indicates that the game is slated for March 23.

Even though there still hasn’t been an official announcement, a page has opened up with all of the pertinent details about Bye-Bye BoxBoy!, including a demo. Read up on everything below.

A grand adventure

Determined not to be boxed in, Qbby and his pals board a spaceship and go planet hopping! Each world they visit brings exciting new challenges, unique play styles and even different colour schemes, so the action never gets dull.

Pit your wits against oodles of obstacle-filled levels, including new stages where you’ll need to think outside the box and ensure a safe passage for both Qbby and the adorable Qbabies. Create boxes out of thin air to build bridges, hit switches and reach riches! Whether you’re tracking down crowns, conjuring up laser-beam-blocking barriers or summoning a spike-shielding stairway, there’s always something to keep this clever cube on his toes.

It’s time for the latest Famitsu‘s most wanted games chart. With Zelda: Breath of the Wild having been released, Splatoon 2 is now the top Switch game.

Head past the break for the full chart. All votes were cast between February 16 and February 22.

When Nintendo revealed Switch last October, Silicon Studio was listed as one of its partners. Now we have a better idea as to how the company is involved.

Today, it was announced that Silicon Studio is pledging to provide technology for Switch. The postscript middleware YEBIS, the all-in-one game engine OROCHI which has over 40 dev tools, and the next-gen game engine Xenko which will be out in April, will all be made compatible with the platform. Worth noting, Silicon Studio already offered middleware and graphic technology for the Switch SDK.

Bloodstained: Ritual of the Night is coming to Switch. In an official news notice sent out to system users via Nintendo of Europe, the game’s logo is featured alongside several other titles.

You can see Bloodstained’s logo in the second to last column below, towards the middle. The graphic is similar to what was sent out a few days ago following the Nindies Showcase, but Bloodstained’s inclusion is new here.

Bloodstained was originally targeted for Wii U. But since the title won’t be arriving until the first half of 2018, the team probably felt that moving it over to Switch would make the most sense.

Miitomo’s first anniversary is happening later this month. In honor of the ocassion, Nintendo is giving users a chance to vote on four potential stages that could make a return with popular items in candy-less Miitomo Drop stages.

More information is on the official page here. The survey closes on Wednesday evening.

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