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We’ll be seeing The Legend of Zelda: Art & Artifacts in English next February. However, in Japan, it came out last month as Hyrule Graphics.

Much of the book features various images from the Zelda games, ranging from character concept art to official illustrations. Towards the end though, there’s an interview with several Nintendo artists who have worked on the games – starting with the original up through Breath of the Wild.

The Breath of the Wild segment isn’t too long, but we went ahead and translated it since the section was interesting enough. It reveals Takumi Wada, who last contributed to Skyward Sword, as the person leading the way on drawing artwork, and Satoru Takizawa as the art director. There’s some talk about how important the bow is as well, with producer Eiji Aonuma stressing this early on in development. We also get a bit of a look at some variations that were drawn of the art where Link is shooting an arrow.

Head past the break for our full translation.

Following the initial batch of Paper Mario: Color Splash concept art that surfaced yesterday, we have more images, and significantly more this time around. The latest art shows a few more characters, but also locations and even elements like art style concepts. It’s all incredibly interesting to say the least.

Just like last time, we’re posting the gallery past the break. Some may consider some of the images to be spoilerish in nature.

It’s easy to forget that Nintendo wasn’t in the best position following the GameCube. It wasn’t one of the company’s better-performing systems, so all eyes were on the big N to see what they’d come up with next.

Nintendo promised a revolution with the Wii, and that’s arguably what we got. That turned out to be its best-selling console, and one of its best-selling gaming platforms as a whole. With the initial hysteria surrounding Wii, it was incredibly tough to find for a long time. Nintendo was also successful with its mission of connecting with casual gamers.

In retrospect, not many could have anticipated the Wii’s success. Former Sony Computer Entertainment America president and CEO Jack Tretton “certainly didn’t.”

Gurumin 3D: A Monstrous Adventure missed its original summer release window, but the game is still coming soon. Very soon, in fact. Mastiff announced today that Gurumin 3D is heading to North America on October 13. Those who purchase it through October 31 will receive the “Gurumin Party Time Theme” at no extra cost.

For those in Europe, there’s no need to worry. Gurumin 3D is still planned for PAL regions, and a date “will be revealed soon.”

Source: Mastiff PR

This week’s North American Nintendo Downloads are as follows:

Wii U Download

Archery by Thornbury Software – $19.95
Dreamals: Dream Quest – $9.99
Quest of Dungeons – $8.99 (cross-buy with 3DS)
Soul Axiom – $14.99 (15% discount if you downloaded the Nindies@Home demo)

Wii Retail for Wii U

Pikmin – $19.99

3DS Retail

Sonic Boom: Fire & Ice – $39.99
Yo-kai Watch 2: Bony Spirits – $39.99 (available Friday)
Yo-kai Watch 2: Fleshy Souls – $39.99 (available Friday)

System: 3DS
Release date: September 30, 2016
Developer: Level-5
Publisher Nintendo


One year ago, Nintendo and Level-5 graced us with the surprise hit Japan has enjoyed for a while by bringing Yo-kai Watch over to the west. This year, we’re getting Yo-kai Watch 2 in two separate versions: Bony Spirits and Fleshy Souls. While Japan has enjoyed the second entry long before we got the first, it’s nice to see both titles finally making their way over in 2016 to give 3DS owners and fans of the original something to look forward to once again.

These days, it’s easy to associate Sonic with Nintendo. The character has appeared in Olympics games with Mario, and SEGA even partnered with the big N on some exclusive games. During the early ’90s, however, things were much different as Mario and Sonic were pretty big rivals.

Game Informer put up a new piece today about how Sonic eventually landed on Nintendo platforms following SEGA’s exit from the gaming hardware business. It contains some interesting quotes from the likes of creator Yuji Naka, Sonic developer Takashi Iizuka, and even Shigeru Miyamoto.

Read up on some noteworthy comments below. You can find Game Informer’s article here for more.

The latest Japanese hardware sales from Media Create are as follows:

PS4 – 49,652
New 3DS LL – 15,491
2DS – 14,492
Vita – 9,817
New 3DS – 3,379
Wii U – 2,731
PS3 – 1,105
3DS – 462
Xbox One – 124
3DS LL – 74

For comparison’s sake, here are the hardware numbers from last week:

PS4 – 96,433
2DS – 18,754
New 3DS LL – 15,808
Vita – 12,931
New 3DS – 3,047
Wii U – 2,703
PS3 – 1,099
3DS – 425
Xbox One – 156
3DS LL – 106

And here are the software charts:

Nintendo Everything was at this year’s Tokyo Game Show! We had a low-key presence at the event, but we did manage to try out several upcoming Japanese 3DS titles. Look for our impressions in the coming days.


Monster Hunter Stories is one of the most anticipated upcoming 3DS games that is coming soon to Japan – October 8 specifically. Of course, it had a large area at Capcom’s Tokyo Game Show 2016 booth, and many people lined up to try it.

When we entered the Monster Hunter Stories exhibit, we were first shown a couple of trailers (which are actually not exclusive and also watchable on Capcom’s Japanese YouTube page) and some explanations about the game system. Following that, we were sent to the demo tables and were given ten minutes to play.

Update: Choice Provisions has confirmed that Charles Martinet will be returning to lend his voice to Runner3.


Original: Choice Provisions has announced Runner3, the next game in the Bit.Trip Runner series.

A notice posted on the project’s new site reads:

Runner3 is the upcoming (and perhaps unsurprisingly) third entry in the BIT.TRIP RUNNER series. We’re committed to making it the best game we’ve ever made, and we want you to hold us to it. You can follow the game’s development over on our devlog, where we encourage you to chat with us in the comments section of our weekly updates.

We plan to be very open with you about the creation of Runner3, and we even plan to solicit feedback occasionally and offer user polls to give everyone a chance to chime in and help us think of things like level names, possible unlockable outfits, and more.

Let’s work together to make Runner3 the best game it can be!

We also have the following teaser:

That’s all for now. Runner3 is due out next year, so there’s plenty of time to share information about the game. I’d say it’s likely that we’ll be seeing it on a Nintendo platform, though nothing is confirmed at the moment.

Bit.Trip Runner started out on WiiWare, and eventually headed to other platforms including 3DS as part of the Bit.Trip Saga. Runner2: Future Legend of Rhythm Alien was then released on Wii U and other platforms in 2013.

Source


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