Splatoon soundtrack sells nearly 25,000 copies in its first day
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U | 4 Comments
Oricon is known for putting out music charts and in Japan. Based on information that they’ve shared, it looks like the Splatoon soundtrack sold 24,355 during its first day of availability. It was actually the second best-selling album as a whole, falling only behind Arashi’s Japonism.
Animal Crossing: amiibo Festival – new screenshots and details
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U | 2 Comments
Nintendo UK sent out a new press release which shares additional details about Animal Crossing: amiibo Festival. We hae information about another mode, Happy Home Designer functionality, and more. Additionally, we have a bunch of screenshots from the game as well. Find today’s content below.
21st October, 2015 – Get ready to take your friends and family to Animal Crossing: amiibo Festival, launching exclusively for Wii U on 20th November. Take part in a digital board game set in the charming world of Animal Crossing, a series where players live in a unique and evolving town, make friends with the animal villagers and live life at their own leisure. Animal Crossing: amiibo Festival invites up to four players – and their brand new amiibo – to a board that evolves as you play.
By using amiibo figures from the Animal Crossing series*, players can take control of fan-favourite characters like Isabelle, Tom Nook and K.K. and watch them come to life as they travel across the board, trying to collect as many Happy Points as possible. Players tap their amiibo figure to the Wii U GamePad to roll the dice and move along the board, with each space involving their character in a short sketch. These sketches see the characters star in quirky adventures around the town, whether it’s singing at the station for more Bells (the local currency in Animal Crossing), taking a trip to the shops, or visiting the town’s museum. Sketches don’t just affect your Bells and Happy Points, but show the world of Animal Crossing and its inhabitants in fun new ways that are sure to put a grin on everyone’s face.
A bit of upcoming Splatoon content leaked (a couple of weapons)
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U | 41 Comments
Thanks to dataminers NWPlayer123 and DrLilrobot, a little bit of new content from Splatoon has leaked. What was recently found appears to come from the game’s 2.2.0 update.
To avoid spoiling anything, we won’t be showing any specifics on the homepage. Head past the break for more details!
Mario Tennis: Ultra Smash “Look Who’s on the Court” trailer
Posted on 9 years ago by Brian(@NE_Brian) in Videos, Wii U | 55 Comments
Nintendo has finally published a new Mario Tennis: Ultra Smash trailer. In the video, we’re able to see a few new playable characters. Check it out below.
More: Camelot, Mario Tennis: Ultra Smash, top
[Review] Fatal Frame: Maiden of Black Water
Posted on 9 years ago by Dennis Gagliardotto(@LyonHart_) in Reviews, Wii U eShop | 72 Comments
System: Wii U
Release date: October 22, 2015
Developer: Koei Tecmo
Publisher Nintendo
Author: Dennis
Fatal Frame: Maiden of Black Water sees the return of a series that has been dormant since Mask of the Lunar Eclipse’s release in 2008 for Wii. Sure, there have been a few spinoffs since then – most notably Spirit Camera on 3DS back in 2012 – but it’s been a while since we’ve seen any mainline entries, especially considering Maiden of Black Water would be the first Fatal Frame released outside of Japan since Fatal Frame III: The Tormented in 2005. Fatal Frame: Maiden of Black Water takes a different approach mechanically and gameplay-wise than any of the other releases in the franchise, yet it still very much stays true to form delivering a great horror experience that we seldom see on Nintendo consoles.
[Preview] Solving the mysteries of Pokémon Super Mystery Dungeon
Posted on 9 years ago by Patrick(@Patricklous) in 3DS, Features, Previews | 10 Comments
I just couldn’t wait for the European release next year, so I spent the last month memorising Japanese Pokémon names and diving into the import version of Pokémon Super Mystery Dungeon. The following are my impressions after playing through the main storyline, although there seems to be a massive amount of stuff to do after the credits. Don’t worry, I’ll keep it spoiler-free in posting my thoughts on the Japanese version of Pokémon Super Mystery Dungeon. Yes, not the one that that’s being released in America – I can’t stress that enough. Ain’t no embargos being broken here.
3DS firmware update 10.2.0-28 out now
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News | 10 Comments
It’s that time again, folks! The 3DS has received a new firmware update, though keeping in line with the last few upgrades, it doesn’t do much.
Today’s 3DS update is once again about improving system stability and making other small adjustments. There are no new features to report. Per usual, you’ll need the update in order to access the eShop.
More: 3DS update, top
September 2015 NPD: Nintendo’s response – Mario Maker sells 445k, Wii U hardware up 110%, more
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 16 Comments
Nintendo has sent out its response to the September 2015 report.
Super Mario Maker was the big winner for the company, as it sold almost 445,000 combined units in the United States between September 11 and October 3. Lifetime sales of the game have now surpassed 500,000 units (September 11 to October 19). Additionally, Wii U hardware sales rose by nearly 110 percent over sales in August thanks to Super Mario Maker.
Nintendo highlighted a couple of other sales figures as well. 3DS hardware sales are up almost 25 percent through the first nine months of 2015 compared to the same time frame in 2014. Also, Animal Crossing: Happy Home Designer sold nearly 115,000 total units in its first week on the market.
Source: Nintendo PR
NES designer on the system’s name, setting itself apart from Atari, and success
Posted on 9 years ago by Brian(@NE_Brian) in General Nintendo, News | 4 Comments
Mashable recently had a chance to speak with Masayuki Uemura, the lead designer of the Nintendo Entertainment System.
At one point during the discussion, Uemura commented on how the name was settled on:
“We decided to put Entertainment in the middle. We thought we could maybe piggyback a little bit [on] the naming idea Atari had had, but put something with a little more dynamism and attraction in the middle. So that’s how it became the NES.”
Masayuki went on to discuss Atari – which had created a negative images of games – and how Nintendo wanted to go in a different direction.