Kimishima and Takahashi on whether the 3DS and Switch can coexist
Posted on 7 years ago by Matt(@OnePunchMaz) in 3DS, News, Switch | 26 Comments
At the Q&A session at Nintendo’s latest Corporate Management Policy Briefing, one of the questions was about whether or not the Switch and the 3DS can coexist and the Switch’s role as a portable device. The question was answered by company president Tatsumi Kimishima and Shinya Takahashi (Director, Managing Executive Officer, General Manager of Nintendo’s Entertainment Planning and Development Division).
Q: How do you plan to make it so that Nintendo 3DS and Nintendo Switch will coexist in the marketplace? And, if the users start recognizing Nintendo Switch as a portable gaming device and using it as such, will it make sense for the company to release a next-generation portable game device?
A: Kimishima:
As for your question on the Nintendo 3DS, we believe it can coexist with Nintendo Switch for the time being. Nintendo 3DS is a different system from Nintendo Switch in terms of its shape, weight, price and the types and number of available software titles. From this perspective, I believe parents will opt to choose Nintendo 3DS as their children?s first video game system. So we recognize that Nintendo 3DS as a portable game device meets different needs and fits different markets than Nintendo Switch, and we will keep this recognition in mind as we consider the future of our dedicated portable video game business.
More: Shinya Takahashi, Tatsumi Kimishima, top
Miyamoto, Takahashi and Takeda on Switch’s third-party support, ease of porting, more
Posted on 7 years ago by Matt(@OnePunchMaz) in News, Switch | 4 Comments
Nintendo has just published a translated transcript of the Q&A session at their latest Corporate Management Policy Briefing.
The following question is about Nintendo’s third party relations regarding the Switch, how Nintendo’s own internal development teams are handling it and Nintendo partnering up with NVIDIA. The question was answered by Shinya Takashi (Director, Managing Executive Officer, General Manager of Nintendo’s Entertainment Planning and Development Division), Shigeru Miyamoto (Director, Creative Fellow) and Genyo Takeda (Director, Technology Fellow).
Q: I believe that inadequate third-party support for the platform (and the lack of compatible software as a result) was the big issue for Wii U. Mr. Takeda just mentioned that Nintendo Switch is a high-performance system. From that viewpoint, I would like to know how third-party publishers are viewing Nintendo Switch. Also, how are Nintendo?s internal developers appreciating Nintendo Switch and what kind of development direction are they taking in creating software for it? Also, what has technically been done for the system in order to realize the high performance of GeForce while managing the power consumption?
More: Genyo Takeda, Shigeru Miyamoto, Shinya Takahashi, top
3DS update 11.3.0-36 out now
Posted on 7 years ago by Brian(@NE_Brian) in 3DS, News | 14 Comments
The latest firmware update for 3DS is now available. Nintendo just issued version 11.3.0-36.
In line with the past several updates, this one is also small in nature. Nintendo’s lone notice about it is as follows: “Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience”.
You’ll need to grab today’s update in order to access the 3DS eShop.
More: system update, top
Nintendo on Switch – bridging portables / consoles, meeting third-parties, balancing fun and graphics, more
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 83 Comments
TIME has posted a lengthy interview with Nintendo director Shinya Takahashi and Switch producer Yoshiaki Koizumi about the company’s brand new console. There were lots of interesting comments here, such as how it can be a means of bridging portables / consoles and striking a balance between fun and graphics. The two also spoke about how they personally met with third-parties and showed off 1-2-Switch, Snipperclips, and more.
Read on below for a rundown of Takahashi and Koizumi’s comments. TIME’s piece can be found here for a few more remarks.
More: interview, Shinya Takahashi, top, Yoshiaki Koizumi
RPG Maker Fes heading west
Posted on 7 years ago by Brian(@NE_Brian) in 3DS, News | 18 Comments
RPG Maker Fes will be released outside of Japan, a classification listing from Australia reveals. NIS America will handle the game in the west.
RPG Maker Fes has not been officially revealed for North America or Europe just yet. However, we do know that NIS America is holding a press event later this month, and 3DS news was teased among the upcoming announcements. We expect to hear something officially at the event, which takes place on February 17.
In Japan, RPG Maker Fes launched on November 24. It allows users to create their own RPGs without having to be familiar with programming, and creations can be shared online with others. A free RPG Maker Fes Player also came out at around the same time on the eShop. The downloadable app makes it so games created in RPG Maker Fes can be played for free.
More: Kadokawa Games, NIS America, RPG Maker Fes, top
Shinya Takahashi on his career at Nintendo, new role, and Switch
Posted on 7 years ago by Brian(@NE_Brian) in General Nintendo, News, Switch | 5 Comments
TIME has put up a pretty massive piece about Shinya Takahashi today. You may recognize him from his appearance during the Nintendo Switch Presentation 2017. He’s a director, board member, managing executive officer, and general manager of Nintendo’s Entertainment Planning and Development Division.
TIME’s piece delves into Takahashi’s history at Nintendo and new role at the company. He comments a bit on Switch and more as well. Shigeru Miyamoto also chimes in about wanting to use Switch as an opportunity “to hand over more to the younger generation.”
We have a summary of TIME’s article below. We do strongly encourage you to read the full thing right here.
Nintendo Download (02/09/17, Europe): Ogre Battle 64, Azure Striker Gunvolt anime, more
Posted on 7 years ago by Matt(@OnePunchMaz) in 3DS eShop, News, Wii U eShop | 6 Comments
This week’s European Nintendo Downloads are as follows:
Wii U Download
Plantera – €4.99 / £4.49 / CHF 7.00 (free if you have downloaded the Nintendo 3DS version)
Words Up! Academy – €2.99 / £2.69 / CHF 4.20
Maze Break – €7.00 / £6.00 / CHF 10.00
Wii U Virtual Console
Ogre Battle 64: Person of Lordly Caliber (Nintendo 64) – €9.99 / £8.99 / CHF 14.00
3DS Download
Plantera – €4.99 / £4.49 / CHF 7.00 (free if you have downloaded the Wii U version)
New Nintendo 3DS Download
Hit Ninja – €1.99 / £1.79 / CHF 2.80
3DS DLC
Swapdoodle – Dollo’s Cat Doodles – €2.99 / £2.69 / CHF 4.20
Swapdoodle – Dollo’s Dog Doodles – €2.99 / £2.69 / CHF 4.20
Swapdoodle – Nikki’s Enchanting Fairy Tale Friends – €2.99 / £2.69 / CHF 4.20
3DS Video
Azure Striker Gunvolt: The Anime – €2.79 / £2.49 / CHF 3.90
Geronime Stilton Vol. 1 – €2.99 / £2.69 / CHF 4.20
Geronime Stilton Vol. 2 – €2.99 / £2.69 / CHF 4.20
Geronime Stilton Vol. 3 – €2.99 / £2.69 / CHF 4.20
Geronime Stilton Vol. 4 – €2.99 / £2.69 / CHF 4.20
Geronime Stilton Vol. 5 – €2.99 / £2.69 / CHF 4.20
3DS Themes
Hello Kitty wears Carnival dress – €0.99 / £0.89 / CHF 1.40
Hello Kitty Valentine’s Day – €0.99 / £0.89 / CHF 1.40
Mr. Men Little Miss in London – €0.99 / £0.89 / CHF 1.40
Little Miss Valentine’s Day – €0.99 / £0.89 / CHF 1.40
More: Europe, Nintendo Download, top, Virtual Console
First glimpse of Zelda: Breath of the Wild’s “Pro” HUD mode
Posted on 7 years ago by Brian(@NE_Brian) in Switch, Videos, Wii U | 23 Comments
One of settings found in Zelda: Breath of the Wild’s options menu is for the HUD mode. We now know that it can be switched between “Normal” and “Pro”.
YouTuber Gehab managed to grab a few seconds of off-screen footage showing the Pro mode in action. It disables some elements such as the mini-map and temperature meter, leaving you with just hearts on the screen. There might be times when players may find that the mode comes in handy, so it’s a nice little option.
Arms producer on the game’s origins, more news about content to come, controls, more
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 82 Comments
Famitsu continued its extensive Switch coverage this week by publishing an interview with Kosuke Yabuki, the producer of Arms. This is the first time we’re really able to hear from Yabuki about the game in-depth since its reveal at the Nintendo Switch Presentation 2017.
Yabuki explained to Famitsu how Arms came to be, talking about how it emerged as one of Nintendo’s various prototypes and wanting to try something new in the fighting genre. He also teased more content news to come (including characters, arms, and modes), touched on the controls, and more.
We’ve posted our translation of the interview in full below.
More: Arms, Famitsu, interview, Kosuke Yabuki, top
Hyrule Warriors / Legends producer on the final batch of DLC
Posted on 7 years ago by Brian(@NE_Brian) in 3DS, News | 3 Comments
The final wave of Hyrule Warriors / Legends DLC featured Zelda: A Link Between Worlds. It was highlighted by the addition of two new characters: Ravio and Yuga.
In a recent issue of Nintendo Dream, producer Yosuke Hayashi chatted about the final DLC in-depth. He commented on why two characters were included in the DLC, their weapons, and making them playable. Continue on below for our full translation.